namespace FreeSR.Proto { using ProtoBuf; public enum NNBOPJDJNOL { PUNK_LORD_ATTACKER_STATUS_NONE = 0, PUNK_LORD_ATTACKER_STATUS_ATTACKED = 1, PUNK_LORD_ATTACKER_STATUS_ATTACKING = 2, PUNK_LORD_ATTACKER_STATUS_ATTACKED_AND_ATTACKING = 3, } }