namespace FreeSR.Proto { using ProtoBuf; [ProtoContract] public class SceneSummonUnitInfo { [ProtoMember(8)] public int Jnpcjhfcppp; [ProtoMember(15)] public int Akaoaihfeag; [ProtoMember(5)] public int Chhikpgdclo; [ProtoMember(1)] public int Ofnfehlgafh; [ProtoMember(6)] public List Fbmjhhcfafk; [ProtoMember(7)] public long Jfgenoikill; } }