use wicked_waifus_protocol::{ AccessPathTimeServerConfigRequest, AccessPathTimeServerConfigResponse, ErrorCode, JsPatchNotify, PlayerHeadDataRequest, PlayerHeadDataResponse, SceneLoadingFinishRequest, SceneLoadingFinishResponse, SceneTraceRequest, SceneTraceResponse, UpdateSceneDateRequest, UpdateSceneDateResponse, }; const WATER_MASK: &str = include_str!("../../../scripts/watermask-disable.js"); const UID_FIX: &str = include_str!("../../../scripts/uidfix.js"); const CENSORSHIP_FIX: &str = include_str!("../../../scripts/censorshipfix.js"); const DEBUG_DISABLE: &str = include_str!("../../../scripts/debug_disable.js"); use crate::logic::player::Player; pub fn on_scene_trace_request( _player: &Player, request: SceneTraceRequest, _: &mut SceneTraceResponse, ) { tracing::debug!("SceneTraceRequest: trace id {}", request.scene_trace_id); } pub fn on_scene_loading_finish_request( player: &Player, _request: SceneLoadingFinishRequest, response: &mut SceneLoadingFinishResponse, ) { player.notify(JsPatchNotify { content: WATER_MASK.to_string(), }); player.notify(JsPatchNotify { content: UID_FIX .replace("{PLAYER_USERNAME}", &player.basic_info.name) .replace("{SELECTED_COLOR}", "50FC71"), }); player.notify(JsPatchNotify { content: CENSORSHIP_FIX.to_string(), }); player.notify(JsPatchNotify { content: DEBUG_DISABLE.to_string(), }); // TODO: Implement this if needed response.error_code = ErrorCode::Success.into(); } pub fn on_update_scene_date_request( _player: &Player, _request: UpdateSceneDateRequest, response: &mut UpdateSceneDateResponse, ) { // TODO: port this from golang response.error_code = ErrorCode::Success.into(); } pub fn on_access_path_time_server_config_request( _player: &Player, _request: AccessPathTimeServerConfigRequest, response: &mut AccessPathTimeServerConfigResponse, ) { // TODO: port this from golang response.pb = vec![]; } pub fn on_player_head_data_request( _player: &Player, _request: PlayerHeadDataRequest, response: &mut PlayerHeadDataResponse, ) { // TODO: port this from golang response.pi = vec![]; }