Implement static config gacha needed
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12 changed files with 383 additions and 0 deletions
0
assets/GachaConfig/gacha.jsonc
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assets/GachaConfig/gacha.jsonc
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@ -18,3 +18,5 @@ tracing.workspace = true
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# Internal
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proto.workspace = true
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jsonc-parser = { version = "0.23.0", features = ["serde"] }
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chrono = { version = "0.4.38", features = ["serde"] }
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229
nap_data/src/gacha/gacha_config.rs
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229
nap_data/src/gacha/gacha_config.rs
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@ -0,0 +1,229 @@
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use std::collections::{HashMap, HashSet};
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use chrono::{prelude::Local, DateTime};
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use serde::Deserialize;
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use tracing;
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#[derive(Debug, Default, Deserialize)]
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pub struct ExtraItemsPolicy {
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pub id: u32,
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pub count: u32,
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#[serde(default)]
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pub apply_on_owned_count: u32,
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}
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#[derive(Debug, Default, Deserialize)]
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pub struct ProbabilityPoint {
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pub start_pity: u32,
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pub start_chance_percent: f64,
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#[serde(default)]
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pub increment_percent: f64,
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}
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#[derive(Debug, Default, Deserialize)]
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pub struct ProbabilityModel {
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#[serde(default)]
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pub clear_status_on_higher_rarity_pulled: bool,
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pub points: Vec<ProbabilityPoint>,
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// This value is for display only, so it's set when
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// the maximum guarantee is not equal to the
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// automatically calculated value (commonly, less than).
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#[serde(default)]
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pub maximum_guarantee_pity: u32,
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#[serde(skip_deserializing)]
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probability_percents: Vec<f64>,
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}
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impl ProbabilityModel {
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fn get_maximum_guarantee(&self) -> u32 {
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self.probability_percents.len() as u32 - 1
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}
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pub fn post_configure(&mut self, tag: &String) {
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self.points.sort_by_key(|point| point.start_pity);
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let mut probability_percents: Vec<f64> = vec![0.0];
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for (i, point) in self.points.iter().enumerate() {
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if i > 0 {
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let last_point = &self.points[i - 1];
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let last_stop_percent = last_point.start_chance_percent
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+ last_point.increment_percent
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* (point.start_pity - last_point.start_pity) as f64;
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if last_stop_percent > point.start_chance_percent {
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tracing::warn!("Gacha - ProbabilityModel '{tag}': The start chance of '{point:?}' is less than the value inherited from the previous point.");
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}
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}
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let mut max_pity = 2000;
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if i < self.points.len() - 1 {
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let next_point = &self.points[i + 1];
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max_pity = next_point.start_pity - 1;
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let max_probability = point.start_chance_percent
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+ point.increment_percent
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* (next_point.start_pity - 1 - point.start_pity) as f64;
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assert!(max_probability < 100.0, "Gacha - ProbabilityModel '{tag}': Probability already reached 100% in '{point:?}' (though points with higher pity left)");
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}
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let mut pity = point.start_pity;
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let mut percent = point.start_chance_percent;
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while pity <= max_pity {
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if max_pity >= 2000 && percent >= 100.0 {
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probability_percents.push(100.0);
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break;
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}
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probability_percents.push(percent);
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percent += point.increment_percent;
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pity += 1;
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}
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assert!(pity <= 2000, "Gacha - ProbabilityModel '{tag}' (point {i}): Haven't reached 100% guarantee probability at Pity 2001. The current probability is {percent}%. Crazy.");
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}
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self.probability_percents = probability_percents;
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if self.maximum_guarantee_pity <= 0 {
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self.maximum_guarantee_pity = self.get_maximum_guarantee();
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}
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}
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pub fn get_chance_percent(&self, pity: &u32) -> f64 {
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// The vec length is 1 bigger than the maximum pity (1-based)
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let guarantee_pity = self.probability_percents.len() - 1;
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let idx = *pity as usize;
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if idx > guarantee_pity {
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return self.probability_percents[guarantee_pity];
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}
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self.probability_percents[idx]
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}
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}
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#[allow(dead_code)]
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#[derive(Debug, Default, Deserialize)]
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pub struct CategoryGuaranteePolicy {
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pub included_category_tags: HashSet<String>,
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pub trigger_on_failure_times: u32,
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pub clear_status_on_target_changed: bool,
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pub chooseable: bool,
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}
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#[derive(Debug, Default, Deserialize)]
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pub struct TenPullDiscount {
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pub use_limit: u32,
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pub discounted_prize: u32,
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}
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#[derive(Debug, Default, Deserialize)]
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pub struct AdvancedGuarantee {
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pub use_limit: u32,
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pub rarity: u32,
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pub guarantee_pity: u32,
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}
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#[derive(Debug, Default, Deserialize)]
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pub struct MustGainItem {
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pub use_limit: u32,
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pub rarity: u32,
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pub category_tag: String,
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}
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#[derive(Debug, Default, Deserialize)]
