//急布

{

    "ID": 1011018,

    "Specials": {

        "TriggerEvent": 1011016,

        "BeTriggeredEvent": 1011018,

        //Pre

        "BlessID1": 1105013,

        "BlessPrice": 100,

        "Award": 1200,

        //After

        "HpRecoverRatio": 30,

        "BlessID2": 1105014,

        "byOdds": 10,

        //暂时没用上的

        "CurseCount": 2,

        //状态参数

        //留言板

        "var1": 0,

        "op_stamina_1":20,

        "op_stamina_2":20

    },

    "Events": {

        "OnStart": {

            "Actions": [

				{

					"$type": "Share.CActionChangeHollowEventWeightCfg",

					"EventID": 1011018,

					"WeightFactor": 0

				},

				{

					"$type": "Share.CActionChangeHollowEventWeightCfg",

					"EventID": 1011016,

					"WeightFactor": 10000,

					"Predicates": [

                        {

							"$type": "Share.CConfigEventByHollowVariable",

							"Key": "HaveBeenTo.1011016",

                            "Count": 0,

                            "CompareType": "Equal"

                        }					

					]

				},

				{

                    "$type": "Share.CConfigSetHollowVariable",

                    "Key": "HaveBeenTo.1011018",

                    "Value": 1

                },			

                //设置下一个任务的触发状态

                {

                    "$type": "Share.CConfigSetHollowVariable",

                    "Key": "EventTrigger.{specials(TriggerEvent)}",

                    "Value": "scenevar(EventTrigger.{specials(TriggerEvent)})+1"

                },

                {

                    "$type": "Share.CConfigLog",

                    "ShowVariables": "HollowVariables"

                },

                {

                    "$type": "Share.CConfigIf",

                    "Conditions": [

                        //0是先触发，1是后触发

                        {

                            "$type": "Share.CConfigEventByHollowVariable",

                            "Key": "EventTrigger.{specials(BeTriggeredEvent)}",

                            "Count": 0,

                            "CompareType": "Equal"

                        }

                    ],

                    "OnSuccess": "OnStartPre",

                    "OnFailure": "OnStartAfter"

                }

            ]

        },

        "OnStartPre": {

            "Actions": [

                {

                    "$type": "Share.CConfigOpenDialog"

                },

                {

                    "$type": "Share.CConfigLogText",

                    "Messages": [

                        // "不远处，你看到一只邦布，正在……打瞌睡。"

                        "Event_1011018_Sec1_Log_1",

                        // "竟然有敢在空洞里睡大觉的邦布，不是超大胆，就是超懒。"

                        "Event_1011018_Sec1_Log_2"

                    ]

                },

                {

                    "$type": "Share.CConfigJump",

                    "Jump": "Choice"

                }

            ]

        },

        "Choice": {

            "Actions": [

                {

                    "$type": "Share.CConfigChoiceServer",

                    "OptionsMode": "Normal",

                    // "Description" : "要怎么做？",

                    "Description": "Event_1011018_Sec1_Des_1",

                    "Choices": [

                        //【1】剧情选项

                        {

                            // "OptionText" : "仔细观察一下这只邦布。",

                            "OptionText": "Event_1011018_Sec11_OP_1",

                            "OptionText2": "Event_1011018_Sec11_OP_1_split",

                            "OptionContents": [

                                {

                                    "Actions": [

                                        {

                                            "$type": "Share.CConfigJump",

                                            "Jump": "Op_Over"

                                        }

                                    ]

                                }

                            ]

                        }

                    ]

                }

            ]

        },

        "Op_Over": {

            "Actions": [

                {

                    "$type": "Share.CConfigLogText",

                    "Messages": [

                        // "这只邦布眼睛眯成了一条线，睡得特别香。（说穿了只是进入休眠待机模式）",

                        "Event_1011018_Sec11_OP_1_Over_11",

                        // "更奇特的是，它只有一只耳朵。"

                        "Event_1011018_Sec11_OP_1_Over_12"

                    ]

                },

                {

                    "$type": "Share.CConfigJump",

                    "Jump": "Pre_Choice"

