Added some protos

This commit is contained in:
xavo95 2024-09-24 22:29:35 +02:00
parent 2ee2e9f326
commit f380f9b7b9
Signed by: xavo95
GPG key ID: CBF8ADED6DEBB783

View file

@ -5087,16 +5087,16 @@ message ItemDict {
repeated ItemEntry Items = 1; repeated ItemEntry Items = 1;
} }
message Uih2 { message DragonPoolDropItems {
int32 DragonPoolId = 1; int32 DragonPoolId = 1;
repeated int32 QSs = 2; repeated int32 QSs = 2; // Not used in code, niggers
repeated ItemDict XSs = 3; repeated ItemDict DropItems = 3;
} }
// MessageId: 21983 (Response) // MessageId: 21983 (Response)
message ghs2 { message ghs2 {
ErrorCode ErrorCode = 21; ErrorCode ErrorCode = 21;
Uih2 Uih = 199; DragonPoolDropItems Uih = 199;
} }
// MessageId: 26716 (Request) // MessageId: 26716 (Request)
@ -5112,17 +5112,17 @@ message Mth1 {
} }
// MessageId: 25864 (Request) // MessageId: 25864 (Request)
message Ith1 { message DarkCoastDeliveryRequest {
int32 DragonPoolId = 200; int32 DragonPoolId = 200;
} }
// MessageId: 23120 (Response) // MessageId: 23120 (Response)
message Tth1 { message DarkCoastDeliveryResponse {
ErrorCode ErrorCode = 104; ErrorCode ErrorCode = 104;
Uih2 Uih = 43; DragonPoolDropItems DragonPoolDropItems = 43;
repeated int32 bih1 = 82; repeated int32 DefeatedGuard = 82;
repeated int32 Bih2 = 14; repeated int32 ReceivedGuardReward = 14;
int32 xih1 = 1; int32 LevelGain = 1;
} }
enum BattlePassType { enum BattlePassType {
@ -6885,7 +6885,7 @@ message ApplyGameplayEffectRequest {
// MessageId: 18140 (Response) // MessageId: 18140 (Response)
message ApplyGameplayEffectResponse { message ApplyGameplayEffectResponse {
int32 errCode = 61; ErrorCode ErrorCode = 61;
} }
// MessageId: 26675 (Notify) // MessageId: 26675 (Notify)
@ -6913,7 +6913,7 @@ message RemoveGameplayEffectRequest {
// MessageId: 23319 (Response) // MessageId: 23319 (Response)
message RemoveGameplayEffectResponse { message RemoveGameplayEffectResponse {
int32 errCode = 53; ErrorCode ErrorCode = 53;
int32 Handle = 38; int32 Handle = 38;
} }
@ -7296,15 +7296,15 @@ message t3n {
int32 State = 32; int32 State = 32;
} }
message fFs1 { message DFsm {
int32 FsmId = 1; int32 FsmId = 1;
int32 OTs2 = 2; int32 CurrentState = 2;
int32 Flag = 3; int32 Flag = 3;
int32 kTs = 6; int32 kTs = 6;
} }
message EntityFsmComponentPb { message EntityFsmComponentPb {
repeated fFs1 NTs = 1; repeated DFsm Fsms = 1;
int32 HashCode = 2; int32 HashCode = 2;
int32 CommonHashCode = 3; int32 CommonHashCode = 3;
repeated DFsmBlackBoard BlackBoard = 4; repeated DFsmBlackBoard BlackBoard = 4;
@ -8103,7 +8103,7 @@ message Rca {
} }
message CombatMessage { message CombatMessage {
message CombatMessageTest { message CombatPushData {
CombatCommon CombatCommon = 1; CombatCommon CombatCommon = 1;
oneof Message { oneof Message {
FormationBuffApplyS2cResponsePush FormationBuffApplyS2cResponsePush = 2; FormationBuffApplyS2cResponsePush FormationBuffApplyS2cResponsePush = 2;
@ -8336,8 +8336,8 @@ message CombatMessage {
} }
message CombatSendData { message CombatSendData {
oneof Message { oneof Message {
CombatMessage.CombatMessageTest Push = 2; CombatMessage.CombatPushData Push = 2;
CombatMessage.CombatRequestData request = 3; CombatMessage.CombatRequestData Request = 3;
} }
} }
@ -15819,114 +15819,114 @@ enum SceneStepStatus {
SceneStepStatus_Failed = 2; SceneStepStatus_Failed = 2;
} }
message M8s2 { message SceneStepConditionProgress {
int32 ConditionId = 1; int32 ConditionId = 1;
int32 Oqs = 2; int32 ProgressNum = 2;
} }
message S8s { message SceneStepPlayerProgress {
int32 PlayerId = 1; int32 PlayerId = 1;
repeated M8s2 Progress = 2; repeated SceneStepConditionProgress Progress = 2;
} }
