forked from Moux23333/FreeSR
31 lines
1.2 KiB
C#
31 lines
1.2 KiB
C#
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namespace FreeSR.Proto
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{
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using ProtoBuf;
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[ProtoContract]
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public class PPOBFJJJMGJ
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{
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[ProtoMember(7)] public List<Relic> RelicList;
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[ProtoMember(850)] public int Idgceihkcok;
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[ProtoMember(1191)] public List<LJGLGNIKKHH> Cefjgcdgcjc;
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[ProtoMember(6)] public PlayerBasicInfo BasicInfo;
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[ProtoMember(8)] public List<WaitDelResource> WaitDelResourceList;
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[ProtoMember(3)] public KHCALHBPGBK Gbmjfnjhgfl;
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[ProtoMember(5)] public List<Material> MaterialList;
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[ProtoMember(12)] public List<Equipment> EquipmentList;
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[ProtoMember(10)] public List<int> Fdfdiddndoh;
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[ProtoMember(1)] public List<HeroBasicTypeInfo> BasicTypeInfoList;
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[ProtoMember(4)] public List<int> Mnennfnkanb;
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[ProtoMember(13)] public GMKINPEGGMO Jdkgchobmmp;
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[ProtoMember(15)] public KNEOPJHKHNG Eakobgdgnec;
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[ProtoMember(836)] public List<Material> Kpbmgjkokda;
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[ProtoMember(9)] public List<OPLMPPMNJJF> Ghlddmnbpno;
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[ProtoMember(1358)] public NMDADMKHDDE Leejloacaaf;
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[ProtoMember(239)] public List<GOOOEADDOEG> Ifpcdkepcga;
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[ProtoMember(1780)] public ItemList Dimlihpbefb;
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[ProtoMember(1805)] public List<int> Cbdljngleni;
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[ProtoMember(2)] public AOHFKGACNLB Ipmendmeagf;
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}
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}
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