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FreeSR/FreeSR.Proto/BattleResult.cs

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2024-01-27 13:06:07 +00:00
namespace FreeSR.Proto
{
using ProtoBuf;
[ProtoContract]
public class BattleResult
{
[ProtoMember(1)] public BattleCheckResultType Retcode;
[ProtoMember(2)] public BattleEndStatus EndStatus;
[ProtoMember(3)] public BattleStatistics Stt;
[ProtoMember(4)] public byte[] GameCoreLogEncode;
[ProtoMember(5)] public Dictionary<string, int> Tags;
[ProtoMember(6)] public int MismatchTurnCount;
[ProtoMember(7)] public int Pmmahjjhnhm;
}
}