namespace FreeSR.Gateserver.Manager.Handlers { using FreeSR.Gateserver.Manager.Handlers.Core; using FreeSR.Gateserver.Network; using FreeSR.Proto; internal static class LineupReqGroup { [Handler(CmdType.CmdGetCurLineupDataCsReq)] public static void OnGetCurLineupDataCsReq(NetSession session, int cmdId, object _) { var response = new GetCurLineupDataScRsp { Retcode = (uint)RetcodeStatus.RetSucc }; response.Lineup = new LineupInfo { ExtraLineupType = ExtraLineupType.LineupNone, Name = "Squad 1", LeaderSlot = 0, Mp = 5, MaxMp = 5 }; var characters = new uint[] { 8001, 1307, 1306, 1312 }; foreach (uint id in characters) { response.Lineup.AvatarLists.Add(new LineupAvatar { AvatarType = AvatarType.AvatarFormalType, Hp = 10000, Sp = new AmountInfo { CurAmount = 10000,MaxAmount = 10000}, Satiety = 100, Id = id, Slot = (uint)response.Lineup.AvatarLists.Count }); } session.Send(CmdType.CmdGetCurLineupDataScRsp, response); } [Handler(CmdType.CmdGetAllLineupDataCsReq)] public static void OnGetAllLineupDataCsReq(NetSession session, int cmdId, object data) { var response = new GetAllLineupDataScRsp { Retcode = (uint)RetcodeStatus.RetSucc, CurIndex = 0, }; response.LineupLists.Add(new LineupInfo { ExtraLineupType = ExtraLineupType.LineupNone, Name = "Squad 1", Mp = 5, MaxMp = 5, LeaderSlot = 0 }); var characters = new uint[] { 8001, 1307, 1306, 1312 }; foreach (uint id in characters) { response.LineupLists[0].AvatarLists.Add(new LineupAvatar { AvatarType = AvatarType.AvatarFormalType, Sp = new AmountInfo { CurAmount = 10000, MaxAmount = 10000 }, Hp = 10000, Satiety = 100, Id = id, Slot = (uint)response.LineupLists[0].AvatarLists.Count }); } session.Send(CmdType.CmdGetAllLineupDataScRsp, response); } [Handler(CmdType.CmdChangeLineupLeaderCsReq)] public static void OnChangeLineupLeaderCsReq(NetSession session, int cmdId, object data) { var request = data as ChangeLineupLeaderCsReq; session.Send(CmdType.CmdChangeLineupLeaderScRsp, new ChangeLineupLeaderScRsp { Slot = request.Slot, Retcode = (uint)RetcodeStatus.RetSucc }); } } }