{

  "ID": 3020102, //战斗与揭露2（精英）

  "Specials": {

    "odd":25,

    "BattleID": 0,

    "MessageID": 1009,

    "RandomCard_1": 0,

    "RandomCard_2": 0,

    "RandomCard_3": 0,

    "Gold": 300,

    "Stamina": 20,

    "Hp": 10,

    "ShowGold": 900001,

    "ShowStamina": 900002,

    "ShowHp": 900003

},

"Events": {

  "OnStart": {

    "Actions": [

      //判断在哪个区域用

      {

        "$type": "Share.CConfigSetHollowVariable",

        "Key": "HollowArea.3020100",

        "Value": 0

      },

      {

        "$type": "Share.CConfigSetHollowVariable",

        "Key": "HollowArea.3020102",

        "Value": 1

      },

      {

        "$type": "Share.CConfigSetHollowVariable",

        "Key": "HollowArea.3020103",

        "Value": 0

      },

      //金币计数清零

    // {

    //   "$type": "Share.CConfigSetHollowVariable",

    //   "Key": "CountArea.13020106",

    //   "Value": 0

    // },

    // {

    //   "$type": "Share.CConfigSetHollowVariable",

    //   "Key": "CountArea.23020106",

    //   "Value": 0

    // },

    // {

    //   "$type": "Share.CConfigSetHollowVariable",

    //   "Key": "CountArea.33020106",

    //   "Value": 0

    // },

    //战斗

      {

        "$type":"Share.CConfigEmpty"

    }, 

      {

        "$type":"Share.CConfigDropBattleID",

        "Type":[10,11],

        "SpecialName":"BattleID"

    },

    {

        "$type": "Share.CConfigTriggerBattle",

        "BattleID": "specials(BattleID)",

        "OnSuccess": "OnRandomResult"

    }

    ]

  },

  "OnRandomResult":{

    "Actions":[

        {

          "$type": "Share.CConfigPreset",

          "PerformKey" : "Chessboard_BattleEnd_Pre"

        },

        // {

        //     "$type": "Share.CConfigOpenDialog",

        //     "CameraMove":false

        // },

        {

            "$type": "Share.CConfigIf",

            "OnSuccess": "OnChooseCard",

            "OnFailure": "OnChooseNormal",

            "Conditions":[

                {

                    "$type": "Share.CConfigEventByRandom",

                    "Odds": "specials(odd)" //跳转概率

                }

            ]

        }

    ]

},

"OnChooseCard": {

    "Actions": [

        {

            "$type": "Share.CConfigRandomDropID",

            "Type": "Card",

            "SpecialName": [

                "RandomCard_1",

                "RandomCard_2",

                "RandomCard_3"

            ]

        },

        {

            "$type": "Share.CConfigChoiceServer",

            "OptionsMode": "Normal",

            "ShowMode": "Card",

            "Choices": [

                {

                    "OptionText": "Event_Common_Choose", // 选择

                    "OptionItemID1": "specials(RandomCard_1)",

                    "OptionContents": [

                        {

                            "Actions": [

                                {

                                    "$type": "Share.CConfigDropPool",

                                    "Type": "Card",

                                    "ItemID": "specials(RandomCard_1)",

                                    "Num": 1

                                },

                                {

                                    "$type": "Share.CConfigJump",

                                    "Jump": "OnTrap"

                                }

                            ]

                        }

                    ]

                },

                {

                    "OptionText": "Event_Common_Choose", // 选择

                    "OptionItemID1": "specials(RandomCard_2)",

                    "OptionContents": [

                        {

                            "Actions": [

                                {

                                    "$type": "Share.CConfigDropPool",

                                    "Type": "Card",

                                    "ItemID": "specials(RandomCard_2)",

                                    "Num": 1

                                },

                                {

                                    "$type": "Share.CConfigJump",

                                    "Jump": "OnTrap"

                                }

                            ]

                        }

                    ]

                },

                {

                    "OptionText": "Event_Common_Choose", // 选择

                    "OptionItemID1": "specials(RandomCard_3)",

                    "OptionContents": [

                        {

                            "Actions": [

                                {

                                    "$type": "Share.CConfigDropPool",

                                    "Type": "Card",

                                    "ItemID": "specials(RandomCard_3)",

                                    "Num": 1

                                },

                                {

                                    "$type": "Share.CConfigJump",

                                    "Jump": "OnTrap"

                                }

                            ]

                        }

                    ]

                }

            ]

        }

    ]

},

"OnChooseNormal": {

    "Actions": [

        {

            "$type": "Share.CConfigChoiceServer",

            "OptionsMode": "Normal",

            "ShowMode": "Event",

            "Choices": [

                {

                    "OptionText": "Event_Common_RecoverHp",

                     

                    "OptionItemID1": "specials(ShowHp)",

                    "OptionDesc1": "Event_Common_RecoverHp_Des",

                    "TitleText": "Item_TeamMedicineHp_02_name",

                    "OptionContents": [

                        {

                            "Actions": [

                                {

                                    "$type": "Share.CConfigModifyProperty",

                                    "Property": "Hp",

                                    "Count": "property(HpMax_Battle)*specials(Hp)*0.01"

                                },

                                {

                                    "$type": "Share.CConfigJump",

                                    "Jump": "OnTrap"

                                }

                            ]

                        }

                    ]

                },

                {

                    "OptionText": "Event_Common_GetCoin",

                      

                    "OptionItemID1": "specials(ShowGold)",

                    "OptionDesc1": "Event_Common_GetCoin_Des",

                    "TitleText": "Item_RL_Purse_03_name",

                    "OptionContents": [

                        {

                            "Actions": [

                                {

                                    "$type": "Share.CConfigAddItem",

                                    "ItemID": 1,

                                    "Count": "specials(Gold)"

                                },

                                {

                                    "$type": "Share.CConfigJump",

                                    "Jump": "OnTrap"

                                }

                            ]

                        }

                    ]

                },

                {

                    "OptionText": "Event_Common_StaminaDown",

                    "OptionText2": "NormalBattleChoice3_Title_split",

                    "OptionItemID1": "specials(ShowStamina)",

                    "OptionDesc1": "Event_Common_StaminaDown_Des",

                    "TitleText": "Item_TeamMedicinePr_03_name",

                    "OptionContents": [

                        {

                            "Actions": [

                                {

                                    "$type": "Share.CConfigModifySceneProperty",

                                    "Property": "Stamina",

                                    "Count": "-specials(Stamina)"

                                },

                                {

                                    "$type": "Share.CConfigJump",

                                    "Jump": "OnTrap"

                                }

                            ]

                        }

                    ]

                }

            ]

        }

    ]

},

  "OnTrap": {

    "Actions": [

      

       {

         "$type": "Share.CConfigPreset",

         "PerformKey" : "Chessboard_BattleEnd_After"

       },

      

      //镜头



      {

        "$type": "Share.CConfigCameraMove",

        "StretchKey": "Far",

        "Type": "CustomBound",

        "BoundIndexX":83,

        "BoundIndexY":114

      },

      {

        "$type": "Share.CConfigWaitSeconds",

        "Time": "0.6"

