{

    "ID": 2020724,//全局，还原格子



    "Events": {

        // "OnHollowCreated":{

        //   "Acitons":[

        //     {

        //       "$type": "Share.CConfigSetHollowVariable",

        //       "Key": "EventCount.2020705",//zzz劳累计数，等于9 ZZZ跑累了永远的停下

        //       "Value": 0

        //     }

        //   ]

        // },

        "OnPlayerMove": {

            "Actions": [

              {

                "$type": "Share.CConfigSetMapState",

                "X": 1,

                "Y": 1,

                "Position": "Absolute",

                "NodeType": "All",

                "Radius": 0,

                "Count": 1,

                "FromState": ["Finished"],

                "ToState": ["Locked"]

              },

              {

                "$type": "Share.CConfigSetMapState",

                "X": 2,

                "Y": 1,

                "Position": "Absolute",

                "NodeType": "All",

                "Radius": 0,

                "Count": 1,

                "FromState": ["Finished"],

                "ToState": ["Locked"]

              },

              

              {

                "$type": "Share.CConfigEventModification",

                "X": 3,

                "Y": 1,

                "Position": "Absolute",

                "Radius": 0,

                "ModificationNum": 1,

                "ModificationType": 1,

                "TargetEventID": [ 2020701 ],//小怪

                "TargetEventType": 1,

                "TargetEventState":["Finished"],

                "TargetVisibleState":[ "Visible"],

                "EventID": [ 2020707 ],//空

                "EventState": "Locked",

                "VisibleState": "Visible"

              },

              {

                "$type": "Share.CConfigSetMapState",

                "X": 3,

                "Y": 1,

                "Position": "Absolute",

                "NodeType": "All",

                "Radius": 0,

                "Count": 1,

                "FromState": ["Finished"],

                "ToState": ["Locked"]

                

              },

              {

                "$type": "Share.CConfigSetMapState",

                "X": 4,

                "Y": 1,

                "Position": "Absolute",

                "NodeType": "All",

                "Radius": 0,

                "Count": 1,

                "FromState": ["Finished"],

                "ToState": ["Locked"]

              },

              {

                "$type": "Share.CConfigSetMapState",

                "X": 5,

                "Y": 1,

                "Position": "Absolute",

                "NodeType": "All",

                "Radius": 0,

                "Count": 1,

                "FromState": ["Finished"],

                "ToState": ["Locked"]

              },

              {

                "$type": "Share.CConfigSetMapState",

                "X": 1,

                "Y": 2,

                "Position": "Absolute",

                "NodeType": "All",

                "Radius": 0,

                "Count": 1,

                "FromState": ["Finished"],

                "ToState": ["Locked"]

              },

              {

                "$type": "Share.CConfigSetMapState",

                "X": 3,

                "Y": 2,

                "Position": "Absolute",

                "NodeType": "All",

                "Radius": 0,

                "Count": 1,

                "FromState": ["Finished"],

                "ToState": ["Locked"]

              },

              {

                "$type": "Share.CConfigSetMapState",

                "X": 5,

                "Y": 2,

                "Position": "Absolute",

                "NodeType": "All",

                "Radius": 0,

                "Count": 1,

                "FromState": ["Finished"],

                "ToState": ["Locked"]

              },

              {

                "$type": "Share.CConfigSetMapState",

                "X": 1,

                "Y": 3,

                "Position": "Absolute",

                "NodeType": "All",

                "Radius": 0,

                "Count": 1,

                "FromState": ["Finished"],

                "ToState": ["Locked"]

              },

              {

                "$type": "Share.CConfigSetMapState",

                "X": 2,

                "Y": 3,

                "Position": "Absolute",

                "NodeType": "All",

                "Radius": 0,

                "Count": 1,

                "FromState": ["Finished"],

                "ToState": ["Locked"]

              },

              {

                "$type": "Share.CConfigSetMapState",

                "X": 3,

                "Y": 3,

                "Position": "Absolute",

                "NodeType": "All",

                "Radius": 0,

                "Count": 1,

                "FromState": ["Finished"],

                "ToState": ["Locked"]

              },

              {

                "$type": "Share.CConfigSetMapState",

                "X": 4,

                "Y": 3,

                "Position": "Absolute",

                "NodeType": "All",

                "Radius": 0,

                "Count": 1,

                "FromState": ["Finished"],

                "ToState": ["Locked"]

              },

              {

                "$type": "Share.CConfigSetMapState",

                "X": 5,

                "Y": 3,

                "Position": "Absolute",

                "NodeType": "All",

                "Radius": 0,

                "Count": 1,

                "FromState": ["Finished"],

                "ToState": ["Locked"]

              }

              





            ]

        }

    }

}

