syntax = "proto3"; package internal; // MessageId: 1000 (Request) message CreatePlayerDataRequest { uint32 session_id = 1; string user_id = 2; int32 sex = 3; string name = 4; } // MessageId: 1001 (Response) message CreatePlayerDataResponse { int32 code = 1; uint32 session_id = 2; int32 player_id = 3; string name = 4; int32 sex = 5; } // MessageId: 1002 (Request) message StartPlayerSessionRequest { int32 player_id = 1; uint32 gateway_session_id = 2; } // MessageId: 1003 (Response) message StartPlayerSessionResponse { int32 code = 1; uint32 gateway_session_id = 2; } // MessageId: 1004 (Push) message ForwardClientMessagePush { uint32 gateway_session_id = 1; bytes data = 2; } // MessageId: 1005 (Push) message StopPlayerSessionPush { uint32 gateway_session_id = 1; }