      },

      //全部陷阱展示

      {

        "$type": "Share.CConfigSetMapState",

        "X": 4,

        "Y": 10,

        "Position": "Absolute",// Relative

        "NodeType": "All",

        "Radius": 3,

        "Count": 17,

        "EventTypeTag":"TrapHp",

        "FromState": ["Locked"],

        "ToState": ["ShowEvent"]

      },

      {

        "$type": "Share.CConfigSetMapState",

        "X": 2,

        "Y": 12,

        "Position": "Absolute",// Relative

        "NodeType": "All",

        "Radius": 0,

        "Count": 1,

        "EventTypeTag":"TrapHp",

        "FromState": ["Locked"],

        "ToState": ["ShowEvent"]

      },

      {

        "$type": "Share.CConfigSetMapState",

        "X": 6,

        "Y": 12,

        "Position": "Absolute",// Relative

        "NodeType": "All",

        "Radius": 0,

        "Count": 1,

        "EventTypeTag":"TrapHp",

        "FromState": ["Locked"],

        "ToState": ["ShowEvent"]

      },



      //等待时间

      {

        "$type": "Share.CConfigWaitSeconds",

        "Time": "1.5"

      },



      //陷阱隐藏

      {

        "$type": "Share.CConfigSetMapState",

        "X": 4,

        "Y": 10,

        "Position": "Absolute",// Relative

        "NodeType": "All",

        "Radius": 3,

        "Count": 17,

        "EventTypeTag":"TrapHp",

        "FromState": ["ShowEvent"],

        "ToState": ["Locked"]

      },

      {

        "$type": "Share.CConfigSetMapState",

        "X": 2,

        "Y": 12,

        "Position": "Absolute",// Relative

        "NodeType": "All",

        "Radius": 0,

        "Count": 1,

        "EventTypeTag":"TrapHp",

        "FromState": ["ShowEvent"],

        "ToState": ["Locked"]

      },

      {

        "$type": "Share.CConfigSetMapState",

        "X": 6,

        "Y": 12,

        "Position": "Absolute",// Relative

        "NodeType": "All",

        "Radius": 0,

        "Count": 1,

        "EventTypeTag":"TrapHp",

        "FromState": ["ShowEvent"],

        "ToState": ["Locked"]

      },



      //等待时间

      {

        "$type": "Share.CConfigWaitSeconds",

        "Time": "0.5"

      },

      //检测到：Fairy：检测到当前区域存在大量丁尼

      {

        "$type": "Share.CConfigShowTip",

        "TipID": 400010830,

        "Delay": 0

      },

      {

        "$type": "Share.CConfigWaitSeconds",

        "Time": "2.5"

      },

      {

        "$type": "Share.CConfigJump",

        "Jump": "OnRandom"

    }

    ]

  },

  "OnRandom":{

    "Actions":[

      //随机跳转一种金币路线，共6种，难度增加：乱序

      {

        "$type": "Share.CConfigSwitchServer",

        "Switch": [

            {

                "Weight": 10,

                "Actions": [

                    {

                        "$type": "Share.CConfigJump",

                        "Jump": "Road_1"

                    }

                ]

            },

            {

                "Weight": 10,

                "Actions": [

                    {

                        "$type": "Share.CConfigJump",

                        "Jump": "Road_2"

                    }

                ]

            },

            {

              "Weight": 10,

              "Actions": [

                  {

                      "$type": "Share.CConfigJump",

                      "Jump": "Road_3"

                  }

              ]

          },

          {

            "Weight": 10,

            "Actions": [

                {

                    "$type": "Share.CConfigJump",

                    "Jump": "Road_4"

                }

            ]

        },

        {

          "Weight": 10,

          "Actions": [

              {

                  "$type": "Share.CConfigJump",

                  "Jump": "Road_5"

              }

          ]

      },

      {

        "Weight": 10,

        "Actions": [

            {

                "$type": "Share.CConfigJump",

                "Jump": "Road_6"

            }

        ]

      }

        ]

    }

    ]

  },



  "Road_1":{

    "Actions":[

      //陷阱变金币1

      {

        "$type": "Share.CConfigEventModification",

        "X": 4,

        "Y": 9,

        "Position": "Absolute",

        "Radius": 0,

        "ModificationNum": 1,

        "ModificationType": 1,

        //"TargetEventID": [ 1013 ],//陷阱

        "TargetVisibleState":[ "Visible"],

        "TargetEventType": 1,

        "EventID": [ 3020106 ],//金币

        "EventState": "ShowEvent",

        "VisibleState": "Visible"

      },

      {

        "$type": "Share.CConfigEventModification",

        "X": 3,

        "Y": 10,

        "Position": "Absolute",

        "Radius": 0,

        "ModificationNum": 1,

        "ModificationType": 1,

        //"TargetEventID": [ 1013 ],//陷阱

        "TargetVisibleState":[ "Visible"],

        "TargetEventType": 1,

        "EventID": [ 3020106 ],//金币

        "EventState": "ShowEvent",

        "VisibleState": "Visible"

      },

      {

        "$type": "Share.CConfigEventModification",

        "X": 4,

        "Y": 11,

        "Position": "Absolute",

        "Radius": 0,

        "ModificationNum": 1,

        "ModificationType": 1,

        //"TargetEventID": [ 1013 ],//陷阱

        "TargetVisibleState":[ "Visible"],

        "TargetEventType": 1,

        "EventID": [ 3020106 ],//金币

        "EventState": "ShowEvent",

        "VisibleState": "Visible"

      },

      //展示一会

      {

        "$type": "Share.CConfigWaitSeconds",

        "Time": "1"

      },

      //隐藏

      {

        "$type": "Share.CConfigSetMapState",

        "X": 4,

        "Y": 9,

        "Position": "Absolute",

        "NodeType": "All",

        "Radius": 0,

        "Count": 1,

        "FromState": ["ShowEvent"],

        "ToState": ["Locked"]

      },

      {

        "$type": "Share.CConfigSetMapState",

        "X": 3,

        "Y": 10,

        "Position": "Absolute",

        "NodeType": "All",

        "Radius": 0,

        "Count": 1,

        "FromState": ["ShowEvent"],

        "ToState": ["Locked"]

      },

      {

        "$type": "Share.CConfigSetMapState",

        "X": 4,

        "Y": 11,

        "Position": "Absolute",

        "NodeType": "All",

        "Radius": 0,

        "Count": 1,

        "FromState": ["ShowEvent"],

        "ToState": ["Locked"]

      },

      //陷阱变金币2

      {

        "$type": "Share.CConfigEventModification",

        "X": 3,

        "Y": 9,

        "Position": "Absolute",

        "Radius": 0,

        "ModificationNum": 1,

        "ModificationType": 1,

        //"TargetEventID": [ 1013 ],//陷阱

        "TargetVisibleState":[ "Visible"],

        "TargetEventType": 1,

        "EventID": [ 3020106 ],//金币

        "EventState": "ShowEvent",

        "VisibleState": "Visible"

