forked from NewEriduPubSec/JaneDoe-ZS
206 lines
7.3 KiB
Rust
206 lines
7.3 KiB
Rust
// This file is @generated by prost-build.
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#[allow(clippy::derive_partial_eq_without_eq)]
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#[derive(Clone, PartialEq, ::prost::Message)]
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pub struct BasicDataModelBin {
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#[prost(string, tag = "1")]
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pub nick_name: ::prost::alloc::string::String,
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#[prost(uint32, tag = "2")]
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pub level: u32,
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#[prost(uint32, tag = "3")]
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pub exp: u32,
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#[prost(uint32, tag = "4")]
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pub profile_icon: u32,
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#[prost(int32, tag = "5")]
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pub frontend_avatar_id: i32,
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#[prost(int32, tag = "6")]
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pub beginner_procedure_id: i32,
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}
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#[allow(clippy::derive_partial_eq_without_eq)]
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#[derive(Clone, PartialEq, ::prost::Message)]
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pub struct LockModelBin {
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#[prost(int32, repeated, tag = "1")]
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pub unlock_list: ::prost::alloc::vec::Vec<i32>,
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}
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#[allow(clippy::derive_partial_eq_without_eq)]
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#[derive(Clone, PartialEq, ::prost::Message)]
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pub struct AvatarSkillBin {
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#[prost(uint32, tag = "1")]
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pub skill_type: u32,
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#[prost(uint32, tag = "2")]
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pub level: u32,
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}
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#[allow(clippy::derive_partial_eq_without_eq)]
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#[derive(Clone, PartialEq, ::prost::Message)]
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pub struct AvatarBin {
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#[prost(uint32, tag = "1")]
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pub template_id: u32,
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#[prost(uint32, tag = "2")]
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pub level: u32,
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#[prost(uint32, tag = "3")]
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pub exp: u32,
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#[prost(uint32, tag = "4")]
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pub star: u32,
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#[prost(uint32, tag = "5")]
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pub rank: u32,
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#[prost(uint32, tag = "6")]
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pub unlocked_talent_num: u32,
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#[prost(uint32, tag = "9")]
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pub weapon_uid: u32,
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#[prost(message, repeated, tag = "7")]
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pub avatar_skill_list: ::prost::alloc::vec::Vec<AvatarSkillBin>,
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#[prost(bool, repeated, tag = "8")]
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pub talent_switch_list: ::prost::alloc::vec::Vec<bool>,
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}
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#[allow(clippy::derive_partial_eq_without_eq)]
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#[derive(Clone, PartialEq, ::prost::Message)]
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pub struct RoleModelBin {
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#[prost(message, repeated, tag = "1")]
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pub avatar_list: ::prost::alloc::vec::Vec<AvatarBin>,
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}
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#[allow(clippy::derive_partial_eq_without_eq)]
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#[derive(Clone, PartialEq, ::prost::Message)]
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pub struct ResourceItemBin {
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#[prost(uint32, tag = "1")]
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pub template_id: u32,
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#[prost(int32, tag = "2")]
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pub num: i32,
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}
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#[allow(clippy::derive_partial_eq_without_eq)]
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#[derive(Clone, PartialEq, ::prost::Message)]
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pub struct WeaponBin {
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#[prost(uint32, tag = "1")]
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pub template_id: u32,
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#[prost(uint32, tag = "2")]
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pub uid: u32,
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#[prost(uint32, tag = "3")]
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pub level: u32,
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#[prost(uint32, tag = "4")]
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pub exp: u32,
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#[prost(uint32, tag = "5")]
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pub star: u32,
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#[prost(uint32, tag = "6")]
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pub refine_level: u32,
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}
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#[allow(clippy::derive_partial_eq_without_eq)]
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#[derive(Clone, PartialEq, ::prost::Message)]
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pub struct ItemModelBin {
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#[prost(message, repeated, tag = "1")]
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pub resource_list: ::prost::alloc::vec::Vec<ResourceItemBin>,
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#[prost(message, repeated, tag = "2")]
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pub weapon_list: ::prost::alloc::vec::Vec<WeaponBin>,
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#[prost(uint32, tag = "10")]
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pub item_uid_counter: u32,
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}
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#[allow(clippy::derive_partial_eq_without_eq)]
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#[derive(Clone, PartialEq, ::prost::Message)]
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pub struct TransformBin {
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#[prost(double, repeated, tag = "1")]
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pub position: ::prost::alloc::vec::Vec<f64>,
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#[prost(double, repeated, tag = "2")]
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pub rotation: ::prost::alloc::vec::Vec<f64>,
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}
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#[allow(clippy::derive_partial_eq_without_eq)]
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#[derive(Clone, PartialEq, ::prost::Message)]
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pub struct MainCityTimeBin {
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#[prost(uint32, tag = "1")]
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pub minutes: u32,
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#[prost(uint32, tag = "2")]
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pub day: u32,
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}
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#[allow(clippy::derive_partial_eq_without_eq)]
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#[derive(Clone, PartialEq, ::prost::Message)]
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pub struct MainCityModelBin {
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#[prost(message, optional, tag = "1")]
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pub transform: ::core::option::Option<TransformBin>,
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#[prost(message, optional, tag = "2")]
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pub time: ::core::option::Option<MainCityTimeBin>,
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#[prost(uint32, tag = "3")]
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pub section_id: u32,
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}
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#[allow(clippy::derive_partial_eq_without_eq)]
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#[derive(Clone, PartialEq, ::prost::Message)]
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pub struct GachaProgressBin {
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/// The pity (counting how many pulls) of this pull (in previous record) or the next pull (in status).
