namespace FreeSR.Proto { using ProtoBuf; [ProtoContract] public class MLFJLICPKCK { [ProtoMember(9)] public bool IsVirtual; [ProtoMember(11)] public ExtraLineupType ExtraLineupType; [ProtoMember(3)] public int Index; [ProtoMember(6)] public int BaseAvatarId; [ProtoMember(1)] public int PlaneId; [ProtoMember(13)] public AvatarType AvatarType; } }