      },

      {

        "$type": "Share.CConfigEventModification",

        "X": 5,

        "Y": 11,

        "Position": "Absolute",

        "Radius": 0,

        "ModificationNum": 1,

        "ModificationType": 1,

        //"TargetEventID": [ 1013 ],//陷阱

        "TargetVisibleState":[ "Visible"],

        "TargetEventType": 1,

        "EventID": [ 3020106 ],//金币

        "EventState": "ShowEvent",

        "VisibleState": "Visible"

      },

      {

        "$type": "Share.CConfigEventModification",

        "X": 3,

        "Y": 12,

        "Position": "Absolute",

        "Radius": 0,

        "ModificationNum": 1,

        "ModificationType": 1,

        //"TargetEventID": [ 1013 ],//陷阱

        "TargetVisibleState":[ "Visible"],

        "TargetEventType": 1,

        "EventID": [ 3020106 ],//金币

        "EventState": "ShowEvent",

        "VisibleState": "Visible"

      },

      //展示一会

      {

        "$type": "Share.CConfigWaitSeconds",

        "Time": "1"

      },

      //隐藏

      {

        "$type": "Share.CConfigSetMapState",

        "X": 3,

        "Y": 9,

        "Position": "Absolute",

        "NodeType": "All",

        "Radius": 0,

        "Count": 1,

        "FromState": ["ShowEvent"],

        "ToState": ["Locked"]

      },

      {

        "$type": "Share.CConfigSetMapState",

        "X": 5,

        "Y": 11,

        "Position": "Absolute",

        "NodeType": "All",

        "Radius": 0,

        "Count": 1,

        "FromState": ["ShowEvent"],

        "ToState": ["Locked"]

      },

      {

        "$type": "Share.CConfigSetMapState",

        "X": 3,

        "Y": 12,

        "Position": "Absolute",

        "NodeType": "All",

        "Radius": 0,

        "Count": 1,

        "FromState": ["ShowEvent"],

        "ToState": ["Locked"]

      },

      //陷阱变金币3

      {

        "$type": "Share.CConfigEventModification",

        "X": 3,

        "Y": 11,

        "Position": "Absolute",

        "Radius": 0,

        "ModificationNum": 1,

        "ModificationType": 1,

        //"TargetEventID": [ 1013 ],//陷阱

        "TargetVisibleState":[ "Visible"],

        "TargetEventType": 1,

        "EventID": [ 3020106 ],//金币

        "EventState": "ShowEvent",

        "VisibleState": "Visible"

      },

      {

        "$type": "Share.CConfigEventModification",

        "X": 5,

        "Y": 10,

        "Position": "Absolute",

        "Radius": 0,

        "ModificationNum": 1,

        "ModificationType": 1,

        //"TargetEventID": [ 1013 ],//陷阱

        "TargetVisibleState":[ "Visible"],

        "TargetEventType": 1,

        "EventID": [ 3020107 ],//精英

        "EventState": "ShowEvent",

        "VisibleState": "Visible"

      },

      //展示一会

      {

        "$type": "Share.CConfigWaitSeconds",

        "Time": "1"

      },

      //隐藏

      // {

      //   "$type": "Share.CConfigSetMapState",

      //   "X": 3,

      //   "Y": 11,

      //   "Position": "Absolute",

      //   "NodeType": "All",

      //   "Radius": 0,

      //   "Count": 1,

      //   "FromState": ["ShowEvent"],

      //   "ToState": ["Locked"]

      // },

      // {

      //   "$type": "Share.CConfigSetMapState",

      //   "X": 5,

      //   "Y": 10,

      //   "Position": "Absolute",

      //   "NodeType": "All",

      //   "Radius": 0,

      //   "Count": 1,

      //   "FromState": ["ShowEvent"],

      //   "ToState": ["Locked"]

      // },

      

      {

        "$type": "Share.CConfigJump",

        "Jump": "OnEnd"

    }



    ]

  },

  "Road_2":{

    "Actions":[

      //陷阱变金币1

      {

        "$type": "Share.CConfigEventModification",

        "X": 4,

        "Y": 9,

        "Position": "Absolute",

        "Radius": 0,

        "ModificationNum": 1,

        "ModificationType": 1,

        //"TargetEventID": [ 1013 ],//陷阱

        "TargetVisibleState":[ "Visible"],

        "TargetEventType": 1,

        "EventID": [ 3020106 ],//金币

        "EventState": "ShowEvent",

        "VisibleState": "Visible"

      },

      {

        "$type": "Share.CConfigEventModification",

        "X": 2,

        "Y": 11,

        "Position": "Absolute",

        "Radius": 0,

        "ModificationNum": 1,

        "ModificationType": 1,

        //"TargetEventID": [ 1013 ],//陷阱

        "TargetVisibleState":[ "Visible"],

        "TargetEventType": 1,

        "EventID": [ 3020106 ],//金币

        "EventState": "ShowEvent",

        "VisibleState": "Visible"

      },

      //展示一会

      {

        "$type": "Share.CConfigWaitSeconds",

        "Time": "0.5"

      },

      //隐藏

      {

        "$type": "Share.CConfigSetMapState",

        "X": 4,

        "Y": 9,

        "Position": "Absolute",

        "NodeType": "All",

        "Radius": 0,

        "Count": 1,

        "FromState": ["ShowEvent"],

        "ToState": ["Locked"]

      },

      {

        "$type": "Share.CConfigSetMapState",

        "X": 2,

        "Y": 11,

        "Position": "Absolute",

        "NodeType": "All",

        "Radius": 0,

        "Count": 1,

        "FromState": ["ShowEvent"],

        "ToState": ["Locked"]

      },

      {

        "$type": "Share.CConfigWaitSeconds",

        "Time": "0.4"

      },

      //陷阱变金币2

      {

        "$type": "Share.CConfigEventModification",

        "X": 5,

        "Y": 9,

        "Position": "Absolute",

        "Radius": 0,

        "ModificationNum": 1,

        "ModificationType": 1,

        //"TargetEventID": [ 1013 ],//陷阱

        "TargetVisibleState":[ "Visible"],

        "TargetEventType": 1,

        "EventID": [ 3020106 ],//金币

        "EventState": "ShowEvent",

        "VisibleState": "Visible"

      },

      {

        "$type": "Share.CConfigEventModification",

        "X": 4,

        "Y": 11,

        "Position": "Absolute",

        "Radius": 0,

        "ModificationNum": 1,

        "ModificationType": 1,

        //"TargetEventID": [ 1013 ],//陷阱

        "TargetVisibleState":[ "Visible"],

        "TargetEventType": 1,

        "EventID": [ 3020106 ],//金币

        "EventState": "ShowEvent",

        "VisibleState": "Visible"

      },

      //展示一会

      {

        "$type": "Share.CConfigWaitSeconds",

        "Time": "0.5"

      },

      //隐藏

      {

        "$type": "Share.CConfigSetMapState",

        "X": 5,

        "Y": 9,

        "Position": "Absolute",

        "NodeType": "All",

        "Radius": 0,

        "Count": 1,

        "FromState": ["ShowEvent"],

        "ToState": ["Locked"]

      },

      {

        "$type": "Share.CConfigSetMapState",

        "X": 4,

        "Y": 11,

        "Position": "Absolute",

        "NodeType": "All",

        "Radius": 0,

        "Count": 1,

        "FromState": ["ShowEvent"],

        "ToState": ["Locked"]

