{

    "AbilityName" : "Player_ActiveTalent",

    "AbilityStacking":"Unique",

    "DefaultModifier" : 

    {

        "Properties" : 

        {

            "Actor_BaseAttackRatio" : "%baseAttackUp",

            "Actor_BaseDefenceRatio" : "%baseDefenceUp",

            "Actor_BaseHPRatio" : "%baseHpUp",

        }

    },

    "AbilitySpecials" : 

    {

        "baseAttackUp" :

        {

            "Value" : 0,

        },

        "baseDefenceUp" : 

        {

            "Value" : 0,

        },

        "baseHpUp" : 

        {

            "Value" : 0,

        }

    }



    

}