                }

            ]

        },

        "Pre_Choice": {

            "Actions": [

                {

                    "$type": "Share.CConfigChoiceServer",

                    "OptionsMode": "Normal",

                    // "Description" : "要叫醒它吗？",

                    "Description": "Event_1011018_Sec12_Des_1",

                    "Choices": [

                        //【1】剧情选项

                        {

                            // "OptionText" : "叫醒它",

                            "OptionText": "Event_1011018_Sec12_OP_1",

                            "OptionText2": "Event_1011018_Sec12_OP_1_split",

                            "Predicates": [

                                {

                                    "$type": "Share.CConfigEventBySpecials",

                                    "ParamName": "var1",

                                    "Param": 1,

                                    "CompareType": "GreaterEqual"

                                }

                            ],

                            "OptionContents": [

                                {

                                    "Actions": [

                                        {

                                            "$type": "Share.CConfigSetSpecial",

                                            "SpecialName": "var1",

                                            "SpecialValue": 1

                                        },

                                        {

                                            "$type": "Share.CConfigJump",

                                            "Jump": "Pre_Op_1_Over_1"

                                        }

                                    ]

                                }

                            ]

                        },

                        //【2】物资一，发放祝福，本体持续3回合(如果有100金币以下时触发的内容)

                        {

                            // "OptionText" : "大力摇醒它<color=#A5A5A5>（获得一个特殊的祝福）</color>",

                            "OptionText": "Event_1011018_Sec12_OP_2",

                            "OptionText2": "Event_1011018_Sec12_OP_2_split",

                            // "Predicates" : 

                            // [

                            // 	{

                            // 		"$type" : "Share.CConfigEventByItemID",

                            // 		"ItemID" : 1,

                            // 		"CompareType" : "Less",

                            // 		"Count" : "specials(BlessPrice)"

                            // 	}

                            // ],

                            "OptionContents": [

                                {

                                    "Actions": [

                                        //获得祝福，持续回合由它自己定

                                        { 	

                                            //-压力值

                                            "$type" : "Share.CConfigModifySceneProperty",

                                            "Property" :  "Stamina",

                                            "Count" : "-specials(op_stamina_1)"

                                        },

                                        //没钱，直接跳结束

                                        {

                                            "$type": "Share.CConfigJump",

                                            "Jump": "Pre_Op_2_Over_1"

                                        }

                                    ]

                                }

                            ]

                        },

                        //【2】物资一，发放祝福，本体持续3回合(如果有100金币以上时触发的内容)

                        // {

                        // 	// "OptionText" : "大力摇醒它<color=#A5A5A5>（获得一个特殊的祝福）</color>",

                        // 	"OptionText" : "Event_1011018_Sec12_OP_2",

                        // 	"Predicates" : 

                        // 	[

                        // 		{

                        // 			"$type" : "Share.CConfigEventByItemID",

                        // 			"ItemID" : 1,

                        // 			"CompareType" : "GreaterEqual",

                        // 			"Count" : "specials(BlessPrice)"

                        // 		}

                        // 	],

                        // 	"OptionContents" : 

                        // 	[

                        // 		{

                        // 			"Actions" : 

                        // 			[

                        // 				//获得祝福，持续回合由它自己定

                        // 				{

                        // 					"$type":"Share.CConfigDropCurse",

                        // 					"CurseID":"specials(BlessID1)"

                        // 				},

                        // 				//还有点钱，可以续一下

                        // 				{

                        // 					"$type" : "Share.CConfigJump",

                        // 					"Jump" : "Pre_Op_2_ExtraChoice_1"

                        // 				}

                        // 			]

                        // 		}

                        // 	]

                        // },

                        //【3】物资二，最大生命值提升10%

                        {

                            // "OptionText" : "邀请迷布一同行动<color=#A5A5A5>（恢复{specials(HpRecoverRatio)}}%生命值）</color>",