      },

      {

        "$type": "Share.CConfigWaitSeconds",

        "Time": "0.4"

      },

      //陷阱变金币3

      {

        "$type": "Share.CConfigEventModification",

        "X": 6,

        "Y": 9,

        "Position": "Absolute",

        "Radius": 0,

        "ModificationNum": 1,

        "ModificationType": 1,

        //"TargetEventID": [ 1013 ],//陷阱

        "TargetVisibleState":[ "Visible"],

        "TargetEventType": 1,

        "EventID": [ 3020106 ],//金币

        "EventState": "ShowEvent",

        "VisibleState": "Visible"

      },

      {

        "$type": "Share.CConfigEventModification",

        "X": 5,

        "Y": 11,

        "Position": "Absolute",

        "Radius": 0,

        "ModificationNum": 1,

        "ModificationType": 1,

        //"TargetEventID": [ 1013 ],//陷阱

        "TargetVisibleState":[ "Visible"],

        "TargetEventType": 1,

        "EventID": [ 3020106 ],//金币

        "EventState": "ShowEvent",

        "VisibleState": "Visible"

      },

      //展示一会

      {

        "$type": "Share.CConfigWaitSeconds",

        "Time": "0.5"

      },

      //隐藏

      {

        "$type": "Share.CConfigSetMapState",

        "X": 6,

        "Y": 9,

        "Position": "Absolute",

        "NodeType": "All",

        "Radius": 0,

        "Count": 1,

        "FromState": ["ShowEvent"],

        "ToState": ["Locked"]

      },

      {

        "$type": "Share.CConfigSetMapState",

        "X": 5,

        "Y": 11,

        "Position": "Absolute",

        "NodeType": "All",

        "Radius": 0,

        "Count": 1,

        "FromState": ["ShowEvent"],

        "ToState": ["Locked"]

      },

      {

        "$type": "Share.CConfigWaitSeconds",

        "Time": "0.4"

      },

      //陷阱变金币4

      {

        "$type": "Share.CConfigEventModification",

        "X": 5,

        "Y": 10,

        "Position": "Absolute",

        "Radius": 0,

        "ModificationNum": 1,

        "ModificationType": 1,

        //"TargetEventID": [ 1013 ],//陷阱

        "TargetVisibleState":[ "Visible"],

        "TargetEventType": 1,

        "EventID": [ 3020106 ],//金币

        "EventState": "ShowEvent",

        "VisibleState": "Visible"

      },

      {

        "$type": "Share.CConfigEventModification",

        "X": 3,

        "Y": 11,

        "Position": "Absolute",

        "Radius": 0,

        "ModificationNum": 1,

        "ModificationType": 1,

        //"TargetEventID": [ 1013 ],//陷阱

        "TargetVisibleState":[ "Visible"],

        "TargetEventType": 1,

        "EventID": [ 3020107 ],//精英

        "EventState": "ShowEvent",

        "VisibleState": "Visible"

      },

      //展示一会

      {

        "$type": "Share.CConfigWaitSeconds",

        "Time": "0.5"

      },

      //隐藏

      // {

      //   "$type": "Share.CConfigSetMapState",

      //   "X": 5,

      //   "Y": 10,

      //   "Position": "Absolute",

      //   "NodeType": "All",

      //   "Radius": 0,

      //   "Count": 1,

      //   "FromState": ["ShowEvent"],

      //   "ToState": ["Locked"]

      // },

      // {

      //   "$type": "Share.CConfigSetMapState",

      //   "X": 3,

      //   "Y": 11,

      //   "Position": "Absolute",

      //   "NodeType": "All",

      //   "Radius": 0,

      //   "Count": 1,

      //   "FromState": ["ShowEvent"],

      //   "ToState": ["Locked"]

      // },

      {

        "$type": "Share.CConfigWaitSeconds",

        "Time": "0.4"

      },

      {

        "$type": "Share.CConfigJump",

        "Jump": "OnEnd"

    }

    ]

  },

  "Road_3":{

    "Actions":[

      //陷阱变金币1

      {

        "$type": "Share.CConfigEventModification",

        "X": 4,

        "Y": 9,

        "Position": "Absolute",

        "Radius": 0,

        "ModificationNum": 1,

        "ModificationType": 1,

        //"TargetEventID": [ 1013 ],//陷阱

        "TargetVisibleState":[ "Visible"],

        "TargetEventType": 1,

        "EventID": [ 3020106 ],//金币

        "EventState": "ShowEvent",

        "VisibleState": "Visible"

      },

      {

        "$type": "Share.CConfigEventModification",

        "X": 5,

        "Y": 11,

        "Position": "Absolute",

        "Radius": 0,

        "ModificationNum": 1,

        "ModificationType": 1,

        //"TargetEventID": [ 1013 ],//陷阱

        "TargetVisibleState":[ "Visible"],

        "TargetEventType": 1,

        "EventID": [ 3020106 ],//金币

        "EventState": "ShowEvent",

        "VisibleState": "Visible"

      },

      //展示一会

      {

        "$type": "Share.CConfigWaitSeconds",

        "Time": "0.5"

      },

      //隐藏

      {

        "$type": "Share.CConfigSetMapState",

        "X": 4,

        "Y": 9,

        "Position": "Absolute",

        "NodeType": "All",

        "Radius": 0,

        "Count": 1,

        "FromState": ["ShowEvent"],

        "ToState": ["Locked"]

      },

      {

        "$type": "Share.CConfigSetMapState",

        "X": 5,

        "Y": 11,

        "Position": "Absolute",

        "NodeType": "All",

        "Radius": 0,

        "Count": 1,

        "FromState": ["ShowEvent"],

        "ToState": ["Locked"]

      },

      {

        "$type": "Share.CConfigWaitSeconds",

        "Time": "0.4"

      },

      //陷阱变金币2

      {

        "$type": "Share.CConfigEventModification",

        "X": 5,

        "Y": 9,

        "Position": "Absolute",

        "Radius": 0,

        "ModificationNum": 1,

        "ModificationType": 1,

        //"TargetEventID": [ 1013 ],//陷阱

        "TargetVisibleState":[ "Visible"],

        "TargetEventType": 1,

        "EventID": [ 3020106 ],//金币

        "EventState": "ShowEvent",

        "VisibleState": "Visible"

      },

      {

        "$type": "Share.CConfigEventModification",

        "X": 3,

        "Y": 12,

        "Position": "Absolute",

        "Radius": 0,

        "ModificationNum": 1,

        "ModificationType": 1,

        //"TargetEventID": [ 1013 ],//陷阱

        "TargetVisibleState":[ "Visible"],

        "TargetEventType": 1,

        "EventID": [ 3020106 ],//金币

        "EventState": "ShowEvent",

        "VisibleState": "Visible"

      },

      //展示一会

      {

        "$type": "Share.CConfigWaitSeconds",

        "Time": "0.5"

      },

      //隐藏

      {

        "$type": "Share.CConfigSetMapState",

        "X": 5,

        "Y": 9,

        "Position": "Absolute",

        "NodeType": "All",

        "Radius": 0,

        "Count": 1,

        "FromState": ["ShowEvent"],

        "ToState": ["Locked"]