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pub struct DiscountPolicyCollection {
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pub ten_pull_discount_map: HashMap<String, TenPullDiscount>,
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pub must_gain_item_map: HashMap<String, MustGainItem>,
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pub advanced_guarantee_map: HashMap<String, AdvancedGuarantee>,
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}
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impl DiscountPolicyCollection {
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pub fn post_configure(&mut self) {
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for (tag, ten_pull_discount) in self.ten_pull_discount_map.iter() {
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let discounted_prize = ten_pull_discount.discounted_prize;
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assert!(discounted_prize < 10, "Gacha - DiscountPolicy '{tag}': ten_pull_discount's value should be smaller than 10 (read {discounted_prize}).");
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}
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}
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}
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#[derive(Debug, Default, Deserialize)]
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pub struct GachaCategoryInfo {
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#[serde(default)]
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pub is_promotional_items: bool,
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pub item_ids: Vec<u32>,
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pub category_weight: u32,
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}
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#[derive(Debug, Default, Deserialize)]
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pub struct GachaAvailableItemsInfo {
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pub rarity: u32,
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#[serde(default)]
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pub extra_items_policy_tags: Vec<String>,
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pub categories: HashMap<String, GachaCategoryInfo>,
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pub probability_model_tag: String,
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#[serde(default)]
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pub category_guarantee_policy_tags: Vec<String>,
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}
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#[allow(dead_code)]
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#[derive(Debug, Default, Deserialize)]
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pub struct CharacterGachaPool {
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pub gacha_schedule_id: u32,
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pub gacha_parent_schedule_id: u32,
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pub comment: String,
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pub gacha_type: u32,
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pub cost_item_id: u32,
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pub start_time: DateTime<Local>,
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pub end_time: DateTime<Local>,
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#[serde(default)]
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pub discount_policy_tags: Vec<String>,
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pub sharing_guarantee_info_category: String,
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pub gacha_items: Vec<GachaAvailableItemsInfo>,
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}
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impl CharacterGachaPool {
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pub fn is_still_open(&self, now: &DateTime<Local>) -> bool {
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self.start_time <= *now && *now <= self.end_time
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}
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pub fn post_configure(&mut self, probability_model_map: &HashMap<String, ProbabilityModel>) {
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self.gacha_items
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.sort_by_key(|item_list| u32::MAX - item_list.rarity);
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for items_info in self.gacha_items.iter_mut() {
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assert!(probability_model_map.contains_key(&items_info.probability_model_tag), "Gacha - CharacterGachaPool '{}': Specified ProbabilityModel tag '{}' that does not exist.", self.gacha_schedule_id, items_info.probability_model_tag);
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}
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}
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}
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#[derive(Debug, Default, Deserialize)]
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pub struct GachaCommonProperties {
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pub up_item_category_tag: String,
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pub s_item_rarity: u32,
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pub a_item_rarity: u32,
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// TODO: PostConfigure check
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pub ten_pull_discount_tag: String,
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pub newcomer_advanced_s_tag: String,
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}
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#[derive(Debug, Default, Deserialize)]
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pub struct GachaConfiguration {
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pub character_gacha_pool_list: Vec<CharacterGachaPool>,
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pub probability_model_map: HashMap<String, ProbabilityModel>,
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pub category_guarantee_policy_map: HashMap<String, CategoryGuaranteePolicy>,
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pub extra_items_policy_map: HashMap<String, ExtraItemsPolicy>,
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pub discount_policies: DiscountPolicyCollection,
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pub common_properties: GachaCommonProperties,
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}
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impl GachaConfiguration {
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pub fn post_configure(&mut self) {
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assert!(
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self.category_guarantee_policy_map
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.contains_key(&self.common_properties.up_item_category_tag),
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"The UP category should be valid in policy map."
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);
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for (tag, policy) in self.probability_model_map.iter_mut() {
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policy.post_configure(&tag);
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}
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self.discount_policies.post_configure();
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for character_pool in self.character_gacha_pool_list.iter_mut() {
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character_pool.post_configure(&self.probability_model_map);
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}
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}
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}
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nap_data/src/gacha/mod.rs
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nap_data/src/gacha/mod.rs
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@ -0,0 +1,45 @@
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use std::sync::OnceLock;
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use gacha_config::GachaConfiguration;
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use jsonc_parser::{parse_to_serde_value, ParseOptions};
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use serde::Deserialize;
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use crate::{action::ActionConfig, DataLoadError};
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pub mod gacha_config;
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const GACHA_CONFIG_NAME: &str = "gacha.jsonc";
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static GACHACONF: OnceLock<GachaConfiguration> = OnceLock::new();
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#[derive(Deserialize, Debug)]
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pub struct EventGraphConfig {
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pub event_id: u32,
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pub actions: Vec<ActionConfig>,
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}
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pub(crate) fn load_gacha_config(path: &str) -> Result<(), DataLoadError> {
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let jsonc_data = std::fs::read_to_string(format!("{path}/{GACHA_CONFIG_NAME}"))
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.map_err(|err| DataLoadError::IoError(err))?;
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let json_value = parse_to_serde_value(
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&jsonc_data,
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&ParseOptions {
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allow_comments: true,
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allow_loose_object_property_names: false,
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allow_trailing_commas: true,
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},
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)
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.map_err(|err| DataLoadError::JsoncParseError(err))?
