use common::database::DatabaseCredentials; use data::AssetsConfig; use serde::{Deserialize, Serialize}; #[derive(Serialize, Deserialize)] pub struct NapGSConfig { pub tcp_listen_addr: String, pub player_save_period_seconds: u64, #[serde(rename = "database")] pub database_credentials: DatabaseCredentials, pub assets: AssetsConfig, } impl Default for NapGSConfig { fn default() -> Self { Self { tcp_listen_addr: String::from("0.0.0.0:20501"), player_save_period_seconds: 30, database_credentials: DatabaseCredentials::default(), assets: AssetsConfig { filecfg_path: String::from("assets/FileCfg"), usm_keys_path: String::from("assets/VideoUSMEncKeys.json"), }, } } }