{//隐藏支线2主城对话1

    "ID": 1001351,

    "Specials": {

        "Radius": 2000,

        "UnlockState": 1

    },

    "Events": {

        "OnInteract": {

            "ID": 100,

            "Actions": [

                // {//气泡-1000丁尼都没有吗！

                //     "$type": "Share.CActionPerformCfg",

                //     "ID": 101,

                //     "PerformID": 60000003

                // },

                // {

                //     "$type": "Share.CActionResetEventCfg",

                //     "ID": 102

                // }

                // // {

                // //     "$type": "Share.CActionSetQuestPhaseCfg",

                // //     "ID": 103,

                // //     "TargetPhase": "Finished",

                // //     //Unlocked InProgress Finished

                // //     "QuestID": 10020194

                // // }

                {//完成状态对话-嗯···我看到了你的诚意。

                    "$type": "Share.CActionPerformCfg",

                    "ID": 120,

                    "PerformID": 60000004,

                    "Predicates": [

                        {            

                            "$type": "Share.CConfigEventBySpecials",

                            "ParamName": "UnlockState",

                            "Param":"3",

                            "CompareType":"Equal"                          

                        }                           

                    ]

                },

                {//完成状态对话-嗯···我看到了你的诚意。

                    "$type": "Share.CActionPerformCfg",

                    "ID": 101,

                    "PerformID": 60000004,

                    "Predicates": [

                        {            

                            "$type": "Share.CConfigEventBySpecials",

                            "ParamName": "UnlockState",

                            "Param":"2",

                            "CompareType":"Equal"                          

                        }                           

                    ]

                },

                // {//完成态标记交互完成

                //     "$type": "Share.CActionInteractFinishCfg",

                //     "ID": 112,

                //     "Predicates": [

                //         {            

                //             "$type": "Share.CConfigEventBySpecials",

                //             "ParamName": "UnlockState",

                //             "Param":"2",

                //             "CompareType":"Equal"                          

                //         }                   

                //     ]

                // },

                {//设置任务完成状态

                    "$type": "Share.CActionSetQuestPhaseCfg",

                    "ID": 110,

                    "TargetPhase": "Finished",

                    //Unlocked InProgress Finished

                    "QuestID": 10020194,

                    "Predicates": [

                        {            

                            "$type": "Share.CConfigEventBySpecials",

                            "ParamName": "UnlockState",

                            "Param":"2",

                            "CompareType":"Equal"                          

                        }

                    ]  

                },

                 {//交付状态参数修正

                    "$type": "Share.CConfigSetSpecial",

                    "ID": 130,

                    "SpecialName": "UnlockState",

                    "SpecialValue": 3,

                    "Predicates": [                     

                        {            

                            "$type": "Share.CConfigEventBySpecials",

                            "ParamName": "UnlockState",

                            "Param":"2",

                            "CompareType":"Equal"                          

                        }                                                                        

                    ]

                },

                                 

                {//未满足状态对话-3000丁尼对你来说不是什么难事吧？

                    "$type": "Share.CActionPerformCfg",

                    "ID": 102,

                    "PerformID": 60000003,

                    "Predicates": [

                        {//少于3000丁尼

                            "$type": "Share.CConfigEventByItemID",

                            "Package": "Player",

                            "ItemID": 10,

                            "CompareType": "Less",

                            "Count": 3000

                        }, 

                        {            

                            "$type": "Share.CConfigEventBySpecials",

                            "ParamName": "UnlockState",

                            "Param":"1",

                            "CompareType":"Equal"                          

                        }                           

                    ]

                },                

                {//交付状态对话

                    "$type": "Share.CActionPerformCfg",

                    "ID": 103,

                    "PerformID": 60002,

                    "Predicates": [

                       {//不止3000丁尼  

                        "$type":"Share.CConfigEventByNot",  

                            "Predicates": [  

                                {                  

                                "$type": "Share.CConfigEventByItemID",

                                "Package": "Player",

                                "ItemID": 10,

                                "CompareType": "Less",

                                "Count": 3000

                                }

                            ]

                        },

                        {            

                            "$type": "Share.CConfigEventBySpecials",

                            "ParamName": "UnlockState",

                            "Param":"1",

                            "CompareType":"Equal"                          

                        }                                                 

                    ]

                },               

                 {//交付状态道具发放

                    "$type":"Share.CConfigAddItem",

                    "ID": 104,

                    "ItemID":33231,

                    "Count":1,

                    "Package": "Player",

                    "Predicates": [                      

                        {//不止3000丁尼  

                            "$type":"Share.CConfigEventByNot",  

                            "Predicates": [  

                                {                  

                                "$type": "Share.CConfigEventByItemID",

                                "Package": "Player",

                                "ItemID": 10,

                                "CompareType": "Less",

                                "Count": 3000

                                }

                            ]

                        },

                        {            

                            "$type": "Share.CConfigEventBySpecials",

                            "ParamName": "UnlockState",

                            "Param":"1",

                            "CompareType":"Equal"                          

                        }                                                  

                    ]

                },

                {//交付状态道具扣除

                    "$type":"Share.CConfigAddItem",

                    "ID": 106,

                    "ItemID":10,

                    "Count":-3000,

                    "Package": "Player",

                    "Predicates": [

                       {//不止3000丁尼  

                        "$type":"Share.CConfigEventByNot",  

                            "Predicates": [  

                                {                  

                                "$type": "Share.CConfigEventByItemID",

                                "Package": "Player",

                                "ItemID": 10,

                                "CompareType": "Less",

                                "Count": 3000

                                }

                            ]

                        },

                        {            

                            "$type": "Share.CConfigEventBySpecials",

                            "ParamName": "UnlockState",

                            "Param":"1",

                            "CompareType":"Equal"                          

                        }                                                 

                    ]

                },



                 {//交付状态参数修正

                    "$type": "Share.CConfigSetSpecial",

                    "ID": 107,

                    "SpecialName": "UnlockState",

                    "SpecialValue": 2,

                    "Predicates": [                     

                        { //有对应道具

                            "$type": "Share.CConfigEventByItemID",

                            "Package": "Player",

                            "ItemID": 33231,

                            "CompareType": "GreaterEqual",

                            "Count": 1                       

                        },

                        {            

                            "$type": "Share.CConfigEventBySpecials",

                            "ParamName": "UnlockState",

                            "Param":"1",

                            "CompareType":"Equal"                          

                        }                                                                        

                    ]

                },

               

                {

                    "$type": "Share.CActionResetEventCfg",

                    "ID": 111

                }                

            ]

        }

    },

    "Predicates": [

        // {

        //     //丁尼不足时

        //     "$type": "Share.CConfigEventByItemID",

        //     "Package": "Player",

        //     "ItemID": 10,

        //     "CompareType": "Less",

        //     "Count": 1000

        // },

        // {

        //     "$type": "Share.CConfigEventByCharacterType",

        //     "Type": "1"

        // }

    ]     

}

