namespace FreeSR.Proto { using ProtoBuf; [ProtoContract] public class BattleAvatar { [ProtoMember(1)] public AvatarType AvatarType; [ProtoMember(2)] public int Id; [ProtoMember(3)] public int Level; [ProtoMember(4)] public int Rank; [ProtoMember(5)] public int Index; [ProtoMember(6)] public List SkilltreeList; [ProtoMember(7)] public List EquipmentList; [ProtoMember(8)] public int Sp; [ProtoMember(10)] public int Promotion; [ProtoMember(11)] public List RelicList; [ProtoMember(12)] public int WorldLevel; [ProtoMember(13)] public int AssistUid; [ProtoMember(15)] public GDNNODDEOGK Ncofmmffhbi; [ProtoMember(16)] public HealthBarInfo CurHealth; } }