                            "OptionText": "Event_1011018_Sec12_OP_3",

                            "OptionText2": "Event_1011018_Sec12_OP_3_split",

                            "OptionContents": [

                                {

                                    "Actions": [

                                        //最大值上升

                                        {

                                            "$type": "Share.CConfigModifyProperty",

                                            "Property": "Hp",

                                            "Count": "property(HpMax_Battle)*specials(HpRecoverRatio)*0.01",

                                            "ModifyType": "Add"

                                        },

                                        //可能的对应的回血

                                        //跳转结束

                                        {

                                            "$type": "Share.CConfigJump",

                                            "Jump": "Pre_Op_3_Over_1"

                                        }

                                    ]

                                }

                            ]

                        },

                        //【4】什么都不要

                        {

                            // "OptionText" : "离开",

                            "OptionText": "Event_1011018_Sec12_OP_4",

                            "OptionText2": "Event_1011018_Sec12_OP_4_split",

                            "OptionContents": [

                                {

                                    "Actions": [

                                        {

                                            "$type": "Share.CConfigJump",

                                            "Jump": "Pre_Op_4_Over_1"

                                        }

                                    ]

                                }

                            ]

                        }

                    ]

                }

            ]

        },

        //剧情选项结果

        "Pre_Op_1_Over_1": {

            "Actions": [

                {

                    "$type": "Share.CConfigLogText",

                    "Messages": [

                        // "“你好”邦布醒了过来，“选择……服务指令……”但没有完全醒。",

                        "Event_1011018_Sec12_OP_1_Over_11",

                        // "“我是迷布……迷……你们是……调查员吗？”"

                        "Event_1011018_Sec12_OP_1_Over_12"

                    ]

                },

                //回到选项中

                {

                    "$type": "Share.CConfigJump",

                    "Jump": "Pre_Choice"

                }

            ]

        },

        "Pre_Op_2_ExtraChoice_1": {

            "Actions": [

                {

                    "$type": "Share.CConfigChoiceServer",

                    "OptionsMode": "Normal",

                    // "Description" : "迷布清醒了一点：“我和同伴走散了，好像是和以骸打着打着睡着了……我想在这里等同伴来。”",

                    "Description": "Event_1011018_Sec12_OP_2_Des_1",

                    "Choices": [

                        //【1】如果至少有200金币

                        {

                            // "OptionText" : "扔一些齿轮硬币，给迷布提提神。<color=#A5A5A5>（消耗{specials(BlessPrice)}齿轮硬币，持续回合加一）</color>",

                            "OptionText": "Event_1011018_Sec12_OP_2_1",

                            "OptionText2": "Event_1011018_Sec12_OP_2_1_split",

                            "Predicates": [

                                {

                                    "$type": "Share.CConfigEventByItemID",

                                    "ItemID": 1,

                                    "CompareType": "GreaterEqual",

                                    "Count": "specials(BlessPrice)"

                                }

                            ],

                            "OptionContents": [

                                {

                                    "Actions": [

                                        {

                                            //-100金币

                                            "$type": "Share.CConfigAddItem",

                                            "ItemID": 1,

                                            "Count": "-specials(BlessPrice)"

                                        },

                                        {

                                            "$type": "Share.CConfigDropCurse",

                                            "CurseID": "specials(BlessID1)",

                                            "TimeCount": 1,

                                            "Stack": "Stack"

                                        },

                                        {

                                            "$type": "Share.CConfigJump",

                                            "Jump": "Pre_extra_op_1"

                                        }

                                    ]

                                }

                            ]

                        },

                        //【1】如果没有200金币,但至少100

                        {

                            // "OptionText" : "扔一些齿轮硬币，给迷布提提神。<color=#A5A5A5>（消耗{specials(BlessPrice)}齿轮硬币，持续回合加一）</color>",

                            "OptionText": "Event_1011018_Sec12_OP_2_1",

                            "OptionText2": "Event_1011018_Sec12_OP_2_1_split",

                            "Predicates": [

                                {

                                    "$type": "Share.CConfigEventByItemID",

                                    "ItemID": 1,

                                    "CompareType": "Less",

                                    "Count": "specials(BlessPrice)*2"

