{

	// 增加角色暴击伤害

	"AbilityName": "Blessing_Type01_CritDmgUp",

	"AbilityStacking": "UniqueOverrideMap",

	"DefaultModifier": 

	{

		"Properties": 

		{

			"Actor_CriticalDamageRatioRatio": "%AddedCriticalDamage"

		}

	},



	"AbilitySpecials": 

	{

		"AddedCriticalDamage": 

		{

			"Value": 0.25

		}

	}

}