{

	// 攻击力提升

    "AbilityName" : "Blessing_Type01_AtkUp",

	"AbilityStacking":"UniqueOverrideMap",

    "DefaultModifier" : 

    {

        "OnHitOther" :

        [

            {

                "$type": "MoleMole.ModifyAttackDataAction",

                "Target" : "Self",

                "PropertyKey": "Actor_AddedDamageRatio", 

                "PropertyValue": "%AddedPlayerAttackRatio", 

            }

        ]

    },



    "AbilitySpecials":

	{

		"AddedPlayerAttackRatio":

		{

			"Value" : 0.25

		},

	}

}