{

	//猫又天赋02：若exsp命中敌人背后，造成的伤害提升30%

	"AbilityName": "Tsubaki_Talent_02",

	"AbilityStacking": "Unique",

	"DefaultModifier": 

	{

		"OnAdded": 

		[

			{

				"$type": "MoleMole.SetAnimCtrlerParamAction",

				"ParamType": 2,

				"ParamName": "Bool_Talent_02",

				"Target": "Self",

				"BoolVal": true

			}

		]

	},

	"AbilityMixins": 

	[

		{

			"$type": "MoleMole.AttachStateWithModifierMixin",

			"ConfigList": 

			[

				{

					"AnimatorStateName": "Attack_Branch_02",

					"LayerIndex": 0,

					"Target": "Self",

					"NormalizedTimeLow": 0.0,

					"NormalizedTimeHigh": 1.0,

					"ModifierNameList": 

					[

						"TsubakiTalent02Modifier"

					]

				}

			]

		}

	],

	

	"Modifiers":

	{

		//当攻击时，若伤害来自于背面，则伤害提升30%

		"TsubakiTalent02Modifier": 

		{

			"ModifierStacking": "Unique",

			"Duration":-1,

			"IgnoreTimeScale": false,

			"OnHitOtherPre": [

				{

					"$type": "MoleMole.ApplyModifier",

					"ModifierName": "AddedDamageModifier",

					"Target": "Self",

					"Predicates": 

					[

						{

							"$type": "MoleMole.ByAnimTagList",

							"TagList": [

								"ExSp"

							]

						},

						{

							"$type": "MoleMole.ByHitAngleRange",

							"AngleMin": -180,

							"AngleMax": 0

						}

					]

				}

			],

			"OnDamageCalculated": [

				{

					"$type": "MoleMole.RemoveModifier",

					"ModifierName": "AddedDamageModifier",

					"Target": "Self"

				}

			]

		},

		

		"AddedDamageModifier": 

		{

			"ModifierStacking": "Unique",

			"Duration": -1,

			"IgnoreTimeScale": false,

			//伤害增加30%

			"Properties": 

			{

				"Actor_AddedDamageRatio": "%AS_AddedDamage_Talent_02"

			}

		}

	},

	"AbilitySpecials": 

	{

		//伤害增加30%

		"AS_AddedDamage_Talent_02": 

		{

			"Value": 0.3

		}

	}

}