{

	//妮可天赋4：子弹升级为穿甲弹，分支攻击（即有子弹时普攻）命中可使目标防御下降，每层3%，最多10层，持续12s

	"AbilityName": "Nostradamus_Talent_04",

	"AbilityStacking": "Unique",

	"DefaultModifier": 

	{

		"OnAdded": 

		[

			{

				"$type": "MoleMole.SetAnimCtrlerParamAction",

				"ParamType": 2,

				"ParamName": "Bool_Talent_04",

				"Target": "Self",

				"BoolVal": true

			}

		]

	},

	"AbilityMixins": 

	[

		{

			"$type": "MoleMole.AttachStateWithModifierMixin",

			"ConfigList": 

			[

				//分支攻击

				{

					"AnimatorStateName": "Attack_Normal_Enhance_01",

					"LayerIndex": 0,

					"Target": "Self",

					"NormalizedTimeLow": 0.0,

					"NormalizedTimeHigh": 1.0,

					"ModifierNameList": 

					[

						"NostradamusTalent04Modifier"

					]

				},

				{

					"AnimatorStateName": "Attack_Normal_Enhance_02",

					"LayerIndex": 0,

					"Target": "Self",

					"NormalizedTimeLow": 0.0,

					"NormalizedTimeHigh": 1.0,

					"ModifierNameList": 

					[

						"NostradamusTalent04Modifier"

					]

				},

				{

					"AnimatorStateName": "Attack_Normal_Enhance_03",

					"LayerIndex": 0,

					"Target": "Self",

					"NormalizedTimeLow": 0.0,

					"NormalizedTimeHigh": 1.0,

					"ModifierNameList": 

					[

						"NostradamusTalent04Modifier"

					]

				}

			]

		}

	],

	"Modifiers":

	{

		//攻击命中时，每层降低目标防御3%，最大10层，持续12s

		"NostradamusTalent04Modifier": 

		{

			"ModifierStacking": "Unique",

			"Duration": -1,

			"IgnoreTimeScale": false,

			"OnHitOther":

			[

				{

					"$type": "MoleMole.ApplyModifier",

					"ModifierName": "ReduseDefenceModifier",

					"Target": "Target"

				}

			]

		},

		

		"ReduseDefenceModifier": 

		{

			"ModifierStacking": "MultipleAllRefresh",

			"MaxStackingNumber" : 10,

			"Duration": 12,

			"IgnoreTimeScale": false,

			//防御力降低3%

			"Properties": 

			{

				"Actor_DefenceRatio": "%AS_DefenceRatio_Talent_04"

			}

		}

	},

	"AbilitySpecials": 

	{

		//防御力降低3%

		"AS_DefenceRatio_Talent_04": 

		{

			"Value": -0.03

		}

	}

}