      },

      {

        "$type": "Share.CConfigSetMapState",

        "X": 3,

        "Y": 12,

        "Position": "Absolute",

        "NodeType": "All",

        "Radius": 0,

        "Count": 1,

        "FromState": ["ShowEvent"],

        "ToState": ["Locked"]

      },

      {

        "$type": "Share.CConfigWaitSeconds",

        "Time": "0.4"

      },

      //陷阱变金币3

      {

        "$type": "Share.CConfigEventModification",

        "X": 3,

        "Y": 10,

        "Position": "Absolute",

        "Radius": 0,

        "ModificationNum": 1,

        "ModificationType": 1,

        //"TargetEventID": [ 1013 ],//陷阱

        "TargetVisibleState":[ "Visible"],

        "TargetEventType": 1,

        "EventID": [ 3020106 ],//金币

        "EventState": "ShowEvent",

        "VisibleState": "Visible"

      },

      {

        "$type": "Share.CConfigEventModification",

        "X": 4,

        "Y": 10,

        "Position": "Absolute",

        "Radius": 0,

        "ModificationNum": 1,

        "ModificationType": 1,

        //"TargetEventID": [ 1013 ],//陷阱

        "TargetVisibleState":[ "Visible"],

        "TargetEventType": 1,

        "EventID": [ 3020106 ],//金币

        "EventState": "ShowEvent",

        "VisibleState": "Visible"

      },

      //展示一会

      {

        "$type": "Share.CConfigWaitSeconds",

        "Time": "0.5"

      },

      //隐藏

      {

        "$type": "Share.CConfigSetMapState",

        "X": 3,

        "Y": 10,

        "Position": "Absolute",

        "NodeType": "All",

        "Radius": 0,

        "Count": 1,

        "FromState": ["ShowEvent"],

        "ToState": ["Locked"]

      },

      {

        "$type": "Share.CConfigSetMapState",

        "X": 4,

        "Y": 10,

        "Position": "Absolute",

        "NodeType": "All",

        "Radius": 0,

        "Count": 1,

        "FromState": ["ShowEvent"],

        "ToState": ["Locked"]

      },

      {

        "$type": "Share.CConfigWaitSeconds",

        "Time": "0.4"

      },

      //陷阱变金币4

      {

        "$type": "Share.CConfigEventModification",

        "X": 4,

        "Y": 11,

        "Position": "Absolute",

        "Radius": 0,

        "ModificationNum": 1,

        "ModificationType": 1,

        //"TargetEventID": [ 1013 ],//陷阱

        "TargetVisibleState":[ "Visible"],

        "TargetEventType": 1,

        "EventID": [ 3020106 ],//金币

        "EventState": "ShowEvent",

        "VisibleState": "Visible"

      },

      {

        "$type": "Share.CConfigEventModification",

        "X": 5,

        "Y": 10,

        "Position": "Absolute",

        "Radius": 0,

        "ModificationNum": 1,

        "ModificationType": 1,

        //"TargetEventID": [ 1013 ],//陷阱

        "TargetVisibleState":[ "Visible"],

        "TargetEventType": 1,

        "EventID": [ 3020107 ],//精英

        "EventState": "ShowEvent",

        "VisibleState": "Visible"

      },

      //展示一会

      {

        "$type": "Share.CConfigWaitSeconds",

        "Time": "0.5"

      },

      //隐藏

      // {

      //   "$type": "Share.CConfigSetMapState",

      //   "X": 4,

      //   "Y": 11,

      //   "Position": "Absolute",

      //   "NodeType": "All",

      //   "Radius": 0,

      //   "Count": 1,

      //   "FromState": ["ShowEvent"],

      //   "ToState": ["Locked"]

      // },

      // {

      //   "$type": "Share.CConfigSetMapState",

      //   "X": 5,

      //   "Y": 10,

      //   "Position": "Absolute",

      //   "NodeType": "All",

      //   "Radius": 0,

      //   "Count": 1,

      //   "FromState": ["ShowEvent"],

      //   "ToState": ["Locked"]

      // },

      {

        "$type": "Share.CConfigWaitSeconds",

        "Time": "0.4"

      },

      

      {

        "$type": "Share.CConfigJump",

        "Jump": "OnEnd"

    }

    ]

  },

  "Road_4":{

    "Actions":[

      //陷阱变金币1

      {

        "$type": "Share.CConfigEventModification",

        "X": 4,

        "Y": 9,

        "Position": "Absolute",

        "Radius": 0,

        "ModificationNum": 1,

        "ModificationType": 1,

        //"TargetEventID": [ 1013 ],//陷阱

        "TargetVisibleState":[ "Visible"],

        "TargetEventType": 1,

        "EventID": [ 3020106 ],//金币

        "EventState": "ShowEvent",

        "VisibleState": "Visible"

      },

      {

        "$type": "Share.CConfigEventModification",

        "X": 4,

        "Y": 11,

        "Position": "Absolute",

        "Radius": 0,

        "ModificationNum": 1,

        "ModificationType": 1,

        //"TargetEventID": [ 1013 ],//陷阱

        "TargetVisibleState":[ "Visible"],

        "TargetEventType": 1,

        "EventID": [ 3020106 ],//金币

        "EventState": "ShowEvent",

        "VisibleState": "Visible"

      },

      //展示一会

      {

        "$type": "Share.CConfigWaitSeconds",

        "Time": "0.5"

      },

      //隐藏

      {

        "$type": "Share.CConfigSetMapState",

        "X": 4,

        "Y": 9,

        "Position": "Absolute",

        "NodeType": "All",

        "Radius": 0,

        "Count": 1,

        "FromState": ["ShowEvent"],

        "ToState": ["Locked"]

      },

      {

        "$type": "Share.CConfigSetMapState",

        "X": 4,

        "Y": 11,

        "Position": "Absolute",

        "NodeType": "All",

        "Radius": 0,

        "Count": 1,

        "FromState": ["ShowEvent"],

        "ToState": ["Locked"]

      },

      {

        "$type": "Share.CConfigWaitSeconds",

        "Time": "0.4"

      },

      //陷阱变金币2

      {

        "$type": "Share.CConfigEventModification",

        "X": 2,

        "Y": 9,

        "Position": "Absolute",

        "Radius": 0,

        "ModificationNum": 1,

        "ModificationType": 1,

        //"TargetEventID": [ 1013 ],//陷阱

        "TargetVisibleState":[ "Visible"],

        "TargetEventType": 1,

        "EventID": [ 3020106 ],//金币

        "EventState": "ShowEvent",

        "VisibleState": "Visible"

      },

      {

        "$type": "Share.CConfigEventModification",

        "X": 3,

        "Y": 10,

        "Position": "Absolute",

        "Radius": 0,

        "ModificationNum": 1,

        "ModificationType": 1,

        //"TargetEventID": [ 1013 ],//陷阱

        "TargetVisibleState":[ "Visible"],

        "TargetEventType": 1,

        "EventID": [ 3020106 ],//金币

        "EventState": "ShowEvent",

        "VisibleState": "Visible"

