From 0df7aef283e4f4cc16f6b41c010db9d6dd36b6a2 Mon Sep 17 00:00:00 2001 From: inkursion Date: Mon, 9 Jun 2025 22:47:16 +0000 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index a2ed56a..b77e9a9 100644 --- a/README.md +++ b/README.md @@ -6,7 +6,7 @@ It's just a glimpse at how custom levels for TV mode can be built for ZZZ privat I'm nowhere close Xeon's skill level, so my code is held together by dact-tape and "if" statements and definitely isn't accurate to cbt1, but I wanted this version of the game to have a bit more content to play and it was pretty fun to make. -## What I did: +## Changes: - New levels can be added and quests actually will send you to different grid maps instead of every HDD quest sending you to the same map (you need to specify which quest links to which map if you want to add new ones in "../gameserver/src/net/handlers/world.rs" and the maps themselves are hardcoded into the server in "../gameserver/src/game/manager/hollow_grid.rs" and can be edited there. There is a "skill issue" for me at the moment to make them load from outside the server)