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#[prost(uint32, tag = "1")]
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pub pity: u32,
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/// The failure times of this category.
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#[prost(map = "string, uint32", tag = "2")]
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pub categories_progress_map: ::std::collections::HashMap<
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::prost::alloc::string::String,
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u32,
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>,
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/// The selected priority for a Chooseable category.
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#[prost(map = "string, string", tag = "3")]
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pub category_chosen_guarantee_map: ::std::collections::HashMap<
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::prost::alloc::string::String,
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::prost::alloc::string::String,
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>,
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}
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#[allow(clippy::derive_partial_eq_without_eq)]
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#[derive(Clone, PartialEq, ::prost::Message)]
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pub struct GachaExtraItemBin {
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#[prost(uint32, tag = "1")]
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pub extra_item_id: u32,
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#[prost(uint32, tag = "2")]
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pub extra_item_count: u32,
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/// How many objects of the main item obtained in gacha is present in the player's bag (before gacha).
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/// This is used for something like converting when there're extra characters.
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#[prost(uint32, tag = "3")]
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pub currently_gained: u32,
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}
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#[allow(clippy::derive_partial_eq_without_eq)]
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#[derive(Clone, PartialEq, ::prost::Message)]
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pub struct GachaRecordBin {
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#[prost(int64, tag = "1")]
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pub pull_timestamp: i64,
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#[prost(uint32, tag = "2")]
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pub obtained_item_id: u32,
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#[prost(uint32, tag = "3")]
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pub gacha_id: u32,
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/// The progress BEFORE this gacha is performed. uint32 is rarity.
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#[prost(map = "uint32, message", tag = "4")]
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pub progress_map: ::std::collections::HashMap<u32, GachaProgressBin>,
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#[prost(message, optional, tag = "5")]
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pub extra_item_bin: ::core::option::Option<GachaExtraItemBin>,
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}
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#[allow(clippy::derive_partial_eq_without_eq)]
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#[derive(Clone, PartialEq, ::prost::Message)]
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pub struct GachaStatusBin {
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#[prost(map = "uint32, message", tag = "1")]
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pub rarity_status_map: ::std::collections::HashMap<u32, GachaProgressBin>,
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#[prost(map = "string, uint32", tag = "2")]
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pub discount_usage_map: ::std::collections::HashMap<
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::prost::alloc::string::String,
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u32,
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>,
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}
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#[allow(clippy::derive_partial_eq_without_eq)]
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#[derive(Clone, PartialEq, ::prost::Message)]
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pub struct GachaModelBin {
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/// Gacha Status query. string is sharing_guarantee_info_category.
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#[prost(map = "string, message", tag = "1")]
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pub gacha_status_map: ::std::collections::HashMap<
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::prost::alloc::string::String,
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GachaStatusBin,
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>,
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#[prost(message, repeated, tag = "2")]
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pub gacha_records: ::prost::alloc::vec::Vec<GachaRecordBin>,
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#[prost(uint32, tag = "3")]
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pub random_number: u32,
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}
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#[allow(clippy::derive_partial_eq_without_eq)]
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#[derive(Clone, PartialEq, ::prost::Message)]
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pub struct PlayerDataBin {
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#[prost(message, optional, tag = "1")]
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pub basic_data_model: ::core::option::Option<BasicDataModelBin>,
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#[prost(message, optional, tag = "2")]
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pub lock_model: ::core::option::Option<LockModelBin>,
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#[prost(message, optional, tag = "3")]
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pub role_model: ::core::option::Option<RoleModelBin>,
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#[prost(message, optional, tag = "4")]
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pub item_model: ::core::option::Option<ItemModelBin>,
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#[prost(message, optional, tag = "5")]
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pub main_city_model: ::core::option::Option<MainCityModelBin>,
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#[prost(message, optional, tag = "6")]
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pub gacha_model: ::core::option::Option<GachaModelBin>,
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}
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