      },

      //展示一会

      {

        "$type": "Share.CConfigWaitSeconds",

        "Time": "0.5"

      },

      //隐藏

      {

        "$type": "Share.CConfigSetMapState",

        "X": 2,

        "Y": 9,

        "Position": "Absolute",

        "NodeType": "All",

        "Radius": 0,

        "Count": 1,

        "FromState": ["ShowEvent"],

        "ToState": ["Locked"]

      },

      {

        "$type": "Share.CConfigSetMapState",

        "X": 3,

        "Y": 10,

        "Position": "Absolute",

        "NodeType": "All",

        "Radius": 0,

        "Count": 1,

        "FromState": ["ShowEvent"],

        "ToState": ["Locked"]

      },

      {

        "$type": "Share.CConfigWaitSeconds",

        "Time": "0.4"

      },

      //陷阱变金币3

      {

        "$type": "Share.CConfigEventModification",

        "X": 5,

        "Y": 11,

        "Position": "Absolute",

        "Radius": 0,

        "ModificationNum": 1,

        "ModificationType": 1,

        //"TargetEventID": [ 1013 ],//陷阱

        "TargetVisibleState":[ "Visible"],

        "TargetEventType": 1,

        "EventID": [ 3020106 ],//金币

        "EventState": "ShowEvent",

        "VisibleState": "Visible"

      },

      {

        "$type": "Share.CConfigEventModification",

        "X": 5,

        "Y": 9,

        "Position": "Absolute",

        "Radius": 0,

        "ModificationNum": 1,

        "ModificationType": 1,

        //"TargetEventID": [ 1013 ],//陷阱

        "TargetVisibleState":[ "Visible"],

        "TargetEventType": 1,

        "EventID": [ 3020106 ],//金币

        "EventState": "ShowEvent",

        "VisibleState": "Visible"

      },

      //展示一会

      {

        "$type": "Share.CConfigWaitSeconds",

        "Time": "0.5"

      },

      //隐藏

      {

        "$type": "Share.CConfigSetMapState",

        "X": 5,

        "Y": 11,

        "Position": "Absolute",

        "NodeType": "All",

        "Radius": 0,

        "Count": 1,

        "FromState": ["ShowEvent"],

        "ToState": ["Locked"]

      },

      {

        "$type": "Share.CConfigSetMapState",

        "X": 5,

        "Y": 9,

        "Position": "Absolute",

        "NodeType": "All",

        "Radius": 0,

        "Count": 1,

        "FromState": ["ShowEvent"],

        "ToState": ["Locked"]

      },

      {

        "$type": "Share.CConfigWaitSeconds",

        "Time": "0.4"

      },

      //陷阱变金币4

      {

        "$type": "Share.CConfigEventModification",

        "X": 5,

        "Y": 10,

        "Position": "Absolute",

        "Radius": 0,

        "ModificationNum": 1,

        "ModificationType": 1,

        //"TargetEventID": [ 1013 ],//陷阱

        "TargetVisibleState":[ "Visible"],

        "TargetEventType": 1,

        "EventID": [ 3020106 ],//金币

        "EventState": "ShowEvent",

        "VisibleState": "Visible"

      },

      {

        "$type": "Share.CConfigEventModification",

        "X": 3,

        "Y": 9,

        "Position": "Absolute",

        "Radius": 0,

        "ModificationNum": 1,

        "ModificationType": 1,

        //"TargetEventID": [ 1013 ],//陷阱

        "TargetVisibleState":[ "Visible"],

        "TargetEventType": 1,

        "EventID": [ 3020107 ],//精英

        "EventState": "ShowEvent",

        "VisibleState": "Visible"

      },

      //展示一会

      {

        "$type": "Share.CConfigWaitSeconds",

        "Time": "0.5"

      },

      //隐藏

      // {

      //   "$type": "Share.CConfigSetMapState",

      //   "X": 5,

      //   "Y": 10,

      //   "Position": "Absolute",

      //   "NodeType": "All",

      //   "Radius": 0,

      //   "Count": 1,

      //   "FromState": ["ShowEvent"],

      //   "ToState": ["Locked"]

      // },

      // {

      //   "$type": "Share.CConfigSetMapState",

      //   "X": 3,

      //   "Y": 9,

      //   "Position": "Absolute",

      //   "NodeType": "All",

      //   "Radius": 0,

      //   "Count": 1,

      //   "FromState": ["ShowEvent"],

      //   "ToState": ["Locked"]

      // },

      {

        "$type": "Share.CConfigWaitSeconds",

        "Time": "0.4"

      },

      

      {

        "$type": "Share.CConfigJump",

        "Jump": "OnEnd"

    }

    ]

  },

  "Road_5":{

    "Actions":[

      //陷阱变金币1

      {

        "$type": "Share.CConfigEventModification",

        "X": 4,

        "Y": 9,

        "Position": "Absolute",

        "Radius": 0,

        "ModificationNum": 1,

        "ModificationType": 1,

        //"TargetEventID": [ 1013 ],//陷阱

        "TargetVisibleState":[ "Visible"],

        "TargetEventType": 1,

        "EventID": [ 3020106 ],//金币

        "EventState": "ShowEvent",

        "VisibleState": "Visible"

      },

      {

        "$type": "Share.CConfigEventModification",

        "X": 3,

        "Y": 12,

        "Position": "Absolute",

        "Radius": 0,

        "ModificationNum": 1,

        "ModificationType": 1,

        //"TargetEventID": [ 1013 ],//陷阱

        "TargetVisibleState":[ "Visible"],

        "TargetEventType": 1,

        "EventID": [ 3020106 ],//金币

        "EventState": "ShowEvent",

        "VisibleState": "Visible"

      },

      //展示一会

      {

        "$type": "Share.CConfigWaitSeconds",

        "Time": "0.5"

      },

      //隐藏

      {

        "$type": "Share.CConfigSetMapState",

        "X": 4,

        "Y": 9,

        "Position": "Absolute",

        "NodeType": "All",

        "Radius": 0,

        "Count": 1,

        "FromState": ["ShowEvent"],

        "ToState": ["Locked"]

      },

      {

        "$type": "Share.CConfigSetMapState",

        "X": 3,

        "Y": 12,

        "Position": "Absolute",

        "NodeType": "All",

        "Radius": 0,

        "Count": 1,

        "FromState": ["ShowEvent"],

        "ToState": ["Locked"]

      },

      {

        "$type": "Share.CConfigWaitSeconds",

        "Time": "0.4"

      },

      //陷阱变金币2

      {

        "$type": "Share.CConfigEventModification",

        "X": 3,

        "Y": 9,

        "Position": "Absolute",

        "Radius": 0,

        "ModificationNum": 1,

        "ModificationType": 1,

        //"TargetEventID": [ 1013 ],//陷阱

        "TargetVisibleState":[ "Visible"],

        "TargetEventType": 1,

        "EventID": [ 3020106 ],//金币

        "EventState": "ShowEvent",

        "VisibleState": "Visible"

