namespace FreeSR.Proto { using ProtoBuf; [ProtoContract] public class GetSceneMapInfoScRsp { [ProtoMember(4)] public List Pejmpfblini; [ProtoMember(7)] public List MapList; [ProtoMember(9)] public int CurMapEntryId; [ProtoMember(5)] public List MazeGroupList; [ProtoMember(10)] public bool Dbhfekhniih; [ProtoMember(1)] public List Plhhejpgcnp; [ProtoMember(6)] public List UnlockedTeleportList; [ProtoMember(12)] public int EntryId; [ProtoMember(8)] public int Retcode; [ProtoMember(3)] public List MazePropList; } }