                                },

                                {

                                    "$type": "Share.CConfigEventByItemID",

                                    "ItemID": 1,

                                    "CompareType": "GreaterEqual",

                                    "Count": "specials(BlessPrice)"

                                }

                            ],

                            "OptionContents": [

                                {

                                    "Actions": [

                                        {

                                            //-100金币

                                            "$type": "Share.CConfigAddItem",

                                            "ItemID": 1,

                                            "Count": "-specials(BlessPrice)"

                                        },

                                        {

                                            "$type": "Share.CConfigDropCurse",

                                            "CurseID": "specials(BlessID1)",

                                            "TimeCount": 1,

                                            "Stack": "Stack"

                                        },

                                        {

                                            "$type": "Share.CConfigJump",

                                            "Jump": "Pre_extra_op_2"

                                        }

                                    ]

                                }

                            ]

                        },

                        //【2】如果至少有300金币

                        {

                            // "OptionText" : "扔一大堆齿轮硬币，给迷布提提神。<color=#A5A5A5>（消耗{specials(BlessPrice)*2}齿轮硬币，持续回合加二）</color>",

                            "OptionText": "Event_1011018_Sec12_OP_2_3",

                            "OptionText2": "Event_1011018_Sec12_OP_2_3_split",

                            "Predicates": [

                                //至少300金币

                                {

                                    "$type": "Share.CConfigEventByItemID",

                                    "ItemID": 1,

                                    "CompareType": "GreaterEqual",

                                    "Count": "specials(BlessPrice)*3"

                                }

                            ],

                            "OptionContents": [

                                {

                                    "Actions": [

                                        {

                                            //-100金币

                                            "$type": "Share.CConfigAddItem",

                                            "ItemID": 1,

                                            "Count": "-specials(BlessPrice)*2"

                                        },

                                        {

                                            "$type": "Share.CConfigDropCurse",

                                            "CurseID": "specials(BlessID1)",

                                            "TimeCount": 2,

                                            "Stack": "Stack"

                                        },

                                        {

                                            "$type": "Share.CConfigJump",

                                            "Jump": "Pre_extra_op_3"

                                        }

                                    ]

                                }

                            ]

                        },

                        //【2】如果至少有200金币

                        {

                            // "OptionText" : "扔一大堆齿轮硬币，给迷布提提神。<color=#A5A5A5>（消耗{specials(BlessPrice)*2}齿轮硬币，持续回合加二）</color>",

                            "OptionText": "Event_1011018_Sec12_OP_2_3",

                            "OptionText2": "Event_1011018_Sec12_OP_2_3_split",

                            "Predicates": [

                                //至少200金币

                                {

                                    "$type": "Share.CConfigEventByItemID",

                                    "ItemID": 1,

                                    "CompareType": "GreaterEqual",

                                    "Count": "specials(BlessPrice)*2"

                                },

                                //至多299金币

                                {

                                    "$type": "Share.CConfigEventByItemID",

                                    "ItemID": 1,

                                    "CompareType": "Less",

                                    "Count": "specials(BlessPrice)*3"

                                }

                            ],

                            "OptionContents": [

                                {

                                    "Actions": [

                                        {

                                            //-100金币

                                            "$type": "Share.CConfigAddItem",

                                            "ItemID": 1,

                                            "Count": "-specials(BlessPrice)*2"

                                        },

                                        {

                                            "$type": "Share.CConfigDropCurse",

                                            "CurseID": "specials(BlessID1)",

                                            "TimeCount": 2,

                                            "Stack": "Stack"

                                        },

                                        {

                                            "$type": "Share.CConfigJump",

                                            "Jump": "Pre_extra_op_3"

                                        }

                                    ]

                                }

                            ]

                        },

                        //【3】不强化

                        {

                            // "OptionText" : "问问其他的事<color=#A5A5A5>（离开）</color>",

                            "OptionText": "Event_1011018_Sec12_OP_2_5",

                            "OptionText2": "Event_1011018_Sec12_OP_2_5_split",

                            "OptionContents": [

                                {

                                    "Actions": [

                                        {

                                            "$type": "Share.CConfigJump",

                                            "Jump": "Pre_Op_2_Over_1"

