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FreeSR/FreeSR.Gateserver/Manager/Handlers/AvatarReqGroup.cs

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namespace FreeSR.Gateserver.Manager.Handlers
{
using FreeSR.Gateserver.Manager.Handlers.Core;
using FreeSR.Gateserver.Network;
using FreeSR.Proto;
internal static class AvatarReqGroup
{
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[Handler(CmdType.CmdGetAvatarDataCsReq)]
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public static void OnGetAvatarDataCsReq(NetSession session, int cmdId, object data)
{
var request = data as GetAvatarDataCsReq;
var response = new GetAvatarDataScRsp
{
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Retcode = 0,
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IsAll = request.IsGetAll
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};
uint[] characters = new uint[] { 8001,8002,8003,8004,
1001,1002,1003,1004,1005,1006,1008,1009,1013,
1101,1102,1103,1104,1105,1106,1107,1108,1109,1110,1111,1112,
1201,1202,1203,1204,1205,1206,1207,1208,1209,1210,1211,1212,1213,1214,1215,1217,
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1301,1302,1303,1304,1305,1306,1307,1308,1312};
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foreach (uint id in characters)
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{
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var avatarData = new Avatar
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{
BaseAvatarId = id,
Exp = 0,
Level = 80,
Promotion = 6,
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Rank = 6,
EquipmentUniqueId = 0
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};
List<uint> SkillIdEnds = new List<uint> { 1, 2, 3, 4, 7, 101, 102, 103, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210 };
foreach (uint end in SkillIdEnds)
{
avatarData.SkilltreeLists.Add(new AvatarSkillTree
{
PointId = id * 1000 + end,
Level = 1
});
}
response.AvatarLists.Add(avatarData);
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}
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session.Send(CmdType.CmdGetAvatarDataScRsp, response);
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}
}
}