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FreeSR/FreeSR.Proto/MLKHBFJFDGE.cs
2024-01-27 21:06:07 +08:00

11 lines
195 B
C#

namespace FreeSR.Proto
{
using ProtoBuf;
public enum MLKHBFJFDGE
{
SCENE_CAST_SKILL_NONE = 0,
SCENE_CAST_SKILL_PROJECTILE_HIT = 1,
SCENE_CAST_SKILL_PROJECTILE_LIFETIME_FINISH = 2,
}
}