namespace FreeSR.Proto { using ProtoBuf; [ProtoContract] public class SceneMonsterWave { [ProtoMember(10)] public int Gccdpcdfbbb; [ProtoMember(13)] public OMFIMOKKGNJ Dgmlkpoolpe; [ProtoMember(8)] public int Dihjjhhgkne; [ProtoMember(1)] public List DropList; [ProtoMember(9)] public List MonsterList; } }