2024-01-27 13:06:07 +00:00
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namespace FreeSR.Dispatch
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{
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using FreeSR.Dispatch.Service;
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using FreeSR.Dispatch.Service.Manager;
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using FreeSR.Shared.Configuration;
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using FreeSR.Shared.Exceptions;
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using NLog;
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internal static class DispatchServer
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{
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private const string Title = "FreeSR Dispatch Server (EXPERIMENTAL OPEN SOURCE BUILD)";
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private static readonly Logger s_log = LogManager.GetCurrentClassLogger();
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private static void Main(string[] args)
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{
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Directory.SetCurrentDirectory(AppContext.BaseDirectory);
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AppDomain.CurrentDomain.UnhandledException += OnFatalException;
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Console.Title = Title;
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2024-01-27 13:08:24 +00:00
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Console.WriteLine("FreeSR is a free and open-source software, if you paid for this, you have been scammed!");
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Console.WriteLine("FreeSR是一个免费且开源的软件,如果你是花钱买来的,则说明你被骗了!");
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Console.WriteLine("https://git.xeondev.com/Moux23333/FreeSR");
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2024-01-27 13:06:07 +00:00
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s_log.Info("Initializing...");
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ConfigurationManager<DispatchServerConfiguration>.Instance.Initialize("DispatchServer.json");
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var serverConfiguration = ConfigurationManager<DispatchServerConfiguration>.Instance.Model;
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RegionManager.Initialize(serverConfiguration.Region);
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HttpDispatchService.Initialize(serverConfiguration.Network);
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s_log.Info("Server is ready!");
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Thread.Sleep(-1); // TODO: Console handler
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}
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private static void OnFatalException(object sender, UnhandledExceptionEventArgs args)
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{
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if (args.ExceptionObject is ServerInitializationException initException)
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{
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Console.WriteLine("Server initialization failed, unhandled exception!");
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Console.WriteLine(initException);
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}
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else
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{
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Console.WriteLine("Unhandled exception in runtime!");
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Console.WriteLine(args.ExceptionObject);
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}
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Console.WriteLine("Press enter to close this window...");
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Console.ReadLine();
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}
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}
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}
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