                                        }

                                    ]

                                }

                            ]

                        }

                    ]

                }

            ]

        },

        "Pre_extra_op_1": {

            "Actions": [

                {

                    "$type": "Share.CConfigLogText",

                    "Messages": [

                        // "喜欢齿轮硬币是邦布的天性，迷布稍微提起神笑了笑，然后带着笑容睡着了。"

                        "Event_1011018_Sec12_OP_2_1_Over_1"

                    ]

                },

                {

                    "$type": "Share.CConfigJump",

                    "Jump": "Pre_Op_2_ExtraChoice_1"

                }

            ]

        },

        "Pre_extra_op_2": {

            "Actions": [

                {

                    "$type": "Share.CConfigLogText",

                    "Messages": [

                        // "喜欢齿轮硬币是邦布的天性，迷布稍微提起神笑了笑，然后带着笑容睡着了，但看来是没法完全叫醒它了。"

                        "Event_1011018_Sec12_OP_2_2_Over_1"

                    ]

                },

                {

                    "$type": "Share.CConfigCloseDialog"

                },

                {

                    "$type": "Share.CConfigFinishEvent"

                }

            ]

        },

        "Pre_extra_op_3": {

            "Actions": [

                {

                    "$type": "Share.CConfigLogText",

                    "Messages": [

                        // "迷布这下来了精神，捧着齿轮硬币不撒手：“忙布看到这么多硬币一定会很开心的。”"

                        "Event_1011018_Sec12_OP_2_3_Over_1"

                    ]

                },

                {

                    "$type": "Share.CConfigJump",

                    "Jump": "Pre_Op_2_ExtraChoice_1"

                }

            ]

        },

        "Pre_extra_op_4": {

            "Actions": [

                {

                    "$type": "Share.CConfigLogText",

                    "Messages": [

                        // "迷布这下来了精神，捧着齿轮硬币不撒手：“忙布看到这么多硬币一定会很开心的。”"

                        "Event_1011018_Sec12_OP_2_4_Over_1"

                    ]

                },

                {

                    "$type": "Share.CConfigCloseDialog"

                },

                {

                    "$type": "Share.CConfigFinishEvent"

                }

            ]

        },

        "Pre_Op_2_Over_1": {

            "Actions": [

                {

                    "$type": "Share.CConfigLogText",

                    "Messages": [

                        // "迷布就像是一只得了嗜睡症的邦布，趁它还没完全睡着赶紧问问别的。"

                        "Event_1011018_Sec12_OP_2_5_Over_1"

                    ]

                },

                {

                    "$type": "Share.CConfigCloseDialog"

                },

                {

                    "$type": "Share.CConfigFinishEvent"

                }

            ]

        },

        "Pre_Op_3_Over_1": {

            "Actions": [

                {

                    "$type": "Share.CConfigLogText",

                    "Messages": [

                        // "“按照协议……可是……忙布……呣……这个，给忙布……”",

                        "Event_1011018_Sec12_OP_3_Over_1",

                        // "迷迷糊糊的迷布递出了一瓶强化药，然后又瞌睡起来。还是别在这里浪费时间了。"

                        "Event_1011018_Sec12_OP_3_Over_2"

                    ]

                },

                {

                    "$type": "Share.CConfigCloseDialog"

                },

                {

                    "$type": "Share.CConfigFinishEvent"

                }

            ]

        },

        "Pre_Op_4_Over_1": {

            "Actions": [

                {

                    "$type": "Share.CConfigLogText",

                    "Messages": [

                        // "真是一只奇怪的邦布，大家离开时，它依旧留在那里……睡觉。"

                        "Event_1011018_Sec12_OP_4_Over_1"

                    ]

                },

                {

                    "$type": "Share.CConfigCloseDialog"

                },

                {

                    "$type": "Share.CConfigFinishEvent"

                }

            ]

        },

        "OnStartAfter": {

            "Actions": [

                {

                    "$type": "Share.CConfigOpenDialog"

