namespace FreeSR.Proto { using ProtoBuf; [ProtoContract] public class FKGMBBGNNLO { [ProtoMember(7)] public SceneBattleInfo BattleInfo; [ProtoMember(8)] public int Lmldeacdahh; [ProtoMember(1)] public int Fjgaeokpflk; [ProtoMember(2)] public int Retcode; } }