use serde::Deserialize; #[derive(Deserialize)] #[serde(rename_all = "PascalCase")] pub struct LordGymData { pub id: i32, pub difficulty: i32, pub reward_id: i32, pub play_id: i32, pub gym_title: String, pub icon_path: String, pub play_description: String, pub help_id: i32, pub monster_list: Vec, pub monster_level: i32, pub lock_con: i32, pub lock_description: String, pub filter_type: i32, pub is_debug: bool, }