{

	//全队通过普通攻击获取的SP降低N% 每次普攻获取2

	"AbilityName" : "StaminaPunish_SPRecoverLose", 

	"AbilityStacking":"Unique",

	"DefaultModifier":

	{

		"ModifierStacking":"Unique",

		"OnSkillStart":

		[

			{

				"$type": "MoleMole.RecoverSPAction",

				"Target" : "TeamAvatars",

				"Percentage": 0,

				"Amount": "%AddedSpDelta",

				"IgnoreRatio": false,

				"Predicates" :

				[

					{

						"$type": "MoleMole.ByFromSkillType",

						"Target": "Self",

						"SkillType": "Normal"

					}

				]

			},

		]

	},

	"AbilitySpecials":

	{

		"AddedSpDelta":

		{

			"Value" : 0

		}

	}

}