{

    "ID": 2010305,

    "Events": {

        "OnCreate": {

            "Actions": [

                {

                    "$type": "Share.CConfigShowTip",

                    "TipID": 201030501,

                    "Delay": 0

                },

                {

                    "$type": "Share.CConfigWaitSeconds",

                    "Time": 0.5

                },

                {

                    "$type": "Share.CConfigCameraMove",

                    "StretchKey": "Far",

                    "Type": "CustomBound",

                    "BoundIndexX":48,

                    "BoundIndexY":72

                },

                {

                    "$type": "Share.CConfigWaitSeconds",

                    "Time": 1

                },

                {

                    "$type": "Share.CConfigCameraMove",

                    "StretchKey": "Back",

                    "Type": "Player"

                }

            ]

        },

        "OnStart": {

            "Actions": [

                {

                    "$type": "Share.CConfigOpenDialog"

                },

                {

                    "$type": "Share.CConfigChoiceServer",

                    "OptionsMode": "Normal",

                    "Title":"Event2010305_Title",//这就是「腊肠」吗？

                    "Description": "Event2010305_1",//你们在以骸的身后发现了一只邦布。耳朵断了半截，身子比其他邦布细长，手上还抓着一块宠物...

                    "QuestionDescription": "Event2010305_2",//算了，先带出空洞吧。

                    "Choices": 

                    [

                        {

                            "OptionText": "Event2010305_3",//准备战斗！

                            "OptionIcon1": 109,

                            "OptionContents": 

                            [

                                {

                                    "Actions": 

                                    [



                                    ]

                                }

                            ]

                        }

                    ]

                },

                {

                    "$type":"Share.CConfigDropBattleID",

                    "Type":[104],

                    "SpecialName":"BattleID"

                },

                {

                    //这里已经出去了

                    "$type": "Share.CConfigTriggerBattle",

                    "BattleID": "specials(BattleID)",

                    "OnSuccess": "OnEnd",

                    "EndHollow": true

                }

            ]

        },

        "OnEnd": {

            "Actions": [

                {

                    "$type": "Share.CConfigFinishHollow"

                }

            ]

        }

    }

}