      },

      {

        "$type": "Share.CConfigEventModification",

        "X": 5,

        "Y": 10,

        "Position": "Absolute",

        "Radius": 0,

        "ModificationNum": 1,

        "ModificationType": 1,

        //"TargetEventID": [ 1013 ],//陷阱

        "TargetVisibleState":[ "Visible"],

        "TargetEventType": 1,

        "EventID": [ 3020106 ],//金币

        "EventState": "ShowEvent",

        "VisibleState": "Visible"

      },

      //展示一会

      {

        "$type": "Share.CConfigWaitSeconds",

        "Time": "0.5"

      },

      //隐藏

      {

        "$type": "Share.CConfigSetMapState",

        "X": 3,

        "Y": 9,

        "Position": "Absolute",

        "NodeType": "All",

        "Radius": 0,

        "Count": 1,

        "FromState": ["ShowEvent"],

        "ToState": ["Locked"]

      },

      {

        "$type": "Share.CConfigSetMapState",

        "X": 5,

        "Y": 10,

        "Position": "Absolute",

        "NodeType": "All",

        "Radius": 0,

        "Count": 1,

        "FromState": ["ShowEvent"],

        "ToState": ["Locked"]

      },

      {

        "$type": "Share.CConfigWaitSeconds",

        "Time": "0.4"

      },

      //陷阱变金币3

      {

        "$type": "Share.CConfigEventModification",

        "X": 3,

        "Y": 10,

        "Position": "Absolute",

        "Radius": 0,

        "ModificationNum": 1,

        "ModificationType": 1,

        //"TargetEventID": [ 1013 ],//陷阱

        "TargetVisibleState":[ "Visible"],

        "TargetEventType": 1,

        "EventID": [ 3020106 ],//金币

        "EventState": "ShowEvent",

        "VisibleState": "Visible"

      },

      {

        "$type": "Share.CConfigEventModification",

        "X": 6,

        "Y": 10,

        "Position": "Absolute",

        "Radius": 0,

        "ModificationNum": 1,

        "ModificationType": 1,

        //"TargetEventID": [ 1013 ],//陷阱

        "TargetVisibleState":[ "Visible"],

        "TargetEventType": 1,

        "EventID": [ 3020106 ],//金币

        "EventState": "ShowEvent",

        "VisibleState": "Visible"

      },

      //展示一会

      {

        "$type": "Share.CConfigWaitSeconds",

        "Time": "0.5"

      },

      //隐藏

      {

        "$type": "Share.CConfigSetMapState",

        "X": 3,

        "Y": 10,

        "Position": "Absolute",

        "NodeType": "All",

        "Radius": 0,

        "Count": 1,

        "FromState": ["ShowEvent"],

        "ToState": ["Locked"]

      },

      {

        "$type": "Share.CConfigSetMapState",

        "X": 6,

        "Y": 10,

        "Position": "Absolute",

        "NodeType": "All",

        "Radius": 0,

        "Count": 1,

        "FromState": ["ShowEvent"],

        "ToState": ["Locked"]

      },

      {

        "$type": "Share.CConfigWaitSeconds",

        "Time": "0.4"

      },

      //陷阱变金币4

      {

        "$type": "Share.CConfigEventModification",

        "X": 3,

        "Y": 11,

        "Position": "Absolute",

        "Radius": 0,

        "ModificationNum": 1,

        "ModificationType": 1,

        //"TargetEventID": [ 1013 ],//陷阱

        "TargetVisibleState":[ "Visible"],

        "TargetEventType": 1,

        "EventID": [ 3020106 ],//金币

        "EventState": "ShowEvent",

        "VisibleState": "Visible"

      },

      {

        "$type": "Share.CConfigEventModification",

        "X": 4,

        "Y": 10,

        "Position": "Absolute",

        "Radius": 0,

        "ModificationNum": 1,

        "ModificationType": 1,

        //"TargetEventID": [ 1013 ],//陷阱

        "TargetVisibleState":[ "Visible"],

        "TargetEventType": 1,

        "EventID": [ 3020107 ],//精英

        "EventState": "ShowEvent",

        "VisibleState": "Visible"

      },

      //展示一会

      {

        "$type": "Share.CConfigWaitSeconds",

        "Time": "0.5"

      },

      //隐藏

      // {

      //   "$type": "Share.CConfigSetMapState",

      //   "X": 3,

      //   "Y": 11,

      //   "Position": "Absolute",

      //   "NodeType": "All",

      //   "Radius": 0,

      //   "Count": 1,

      //   "FromState": ["ShowEvent"],

      //   "ToState": ["Locked"]

      // },

      // {

      //   "$type": "Share.CConfigSetMapState",

      //   "X": 4,

      //   "Y": 10,

      //   "Position": "Absolute",

      //   "NodeType": "All",

      //   "Radius": 0,

      //   "Count": 1,

      //   "FromState": ["ShowEvent"],

      //   "ToState": ["Locked"]

      // },

      {

        "$type": "Share.CConfigWaitSeconds",

        "Time": "0.4"

      },

      

      {

        "$type": "Share.CConfigJump",

        "Jump": "OnEnd"

    }

    ]

  },

  "Road_6":{

    "Actions":[

      //陷阱变金币1

      {

        "$type": "Share.CConfigEventModification",

        "X": 4,

        "Y": 11,

        "Position": "Absolute",

        "Radius": 0,

        "ModificationNum": 1,

        "ModificationType": 1,

        //"TargetEventID": [ 1013 ],//陷阱

        "TargetVisibleState":[ "Visible"],

        "TargetEventType": 1,

        "EventID": [ 3020106 ],//金币

        "EventState": "ShowEvent",

        "VisibleState": "Visible"

      },

      {

        "$type": "Share.CConfigEventModification",

        "X": 4,

        "Y": 9,

        "Position": "Absolute",

        "Radius": 0,

        "ModificationNum": 1,

        "ModificationType": 1,

        //"TargetEventID": [ 1013 ],//陷阱

        "TargetVisibleState":[ "Visible"],

        "TargetEventType": 1,

        "EventID": [ 3020106 ],//金币

        "EventState": "ShowEvent",

        "VisibleState": "Visible"

      },

      //展示一会

      {

        "$type": "Share.CConfigWaitSeconds",

        "Time": "0.5"

      },

      //隐藏

      {

        "$type": "Share.CConfigSetMapState",

        "X": 4,

        "Y": 11,

        "Position": "Absolute",

        "NodeType": "All",

        "Radius": 0,

        "Count": 1,

        "FromState": ["ShowEvent"],

        "ToState": ["Locked"]

      },

      {

        "$type": "Share.CConfigSetMapState",

        "X": 4,

        "Y": 9,

        "Position": "Absolute",

        "NodeType": "All",

        "Radius": 0,

        "Count": 1,

        "FromState": ["ShowEvent"],

        "ToState": ["Locked"]

      },

      {

        "$type": "Share.CConfigWaitSeconds",

        "Time": "0.4"

      },

      //陷阱变金币2

      {

        "$type": "Share.CConfigEventModification",

        "X": 3,

        "Y": 10,

        "Position": "Absolute",

        "Radius": 0,

        "ModificationNum": 1,

        "ModificationType": 1,

        //"TargetEventID": [ 1013 ],//陷阱

        "TargetVisibleState":[ "Visible"],

        "TargetEventType": 1,

        "EventID": [ 3020106 ],//金币

        "EventState": "ShowEvent",

        "VisibleState": "Visible"

