use serde::Deserialize; template_id!(ArchiveBattleQuest u32 id); #[derive(Deserialize, Debug)] #[serde(rename_all = "PascalCase")] pub struct ArchiveBattleQuestTemplate { #[serde(rename = "ID")] pub id: ArchiveBattleQuestID, pub quest_name: String, pub quest_desc: String, pub target: String, pub quest_type: u32, pub chapter: u32, pub difficulty: u32, pub monster_level: u32, #[serde(rename = "HollowID")] pub hollow_id: u32, #[serde(rename = "FirstBattleEventID")] pub first_battle_event_id: u32, #[serde(rename = "BattleEventID")] pub battle_event_id: u32, pub battle_rank: String, pub slot1_avatar: i32, pub slot2_avatar: i32, pub slot3_avatar: i32, pub buddy: i32, }