use std::u32; use serde::Deserialize; template_id!(VariableData id); #[derive(Deserialize, Debug)] #[serde(rename_all = "PascalCase")] pub struct VariableDataTemplate { #[serde(rename = "ID")] pub id: VariableDataID, #[serde(rename = "BattleEventID")] pub battle_event_id: u32, pub variable_name: String, pub value_type: VariableValueType, pub initial_value: String, } #[derive(Debug, Clone, Deserialize, PartialEq, Eq)] #[serde(rename_all = "snake_case")] pub enum VariableValueType { Int, Bool, Float, }