      },

      {

        "$type": "Share.CConfigEventModification",

        "X": 5,

        "Y": 10,

        "Position": "Absolute",

        "Radius": 0,

        "ModificationNum": 1,

        "ModificationType": 1,

        //"TargetEventID": [ 1013 ],//陷阱

        "TargetVisibleState":[ "Visible"],

        "TargetEventType": 1,

        "EventID": [ 3020106 ],//金币

        "EventState": "ShowEvent",

        "VisibleState": "Visible"

      },

      //展示一会

      {

        "$type": "Share.CConfigWaitSeconds",

        "Time": "0.5"

      },

      //隐藏

      {

        "$type": "Share.CConfigSetMapState",

        "X": 3,

        "Y": 10,

        "Position": "Absolute",

        "NodeType": "All",

        "Radius": 0,

        "Count": 1,

        "FromState": ["ShowEvent"],

        "ToState": ["Locked"]

      },

      {

        "$type": "Share.CConfigSetMapState",

        "X": 5,

        "Y": 10,

        "Position": "Absolute",

        "NodeType": "All",

        "Radius": 0,

        "Count": 1,

        "FromState": ["ShowEvent"],

        "ToState": ["Locked"]

      },

      {

        "$type": "Share.CConfigWaitSeconds",

        "Time": "0.4"

      },

      //陷阱变金币3

      {

        "$type": "Share.CConfigEventModification",

        "X": 2,

        "Y": 10,

        "Position": "Absolute",

        "Radius": 0,

        "ModificationNum": 1,

        "ModificationType": 1,

        //"TargetEventID": [ 1013 ],//陷阱

        "TargetVisibleState":[ "Visible"],

        "TargetEventType": 1,

        "EventID": [ 3020106 ],//金币

        "EventState": "ShowEvent",

        "VisibleState": "Visible"

      },

      {

        "$type": "Share.CConfigEventModification",

        "X": 4,

        "Y": 10,

        "Position": "Absolute",

        "Radius": 0,

        "ModificationNum": 1,

        "ModificationType": 1,

        //"TargetEventID": [ 1013 ],//陷阱

        "TargetVisibleState":[ "Visible"],

        "TargetEventType": 1,

        "EventID": [ 3020106 ],//金币

        "EventState": "ShowEvent",

        "VisibleState": "Visible"

      },

      //展示一会

      {

        "$type": "Share.CConfigWaitSeconds",

        "Time": "0.5"

      },

      //隐藏

      {

        "$type": "Share.CConfigSetMapState",

        "X": 2,

        "Y": 10,

        "Position": "Absolute",

        "NodeType": "All",

        "Radius": 0,

        "Count": 1,

        "FromState": ["ShowEvent"],

        "ToState": ["Locked"]

      },

      {

        "$type": "Share.CConfigSetMapState",

        "X": 4,

        "Y": 10,

        "Position": "Absolute",

        "NodeType": "All",

        "Radius": 0,

        "Count": 1,

        "FromState": ["ShowEvent"],

        "ToState": ["Locked"]

      },

      {

        "$type": "Share.CConfigWaitSeconds",

        "Time": "0.4"

      },

      //陷阱变金币4

      {

        "$type": "Share.CConfigEventModification",

        "X": 6,

        "Y": 10,

        "Position": "Absolute",

        "Radius": 0,

        "ModificationNum": 1,

        "ModificationType": 1,

        //"TargetEventID": [ 1013 ],//陷阱

        "TargetVisibleState":[ "Visible"],

        "TargetEventType": 1,

        "EventID": [ 3020106 ],//金币

        "EventState": "ShowEvent",

        "VisibleState": "Visible"

      },

      {

        "$type": "Share.CConfigEventModification",

        "X": 3,

        "Y": 9,

        "Position": "Absolute",

        "Radius": 0,

        "ModificationNum": 1,

        "ModificationType": 1,

        //"TargetEventID": [ 1013 ],//陷阱

        "TargetVisibleState":[ "Visible"],

        "TargetEventType": 1,

        "EventID": [ 3020107 ],//精英

        "EventState": "ShowEvent",

        "VisibleState": "Visible"

      },

      //展示一会

      {

        "$type": "Share.CConfigWaitSeconds",

        "Time": "0.5"

      },

      //隐藏

      // {

      //   "$type": "Share.CConfigSetMapState",

      //   "X": 6,

      //   "Y": 10,

      //   "Position": "Absolute",

      //   "NodeType": "All",

      //   "Radius": 0,

      //   "Count": 1,

      //   "FromState": ["ShowEvent"],

      //   "ToState": ["Locked"]

      // },

      // {

      //   "$type": "Share.CConfigSetMapState",

      //   "X": 3,

      //   "Y": 9,

      //   "Position": "Absolute",

      //   "NodeType": "All",

      //   "Radius": 0,

      //   "Count": 1,

      //   "FromState": ["ShowEvent"],

      //   "ToState": ["Locked"]

      // },

      {

        "$type": "Share.CConfigWaitSeconds",

        "Time": "0.4"

      },

      

      {

        "$type": "Share.CConfigJump",

        "Jump": "OnEnd"

    }

    ]

  },



  "OnEnd":{

    "Actions":[

      {

        "$type": "Share.CConfigCameraMove",

        "Type": "Player",

        "StretchKey": "Back"

    },

     //tips

     {

      "$type": "Share.CConfigShowTip",

      "TipID": 400010806,//7

      "Delay": 0,

      "Predicates":[

          {

              "$type": "Share.CConfigEventByHollowVariable",

              "Key": "CountArea.23020106",

              "CompareType": "Equal",

              "Count": 0

          }

      ]

  },

  {

    "$type": "Share.CConfigWaitSeconds",

    "Time": "0.5"

  },

  {

    "$type": "Share.CConfigShowTip",

    "TipID": 400010831,

    "Delay": 0,

    "Type":"Duration",

    "Duration": 50,

    "NextTips":[

        {

            "$type": "Share.CConfigShowTip",

            "TipID": 400010832

        }

    ]

},

    //上一个区域遗留的金币全部该为陷阱showevent

    //陷阱全部showevent

    {

      "$type": "Share.CConfigEventModification",

      "X": 4,

      "Y": 15,

      "Position": "Absolute",

      "Radius": 3,

      "ModificationNum": 5,

      "ModificationType": 1,

      "TargetEventID": [ 3020106 ],//金币与陷阱

      "TargetEventState":["Locked"],

      "TargetVisibleState":[ "Visible"],

      "TargetEventType": 1,

      "EventID": [ 1013 ],

      "EventState": "ShowEvent",

      "VisibleState": "Visible"

    },

    {

      "$type": "Share.CConfigSetMapState",

      "X": 4,

      "Y": 15,

      "Position": "Absolute",// Relative

      "NodeType": "All",

      "Radius": 3,

      "Count": 11,

      "EventTypeTag":"TrapHp",

      "FromState": ["Locked"],

      "ToState": ["ShowEvent"]

    },

    

      {

        "$type": "Share.CConfigFinishEvent"

      }

    ]

  }

}

}