                },

                {

                    "$type": "Share.CConfigLogText",

                    "Messages": [

                        // "不远处，你看到一只邦布，正在打瞌睡。",

                        "Event_1011018_Sec2_Log_1",

                        // "这就是忙布提到的那只走散邦布吧，记得名字叫……迷布。"

                        "Event_1011018_Sec2_Log_2"

                    ]

                },

                {

                    "$type": "Share.CConfigJump",

                    "Jump": "After_Choice"

                }

            ]

        },

        "After_Choice": {

            "Actions": [

                {

                    "$type": "Share.CConfigChoiceServer",

                    "OptionsMode": "Normal",

                    // "Description" : "要怎么做？",

                    "Description": "Event_1011018_Sec2_Des_1",

                    "Choices": [

                        //【1】物资一，金币

                        {

                            // "OptionText" : "叫醒它，说忙布正在找它。<color=#A5A5A5>（获得{specials(Award)}齿轮硬币）</color>",

                            "OptionText": "Event_1011018_Sec2_OP_1",

                            "OptionText2": "Event_1011018_Sec2_OP_1_split",

                            "OptionContents": [

                                {

                                    "Actions": [

                                        {

                                            //+800金币

                                            "$type": "Share.CConfigAddItem",

                                            "ItemID": 1,

                                            "Count": "specials(Award)"

                                        },

                                        {

                                            "$type": "Share.CConfigJump",

                                            "Jump": "After_Op_1_Over_1"

                                        }

                                    ]

                                }

                            ]

                        },

                        //【2】物资二，神器三选一

                        // {

                        // 	// "OptionText" : "叫醒它，询问认不认识忙布<color=#A5A5A5>（选择一只支援邦布）</color>",

                        // 	"OptionText" : "Event_1011018_Sec2_OP_2",

                        // 	"OptionContents" : 

                        // 	[

                        // 		{

                        // 			"Actions" : 

                        // 			[

                        // 				{

                        // 					"$type" : "Share.CConfigJump",

                        // 					"Jump" : "After_Op_2_Over_1"

                        // 				}

                        // 			]

                        // 		}

                        // 	]

                        // },

                        //【3】物资三，发放特殊祝福2，10%是永久的

                        {

                            // "OptionText" : "让它去走散的地方等忙布<color=#A5A5A5>（获得【振奋】无争之心）</color>",

                            "OptionText": "Event_1011018_Sec2_OP_3",

                            "OptionText2": "Event_1011018_Sec2_OP_3_split",

                            "OptionContents": [

                                {

                                    "Actions": [

                                        {

                                            "$type": "Share.CConfigJump",

                                            "Jump": "After_Op_3_Over_1"

                                        }

                                    ]

                                }

                            ]

                        },

                        //【4】离开

                        {

                            // "OptionText" : "不管它<color=#A5A5A5>（离开）</color>",

                            "OptionText": "Event_1011018_Sec2_OP_4",

                            "OptionText2": "Event_1011018_Sec2_OP_4_split",

                            "OptionContents": [

                                {

                                    "Actions": [

                                        {

                                            "$type": "Share.CConfigJump",

                                            "Jump": "After_Op_4_Over_1"

                                        }

                                    ]

                                }

                            ]

                        }

                    ]

                }

            ]

        },

        "After_Op_1_Over_1": {

            "Actions": [

                {

                    "$type": "Share.CConfigLogText",

                    "Messages": [

                        // "迷布对你的关心表示感谢，递过来一些齿轮硬币：“一个路过的光头调查员塞给我的……全部给你们……”"

                        "Event_1011018_Sec2_OP_1_Over_1"

                    ]

                },

                {

                    "$type": "Share.CConfigCloseDialog"

                },

                {

                    "$type": "Share.CConfigFinishEvent"

                }

            ]

        },

        "After_Op_2_Over_1": {

            "Actions": [

                {

                    "$type": "Share.CConfigLogText",

                    "Messages": [

                        // "“忙布……”迷布迷迷糊糊地指了个方向，你们没有发现忙布，却看到了其他落单的邦布。"

                        "Event_1011018_Sec2_OP_2_Over_1"

