namespace FreeSR.Proto { using ProtoBuf; public enum HNFJJLEKIFN { BATTLE_MODULE_MAZE = 0, BATTLE_MODULE_CHALLENGE = 1, BATTLE_MODULE_COCOON = 2, BATTLE_MODULE_ROGUE = 3, BATTLE_MODULE_CHALLENGE_ACTIVITY = 4, BATTLE_MODULE_TRIAL_LEVEL = 5, } }