//Block机制的测试

{

	"AbilityName" : "TestPlayer_Ability_Haoyou_02",

	"AbilityStacking":"UniqueOverrideMap",

    "DefaultModifier":

    {

        "ModifierStacking":"Unique",

        "OnAdded":

        [

			{

                "$type":"MoleMole.ApplyModifier",

                "ModifierName":"Test_ModifyBlock",

                "Target":"Self"

            }

        ]

    },

    "Modifiers":

    {

        //block是全局的，即block所有同名ability下的同名modifier，不管它属于谁

        "Test_ModifyBlock":

        {

            "ModifierStacking": "Unique",

            "Block":10,

            //下列不受block影响

            //"ThinkInterval" : 1,

            //"Duration" : 3,

            //下列受block影响

            "OnPatternHitOther":

            [

                {

                    "$type" : "MoleMole.FireEffect",

                    "EffectPattern" : "Eff_Avatar_LevelUp_01",

                    "Target" : "LocalAvatar"

                },

                {

                    "$type":"MoleMole.ProcessModifierBlockAction",

                    "IsOpenBlock":true,

                    "AbilityName":"TestPlayer_Ability_Haoyou_02",

                    "ModifierName":"Test_ModifyBlock"

                }  

            ]



        }

    },

    "AbilitySpecials" : 

    {

        //表格参数

        "AddedDamageRatio" :

        {

            "Value" : 0

        }

    }

}