                    ]

                },

                {

                    "$type": "Share.CConfigRandomArcana",

                    "ArcanaCount": 3,

                    "Slot1": 1,

                    "Slot2": 2,

                    "Slot3": 3,

                    "OnSuccess": "OnEnd"

                }

            ]

        },

        "OnEnd": {

            "Actions": [

                {

                    "$type": "Share.CConfigCloseDialog"

                },

                {

                    "$type": "Share.CConfigFinishEvent"

                }

            ]

        },

        "After_Op_3_Over_1": {

            "Actions": [

                {

                    "$type": "Share.CConfigLogText",

                    "Messages": [

                        // "“好……我这就去……谢谢……”迷布虽然这么回答着，但身子一动也不动。"

                        "Event_1011018_Sec2_OP_3_Over_1"

                    ]

                },

                {

                    "$type": "Share.CConfigIf",

                    "Conditions": [

                        {

                            "$type": "Share.CConfigEventByRandom",

                            "Odds": "specials(byOdds)"

                        }

                    ],

                    //永久

                    // "OnSuccess":"After_add_bless_const",

                    "OnSuccess": "After_add_bless",

                    //限时

                    "OnFailure": "After_add_bless"

                }

            ]

        },

        "After_add_bless_const": {

            "Actions": [

                {

                    "$type": "Share.CConfigDropCurse",

                    "CurseID": "specials(BlessID2)",

                    "TimeCount": -1,

                    "Stack": "Overwrite"

                },

                {

                    "$type": "Share.CConfigCloseDialog"

                },

                {

                    "$type": "Share.CConfigFinishEvent"

                }

            ]

        },

        "After_add_bless": {

            "Actions": [

                { 	

                    //-压力值

                    "$type" : "Share.CConfigModifySceneProperty",

                    "Property" :  "Stamina",

                    "Count" : "-specials(op_stamina_2)"

                },

                {

                    "$type": "Share.CConfigCloseDialog"

                },

                {

                    "$type": "Share.CConfigFinishEvent"

                }

            ]

        },

        "After_Op_4_Over_1": {

            "Actions": [

                {

                    "$type": "Share.CConfigLogText",

                    "Messages": [

                        // "只要它呆在这里不动，忙布总会找到它的。"

                        "Event_1011018_Sec2_OP_4_Over_1"

                    ]

                },

                {

                    "$type": "Share.CConfigCloseDialog"

                },

                {

                    "$type": "Share.CConfigFinishEvent"

                }

            ]

        }

    }

}

// {

// 	"GraphName" : 1011018, 

// 	"EventID" : 1011018,

// 	"Events" : 

// 	{

//     	//高温禁止

//     	"OnStart" : 

//     	[

//     		{

//     			"$type" : "Share.CConfigOpenDialog"

//     		},

//     		{

//             	//对话框内容

//             	"$type" : "Share.CConfigLogText",

//             	"Messages" : 

//             	[

// 					"Event_1011018_Log_1_1"

// 				]

//             },

//             {

// 				//根据选项模式选择选项

// 				"$type" : "Share.CConfigChoiceServer",

// 				"OptionsMode" : "Normal",

// 				"Description" : "Event_1011018_Des_1",

// 				"Choices" : 

// 				[

// 					{

// 						"OptionText" : "Event_1011018_op_1",

// 						"OptionContents" : 

// 						[

// 							{

// 								"Actions" : 

// 								[

// 									{

// 										"$type" : "Share.CConfigSetSpecial",

// 										"SpecialName" : "RemoveBaneCardCount",

// 										"SpecialValue" : "cardtype(1)"

// 									},

// 									{

// 										"$type" : "Share.CConfigRemoveCard",

// 										"Type" : 1,

// 										"Count" : "specials(RemoveBaneCardCount)"

// 									},

// 									{

// 										"$type" : "Share.CConfigRemoveCard",

// 										"Type" : 0,

// 										"Count" : "specials(RemoveBaneCardCount)"

// 									},

// 									{

// 										"$type" : "Share.CConfigJump",

// 										"Jump" : "Op_1_Over_1"