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.unwrap();
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let mut result = serde_json::from_value::<GachaConfiguration>(json_value)
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.map_err(|err| DataLoadError::FromJsonError(String::from("GachaConfiguration"), err))?;
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result.post_configure();
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GACHACONF.set(result).unwrap();
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Ok(())
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}
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pub fn global_gacha_config() -> &'static GachaConfiguration {
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GACHACONF.get().unwrap()
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}
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@ -1,9 +1,11 @@
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pub mod action;
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pub mod event;
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pub mod gacha;
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pub mod tables;
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use std::{collections::HashMap, sync::OnceLock};
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use jsonc_parser::errors::ParseError;
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use serde::{Deserialize, Serialize};
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use thiserror::Error;
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@ -12,6 +14,7 @@ pub struct AssetsConfig {
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pub filecfg_path: String,
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pub event_config_path: String,
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pub usm_keys_path: String,
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pub gacha_config_path: String,
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}
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#[derive(Error, Debug)]
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@ -20,6 +23,8 @@ pub enum DataLoadError {
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IoError(#[from] std::io::Error),
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#[error("from_json failed for type {0}, error: {1}")]
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FromJsonError(String, serde_json::Error),
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#[error("jsonc_parser parse as json error: {0}")]
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JsoncParseError(#[from] ParseError),
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}
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static USM_KEY_MAP: OnceLock<HashMap<u32, u64>> = OnceLock::new();
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@ -31,6 +36,7 @@ pub fn init_data(config: &AssetsConfig) -> Result<(), DataLoadError> {
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tracing::warn!("failed to load USM keys, in-game cutscenes will not work! Reason: {err}");
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USM_KEY_MAP.set(HashMap::new()).unwrap();
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}
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gacha::load_gacha_config(&config.gacha_config_path)?;
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Ok(())
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}
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@ -21,6 +21,7 @@ impl Default for NapGSConfig {
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filecfg_path: String::from("assets/FileCfg"),
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event_config_path: String::from("assets/EventConfig"),
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usm_keys_path: String::from("assets/VideoUSMEncKeys.json"),
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gacha_config_path: String::from("assets/GachaConfig"),
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},
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}
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}
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nap_gameserver/src/logic/gacha/gacha_model.rs
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nap_gameserver/src/logic/gacha/gacha_model.rs
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use proto::GachaModelBin;
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#[derive(Default)]
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pub struct GachaModel {
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pub gacha_bin: GachaModelBin,
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}
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impl GachaModel {
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pub fn from_bin(gacha_bin: GachaModelBin) -> Self {
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Self {
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gacha_bin
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}
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}
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pub fn to_bin(&self) -> GachaModelBin {
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self.gacha_bin.clone()
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}
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}
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nap_gameserver/src/logic/gacha/mod.rs
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nap_gameserver/src/logic/gacha/mod.rs
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mod gacha_model;
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mod record;
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pub use gacha_model::GachaModel;
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nap_gameserver/src/logic/gacha/record.rs
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nap_gameserver/src/logic/gacha/record.rs
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pub mod battle;
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mod enums;
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pub mod gacha;
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pub mod game;
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pub mod item;
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pub mod math;
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use data::tables::{self, AvatarBaseID};
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use proto::{ItemStatic, PlayerDataBin, Retcode};
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use super::gacha::GachaModel;
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use super::game::{FrontendGame, FrontendGameError, GameInstance, LogicError};
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use super::item::{ItemModel, ItemUID};
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use super::main_city_model::MainCityModel;
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@ -16,6 +17,7 @@ pub struct Player {
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pub role_model: RoleModel,
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pub item_model: ItemModel,
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pub main_city_model: MainCityModel,
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pub gacha_model: GachaModel,
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}
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impl Player {
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@ -28,6 +30,7 @@ impl Player {
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role_model: Some(self.role_model.to_bin()),
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item_model: Some(self.item_model.to_bin()),
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main_city_model: Some(self.main_city_model.to_bin()),
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gacha_model: Some(self.gacha_model.to_bin()),
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}
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}
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@ -44,6 +47,7 @@ impl Player {
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.main_city_model
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.map(MainCityModel::from_bin)
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.unwrap_or_default(),
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gacha_model: bin.gacha_model.map(GachaModel::from_bin).unwrap_or_default(),
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..Default::default()
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}
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}
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@ -119,6 +119,77 @@ pub struct MainCityModelBin {
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}
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#[allow(clippy::derive_partial_eq_without_eq)]
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#[derive(Clone, PartialEq, ::prost::Message)]
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pub struct GachaProgressBin {
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/// The pity (counting how many pulls) of this pull (in previous record) or the next pull (in status).
