Compare commits
2 commits
Author | SHA1 | Date | |
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4a7738dd3d | |||
69250cf856 |
4 changed files with 50 additions and 19 deletions
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@ -8,14 +8,12 @@ use log::{debug, error, info, trace};
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use path_clean::PathClean;
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use path_clean::PathClean;
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use serde::{Deserialize, Serialize};
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use serde::{Deserialize, Serialize};
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use windows::core::{PSTR, s};
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use windows::core::{PSTR, s};
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use windows::Win32::Foundation::{CloseHandle, GetLastError, HANDLE};
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use windows::Win32::Foundation::{CloseHandle, GetLastError, HANDLE, NTSTATUS};
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use windows::Win32::System::Diagnostics::Debug::WriteProcessMemory;
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use windows::Win32::System::Diagnostics::Debug::WriteProcessMemory;
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use windows::Win32::System::LibraryLoader::{GetModuleHandleA, GetProcAddress};
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use windows::Win32::System::LibraryLoader::{GetModuleHandleA, GetProcAddress};
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use windows::Win32::System::Memory::{MEM_COMMIT, MEM_RELEASE, MEM_RESERVE, PAGE_READWRITE,
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use windows::Win32::System::Memory::{MEM_COMMIT, MEM_RELEASE, MEM_RESERVE, PAGE_READWRITE,
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VirtualAllocEx, VirtualFreeEx};
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VirtualAllocEx, VirtualFreeEx};
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use windows::Win32::System::Threading::{CREATE_SUSPENDED, CreateProcessA, CreateRemoteThread,
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use windows::Win32::System::Threading::{CREATE_SUSPENDED, CreateProcessA, CreateRemoteThread, GetExitCodeProcess, PROCESS_INFORMATION, ResumeThread, STARTUPINFOA, TerminateProcess, TerminateThread, WaitForSingleObject};
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PROCESS_INFORMATION, ResumeThread, STARTUPINFOA,
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TerminateProcess, TerminateThread, WaitForSingleObject};
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type FarProcUnwrapped = unsafe extern "system" fn() -> isize;
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type FarProcUnwrapped = unsafe extern "system" fn() -> isize;
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type LPThreadStartRoutine = unsafe extern "system" fn(param: *mut c_void) -> u32;
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type LPThreadStartRoutine = unsafe extern "system" fn(param: *mut c_void) -> u32;
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@ -206,6 +204,7 @@ pub fn spawn_process<'a>(launcher: Launcher, env: Environment) -> Result<Context
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if entry.is_some() & env.environment_append {
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if entry.is_some() & env.environment_append {
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// Usually when injecting you want your modifications to take precedence so
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// Usually when injecting you want your modifications to take precedence so
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// prepend is the correct operation
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// prepend is the correct operation
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// Evaluate: std::env::join_paths
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value = format!("{value}{ENV_VAR_SEPARATOR}{}", entry.unwrap()); // Has to hold value
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value = format!("{value}{ENV_VAR_SEPARATOR}{}", entry.unwrap()); // Has to hold value
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}
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}
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system_variables.insert(key, value); // If key exists, it will be replaced
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system_variables.insert(key, value); // If key exists, it will be replaced
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@ -258,11 +257,30 @@ pub fn spawn_process<'a>(launcher: Launcher, env: Environment) -> Result<Context
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debug!("Injection of dll: {inject} succeeded!");
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debug!("Injection of dll: {inject} succeeded!");
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}
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}
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unsafe {
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unsafe { ResumeThread(proc_info.hThread); }
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ResumeThread(proc_info.hThread);
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CloseHandle(proc_info.hThread)?;
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CloseHandle(proc_info.hProcess)?;
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}
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info!("Successful injection finished");
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info!("Successful injection finished");
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Ok(Context { proc_info, environment })
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Ok(Context { proc_info, environment })
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}
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pub fn is_process_running(proc_info: PROCESS_INFORMATION) -> bool {
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let mut exit_code = 0u32;
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let result = unsafe { GetExitCodeProcess(proc_info.hProcess, &mut exit_code) };
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match result {
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Ok(_) => {
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match NTSTATUS(exit_code as i32) {
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windows::Win32::Foundation::STILL_ACTIVE => true,
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_ => {
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unsafe {
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CloseHandle(proc_info.hThread).unwrap();
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CloseHandle(proc_info.hProcess).unwrap();
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}
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false
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}
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}
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}
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Err(err) => {
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error!("Error while getting exit result: {err:?}");
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true
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}
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}
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}
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}
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@ -1,5 +1,5 @@
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use clap::Parser;
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use clap::Parser;
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use log::{error, trace};
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use log::{error, info, trace};
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use serde::{Deserialize, Serialize};
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use serde::{Deserialize, Serialize};
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#[derive(Serialize, Deserialize, Debug)]
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#[derive(Serialize, Deserialize, Debug)]
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@ -72,8 +72,8 @@ fn run(config_file: String) -> Result<injector::Context, Error> {
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trace!("{:?}", configuration);
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trace!("{:?}", configuration);
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Ok(injector::spawn_process(
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Ok(injector::spawn_process(
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configuration.launcher,
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configuration.launcher,
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configuration.environment.unwrap_or_default()
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configuration.environment.unwrap_or_default(),
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)?)
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)?)
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}
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}
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@ -82,13 +82,16 @@ fn main() {
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colog::default_builder()
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colog::default_builder()
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.filter_level(args.log_level.unwrap_or_default().into_level_filter())
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.filter_level(args.log_level.unwrap_or_default().into_level_filter())
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.init();
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.init();
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match run(args.config_file) {
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match run(args.config_file) {
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Ok(_context) => {
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Ok(context) => {
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// Since environment pointer has to outlive the process, here we can do several things,
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// Since environment pointer has to outlive the process, here we can do several things,
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// either we join the thread of the process, or we just wait
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// either we join the thread of the process, or we just wait
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std::thread::sleep(std::time::Duration::from_secs(u64::MAX))
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while injector::is_process_running(context.proc_info) {
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},
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std::thread::sleep(std::time::Duration::from_secs(1))
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}
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info!("Application exited");
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}
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Err(err) => error!("{}", err.to_string())
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Err(err) => error!("{}", err.to_string())
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}
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}
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}
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}
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10
samples/nte.toml
Normal file
10
samples/nte.toml
Normal file
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@ -0,0 +1,10 @@
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[launcher]
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executable_file = 'HTGame.exe'
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cmd_line_args = ''
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current_dir = '<REPLACE_THIS_FOR_YOUR_GAME_FOLDER>\Client\WindowsNoEditor\HT\Binaries\Win64'
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dll_list = ['<FULL_PATH_TO_NTR_DLL>']
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[environment]
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#vars = ['TESTVAR1=AAAAAA', 'TESTVAR2=AAAAAA']
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#use_system_env = true
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#environment_append = false
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@ -5,6 +5,6 @@ current_dir = '<REPLACE_THIS_FOR_YOUR_GAME_FOLDER>\Client\Binaries\Win64'
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dll_list = ['<FULL_PATH_TO_SHOREKEEPER_DLL>']
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dll_list = ['<FULL_PATH_TO_SHOREKEEPER_DLL>']
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[environment]
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[environment]
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#environment = ['TESTVAR1=AAAAAA', 'TESTVAR2=AAAAAA']
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#vars = ['TESTVAR1=AAAAAA', 'TESTVAR2=AAAAAA']
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#use_system_env = true
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#use_system_env = true
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#environment_append = false
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#environment_append = false
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