// 									}

// 								]

// 							}

// 						]

// 					},

// 					{

// 						"OptionText" : "Event_1011018_op_2",

// 						"OptionContents" : 

// 						[

// 							{

// 								"Actions" : 

// 								[

// 									{

// 										//20金币

// 										"$type" : "Share.CConfigAddItem",

// 										"ItemID" : 1,

// 										"Count" : "specials(op_2_0)"

// 									},

// 									{

// 										//-10点压力

// 										"$type" : "Share.CConfigModifySceneProperty",

// 										"Property" :  "Stamina",

// 										"Count" : "-specials(op_2_1)"

// 									},

// 									{

// 										//全体20%

// 										"$type" : "Share.CConfigModifyProperty",

// 										"Property" : "Hp",

// 										"Count" : "property(HpMax_Battle)*specials(op_2_2)*0.01"

// 									},

// 									{

// 										"$type" : "Share.CConfigJump",

// 										"Jump" : "Op_2_Over_1"

// 									}

// 								]

// 							}

// 						]

// 					},

// 					{

// 						"OptionText" : "Event_1011018_op_3",

// 						"OptionContents" : 

// 						[

// 							{

// 								"Weight" : 80,

// 								"Actions" : 

// 								[

// 									{

// 										//80%概率获得1个祝福

// 										"$type" : "Share.CConfigDropPool",

// 										"Type" : "Blessing",

// 										"Num" : 1

// 									},

// 									{

// 										"$type" : "Share.CConfigJump",

// 										"Jump" : "Op_3_Over_1"

// 									}

// 								]

// 							},

// 							{

// 								"Weight" : 20,

// 								"Actions" : 

// 								[

// 									{

// 										//20%概率获得1个诅咒

// 										"$type" : "Share.CConfigDropPool",

// 										"Type" : "Curse",

// 										"Num" : 1

// 									},

// 									{

// 										"$type" : "Share.CConfigJump",

// 										"Jump" : "Op_3_Over_2"

// 									}

// 								]

// 							}

// 						]

// 					}

// 				]

// 			}

// 		],

// 		"Op_1_Over_1":

//     	[

//     		{

//     			"$type" : "Share.CConfigLogText",

//     			"Messages" : 

//     			[

//     				"Event_1011018_op_1_over_1",

//     				"Event_1011018_op_1_over_2"

//     			]

//     		},

//     		{

//     			"$type" : "Share.CConfigJump",

//     			"Jump" : "OnEnd"

//     		}

//     	],

//     	"Op_2_Over_1":

//     	[

//     		{

//     			"$type" : "Share.CConfigLogText",

//     			"Messages" : 

//     			[

//     				"Event_1011018_op_2_over_1"

//     			]

//     		},

//     		{

//     			"$type" : "Share.CConfigJump",

//     			"Jump" : "OnEnd"

//     		}

//     	],

//     	"Op_3_Over_1":

//     	[

//     		{

//     			"$type" : "Share.CConfigLogText",

//     			"Messages" : 

//     			[

//     				"Event_1011018_op_3_over_1"

//     			]

//     		},

//     		{

//     			"$type" : "Share.CConfigJump",

//     			"Jump" : "OnEnd"

//     		}

//     	],

//     	"Op_3_Over_2":

//     	[

//     		{

//     			"$type" : "Share.CConfigLogText",

//     			"Messages" : 

//     			[

//     				"Event_1011018_op_3_over_2"

//     			]

//     		},

//     		{

//     			"$type" : "Share.CConfigJump",

//     			"Jump" : "OnEnd"

//     		}

//     	],

//     	"OnEnd" : 

//     	[

//     		{

//     			"$type" : "Share.CConfigCloseDialog"

//     		},

//     		{

//     			"$type" : "Share.CConfigFinishEvent"

//     		}

//     	]

//     },

// 	"Specials" :

// 	{

// 		"op_2_0" : 20,

// 		"op_2_1" : 10,

// 		"op_2_2" : 5,

// 		"RemoveBaneCardCount" : 0

// 	}

// }