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#[prost(uint32, tag = "1")]
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pub pity: u32,
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/// The failure times of this category.
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#[prost(map = "string, uint32", tag = "2")]
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pub categories_progress_map: ::std::collections::HashMap<
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::prost::alloc::string::String,
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u32,
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>,
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/// The selected priority for a Chooseable category.
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#[prost(map = "string, string", tag = "3")]
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pub category_chosen_guarantee_map: ::std::collections::HashMap<
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::prost::alloc::string::String,
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::prost::alloc::string::String,
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>,
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}
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#[allow(clippy::derive_partial_eq_without_eq)]
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#[derive(Clone, PartialEq, ::prost::Message)]
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pub struct GachaExtraItemBin {
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#[prost(uint32, tag = "1")]
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pub extra_item_id: u32,
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#[prost(uint32, tag = "2")]
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pub extra_item_count: u32,
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/// How many objects of the main item obtained in gacha is present in the player's bag (before gacha).
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/// This is used for something like converting when there're extra characters.
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#[prost(uint32, tag = "3")]
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pub currently_gained: u32,
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}
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#[allow(clippy::derive_partial_eq_without_eq)]
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#[derive(Clone, PartialEq, ::prost::Message)]
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pub struct GachaRecordBin {
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#[prost(int64, tag = "1")]
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pub pull_timestamp: i64,
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#[prost(uint32, tag = "2")]
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pub obtained_item_id: u32,
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#[prost(uint32, tag = "3")]
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pub gacha_id: u32,
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/// The progress BEFORE this gacha is performed. uint32 is rarity.
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||||
#[prost(map = "uint32, message", tag = "4")]
|
||||
pub progress_map: ::std::collections::HashMap<u32, GachaProgressBin>,
|
||||
#[prost(message, optional, tag = "5")]
|
||||
pub extra_item_bin: ::core::option::Option<GachaExtraItemBin>,
|
||||
}
|
||||
#[allow(clippy::derive_partial_eq_without_eq)]
|
||||
#[derive(Clone, PartialEq, ::prost::Message)]
|
||||
pub struct GachaStatusBin {
|
||||
#[prost(map = "uint32, message", tag = "1")]
|
||||
pub rarity_status_map: ::std::collections::HashMap<u32, GachaProgressBin>,
|
||||
#[prost(map = "string, uint32", tag = "2")]
|
||||
pub discount_usage_map: ::std::collections::HashMap<
|
||||
::prost::alloc::string::String,
|
||||
u32,
|
||||
>,
|
||||
}
|
||||
#[allow(clippy::derive_partial_eq_without_eq)]
|
||||
#[derive(Clone, PartialEq, ::prost::Message)]
|
||||
pub struct GachaModelBin {
|
||||
/// Gacha Status query. string is sharing_guarantee_info_category.
|
||||
#[prost(map = "string, message", tag = "1")]
|
||||
pub gacha_status_map: ::std::collections::HashMap<
|
||||
::prost::alloc::string::String,
|
||||
GachaStatusBin,
|
||||
>,
|
||||
#[prost(message, repeated, tag = "2")]
|
||||
pub gacha_records: ::prost::alloc::vec::Vec<GachaRecordBin>,
|
||||
#[prost(uint32, tag = "3")]
|
||||
pub random_number: u32,
|
||||
}
|
||||
#[allow(clippy::derive_partial_eq_without_eq)]
|
||||
#[derive(Clone, PartialEq, ::prost::Message)]
|
||||
pub struct PlayerDataBin {
|
||||
#[prost(message, optional, tag = "1")]
|
||||
pub basic_data_model: ::core::option::Option<BasicDataModelBin>,
|
||||
|
@ -130,4 +201,6 @@ pub struct PlayerDataBin {
|
|||
pub item_model: ::core::option::Option<ItemModelBin>,
|
||||
#[prost(message, optional, tag = "5")]
|
||||
pub main_city_model: ::core::option::Option<MainCityModelBin>,
|
||||
#[prost(message, optional, tag = "6")]
|
||||
pub gacha_model: ::core::option::Option<GachaModelBin>,
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue