{

	//十一号天赋03：（任何方式）入场后，若能量不足40点，则回复至80点，40s最多触发一次

	"AbilityName": "Longinus_Talent_03",

	"AbilityStacking": "Unique",

	"DefaultModifier": 

	{

		"OnAdded": 

		[

			{

				"$type": "MoleMole.SetAnimCtrlerParamAction",

				"ParamType": 2,

				"ParamName": "Bool_Talent_03",

				"Target": "Self",

				"BoolVal": true

			}

		],



		"OnSwitchInBegin": 

		[

			{

				"$type": "MoleMole.ApplyModifier",

				"ModifierName": "LonginusTalent03Modifier",

				"Target": "Self",

				"Predicates" :

				[

					{

						"$type": "MoleMole.ByPlayerPropertyValue",

						"Numerator": "CurSP",

						"Denominator": "MaxSP",

						"IsUsePercent": false,

						"CompareType": "Less",

						"Val1" : "%AS_Proportion_Talent_03",

						"Target" : "Self"

					}

				]

			}

		]

	},



	"Modifiers": 

	{

		//持续时间即为cd，若能成功添加且自身蓝量低于60%则回复满

		"LonginusTalent03Modifier": 

		{

			"ModifierStacking": "Unique",

			"Duration": "%AS_AddedSpCD_Talent_03",



			"OnAdded": 

			[

				{

					"$type": "MoleMole.ModifyProperty",

                    "PropertyType": "CurSP",

                    "PropertyModifyFunction": "Replace",

                    "Percentage": 0,

                    "Amount": 80.0	

				}

			]

		}

	},



	"AbilitySpecials": 

	{

		//触发效果cd

		"AS_AddedSpCD_Talent_03": 

		{

			"Value": 40

		},

		

		//可触发回蓝的最高蓝量

		"AS_Proportion_Talent_03": 

		{

			"Value": 40

		}

	}

}