message E8s { message SceneStepInfo {
int32 kqs = 1; int32 StepId = 1;
int32 Status = 2; int32 Status = 2;
repeated M8s2 Progress = 3; repeated SceneStepConditionProgress Progress = 3;
repeated S8s Nqs = 4; repeated SceneStepPlayerProgress MultiPlayerProgress = 4;
} }
message y8s { message SceneStepGroupInfo {
int32 Fqs1 = 1; int32 StepGroupId = 1;
repeated E8s Vqs = 2; repeated SceneStepInfo Vqs = 2;
} }
// MessageId: 23058 (Notify) // MessageId: 23058 (Notify)
message Ims2 { message SceneStepGroupInfoNotify {
repeated y8s DOLLARqs = 165; repeated SceneStepGroupInfo StepGroupInfo = 165;
} }
// MessageId: 21075 (Notify) // MessageId: 21075 (Notify)
message Tms1 { message SceneStepInfoNotify {
int32 Fqs1 = 55; int32 StepGroupId = 55;
E8s Hqs = 129; SceneStepInfo StepInfo = 129;
} }
// MessageId: 16494 (Request) // MessageId: 16494 (Request)
message Lms2 { message TargetGearHitRequest {
int64 EntityId = 81; int64 EntityId = 81;
} }
// MessageId: 19766 (Response) // MessageId: 19766 (Response)
message Rms1 { message TargetGearHitResponse {
ErrorCode ErrorCode = 170; ErrorCode ErrorCode = 170;
} }
// MessageId: 24959 (Request) // MessageId: 24959 (Request)
message Dms3 { message ThrowDamageRequest {
int64 EntityId = 90; int64 EntityId = 90;
int64 I5n1 = 167; int64 CalculateId = 167;
} }
// MessageId: 19365 (Response) // MessageId: 19365 (Response)
message Ams3 { message ThrowDamageResponse {
ErrorCode ErrorCode = 87; ErrorCode ErrorCode = 87;
} }
// MessageId: 18924 (Notify) // MessageId: 18924 (Notify)
message Pms { message ThrowDamageNotify {
int64 EntityId = 211; int64 EntityId = 211;
int32 jqs = 104; int32 Durability = 104;
} }
// MessageId: 17147 (Notify) // MessageId: 17147 (Notify)
message Ums2 { message ThrowDamageRecoveryNotify {
int64 EntityId = 221; int64 EntityId = 221;
int32 jqs = 229; int32 Durability = 229;
} }
// MessageId: 27451 (Request) // MessageId: 27451 (Request)
message wms2 { message GetRewardTreasureBoxRequest {
int64 EntityId = 82; int64 EntityId = 82;
} }
// MessageId: 26500 (Response) // MessageId: 26500 (Response)
message xms1 { message GetRewardTreasureBoxResponse {
ErrorCode ErrorCode = 49; ErrorCode ErrorCode = 49;
} }
message I8s { message MobileButtonSetting {
int32 Flag = 1; int32 Id = 1;
float M8n = 2; float Size = 2;
float S8n = 3; float Transparency = 3;
float E8n = 4; float ScreenX = 4;
float y8n = 5; float ScreenY = 5;
int32 I8n = 6; int32 ButtonLevel = 6;
int32 T8n = 7; int32 PanelLevel = 7;
} }
// MessageId: 23399 (Notify) // MessageId: 23399 (Notify)
message bms1 { message SettingNotify {
repeated I8s v8n = 62; repeated MobileButtonSetting MobileButtonSettings = 62;
} }
// MessageId: 17765 (Request) // MessageId: 17765 (Request)
message Bms2 { message MobileButtonSettingUpdateRequest {
repeated I8s v8n = 113; repeated MobileButtonSetting MobileButtonSettings = 113;
} }
// MessageId: 28703 (Response) // MessageId: 28703 (Response)
message qms1 { message MobileButtonSettingUpdateResponse {
ErrorCode ErrorCode = 146; ErrorCode ErrorCode = 146;
} }
// MessageId: 24990 (Request) // MessageId: 24990 (Request)
message Gms1 { message LanguageSettingUpdateRequest {
int32 Language = 55; int32 Language = 55;
} }
// MessageId: 17062 (Response) // MessageId: 17062 (Response)
message Oms1 { message LanguageSettingUpdateResponse {
ErrorCode ErrorCode = 108; ErrorCode ErrorCode = 108;
} }
@ -16011,7 +16011,7 @@ message InputSettingUpdateRequest {
// MessageId: 29049 (Response) // MessageId: 29049 (Response)
message InputSettingUpdateResponse { message InputSettingUpdateResponse {
int32 ErrorCode = 240; ErrorCode ErrorCode = 240;
} }
// MessageId: 16176 (Notify) // MessageId: 16176 (Notify)