{

    //队员受伤时会进入以太视界，视界内无法观察状态，击晕效率有些许上升。

    //你看见了一些平时看不见的东西，相对的，一些平时常见的东西也消失不见了。



    "AbilityName":"Curse_1100015",

    "AbilityStacking":"Unique",

    "DefaultModifier":

    {

        "Properties":

        {

            "Actor_DamageTakeRatio": "%DamageTakeRatio"

        }

    },

    "AbilityMixins" : 

    [

        //幻觉mixin

        {

            "$type": "MoleMole.IllusionMixin",

            "Duration":5,

            "AddLimit":3,

            "AddTime":1,

            "Block":1.5,

            "StartActions":

            [

                //播放start特效

                {

                    "$type":"MoleMole.ProcessScreenEffectAction",

                    "EffectType":"ScreenEffects",

                    "EffectKey":"Effects_Curse_001_ScreenEffects_01"

                },

                {

                    "$type":"MoleMole.ProcessScreenEffectAction",

                    "EffectType":"Glitch",

                    "EffectKey":"Effects_Curse_001_Glitch_01"

                },

                {

                    "$type":"MoleMole.ProcessScreenEffectAction",

                    "EffectType":"Vignette",

                    "EffectKey":"Effects_Curse_001_Vignette_01"

                },

                //播放UI隐藏

                {

                    "$type":"MoleMole.SetupUIAction",

                    "SetupTag" : "Curse_1100015_SetupTag",

                    "Priority" : 0,

                    "IgnoreFadeAnimation" : false,

                    "HideUITags":

                    [

                        "UpToolbar",

                        "InLevelMonsterHudItem",

                        "InLevelMonsterHudWidget"

                    ]

                }

            ],

            "EndActions"://删除时回调

            [

                //打断当前特效

                {

                    "$type":"MoleMole.InterruptScreenEffectAction",

                    "TargetKey":"Effects_Curse_001_ScreenEffects_01",

                    "ScreenEffectType":"ScreenEffects"

                },

                {

                    "$type":"MoleMole.InterruptScreenEffectAction",

                    "EffectType":"Glitch",

                    "EffectKey":"Effects_Curse_001_Glitch_01"

                },

                {

                    "$type":"MoleMole.InterruptScreenEffectAction",

                    "EffectType":"Vignette",

                    "EffectKey":"Effects_Curse_001_Vignette_01"

                },

                //播放UI出现

                {

                    "$type" : "MoleMole.InterruptSetupUIAction",

                    "SetupTag" : "Curse_1100015_SetupTag",

                    "IgnoreFadeAnimation" : false,

                },

                {

                    "$type":"MoleMole.ProcessModifierBlockAction",

                    "IsOpenBlock":true,

                    "AbilityName":"Curse_1100015",

                    "ModifierName":"StunUp"

                }

            ],

            "BreakActions"://删除时回调

            [

                {

                    "$type":"MoleMole.InterruptScreenEffectAction",

                    "TargetKey":"Effects_Curse_001_ScreenEffects_01",

                    "ScreenEffectType":"ScreenEffects"

                },

                {

                    "$type":"MoleMole.InterruptScreenEffectAction",

                    "EffectType":"Glitch",

                    "EffectKey":"Effects_Curse_001_Glitch_01"

                },

                {

                    "$type":"MoleMole.InterruptScreenEffectAction",

                    "EffectType":"Vignette",

                    "EffectKey":"Effects_Curse_001_Vignette_01"

                },

                //播放UI出现

                {

                    "$type" : "MoleMole.InterruptSetupUIAction",

                    "SetupTag" : "Curse_1100015_SetupTag",

                    "IgnoreFadeAnimation" : false,

                },

            ],

            "Predicates":

            [

                //是否处于魔女时间

            ]

        }

    ],

    "AbilitySpecials" : 

    {

        "DamageTakeRatio":

        {

            "Value" : -0.15

        }

    }

}