исправление: уровень ядерного навыка

Level should be set to 7 for the EAvatarSkillType::CoreSkill
This commit is contained in:
xeon 2025-02-21 20:13:47 +03:00
parent 90e616bc49
commit 98a587dfc5
3 changed files with 24 additions and 1 deletions

View file

@ -2,6 +2,7 @@ use std::collections::{HashMap, HashSet};
use trigger_database::entity::avatar;
use trigger_database::prelude::*;
use trigger_logic::skill::EAvatarSkillType;
use trigger_protocol::{Avatar, AvatarSkillLevel, DressedEquip};
use trigger_sv::time_util;
@ -314,7 +315,14 @@ impl RoleModel {
exp: 0,
rank: 6,
passive_skill_level: 6,
skill_type_level: (0..=6).map(|_| 12).collect(),
skill_type_level: (0..(EAvatarSkillType::EnumCount as i32))
.map(EAvatarSkillType::try_from)
.map(|ty| {
(ty.unwrap() == EAvatarSkillType::CoreSkill)
.then_some(7)
.unwrap_or(12)
})
.collect(),
unlocked_talent_num: 6,
talent_switch: 0b111000,
cur_weapon_uid: 0,

View file

@ -2,3 +2,4 @@ pub mod action_pb;
pub mod item;
pub mod quest;
pub mod scene;
pub mod skill;

View file

@ -0,0 +1,14 @@
use num_enum::{IntoPrimitive, TryFromPrimitive};
#[derive(Debug, PartialEq, Eq, Hash, Clone, Copy, IntoPrimitive, TryFromPrimitive)]
#[repr(i32)]
pub enum EAvatarSkillType {
SpecialAttack = 1,
UniqueSkill = 4,
CommonAttack = 0,
CooperateSkill = 3,
AssistSkill = 6,
Evade = 2,
CoreSkill = 5,
EnumCount = 7,
}