{

    "AbilityName" : "Level_NoviceGuide_10",

    "AbilityStacking":"Unique",



    //防御力上升表现（ShaderMatCap，持续型）

    "DefaultModifier":

    {

        "OnAdded": 

        [

            {

                "$type" : "MoleMole.ApplyMatCapAction",

                "MatCapKey" : "Monster_Buff_DefenceUp_Loop",

                "Target" : "Self",

            },

        ],

    },

}