{

	//每攻击1次被【冻结】的敌人，角色的冰冻伤害上升1%（最高100%）



	"AbilityName" : "Card_Froze_1001106",

	"AbilityStacking":"Unique",

	"DefaultModifier":

	{

		"ModifierStacking":"Unique",

        "OnHitOtherPre":

        [

            {

                "$type": "MoleMole.SetAbilitySpecialAction",

                "ParamName": "CurDmg",

                "ParamType": "abilitySpecial_float",

                "ModifyFunction": "Add",

                "Param": "DmgDelta",

                "Predicates" : 

                [

                    {

                        "$type" : "MoleMole.ByAbilitySpecial",

                        "Target" : "Self",

                        "ParamName": "CurDmg",

                        "ParamType": "abilitySpecial_float",

                        "CompareType": "Less",

                        "Param" : "MaxDmg"

                    },

                    {

                        "$type" : "MoleMole.ByBuffGroup",

                        "BuffGroupList" : ["Frozen"],

                        "Target" : "Target"

                    }

                ]

            }

        ],

        "OnHitOther" :

        [

            {

                "$type": "MoleMole.ModifyAttackDataAction",

                "Target" : "Self",

                "PropertyKey": "Actor_AddedDamageRatio", 

                "PropertyValue": "%CurDmg",

                "Predicates" : 

                [

                    {

                        "$type":"MoleMole.ByDamageElementType",

                        "Target":"Self",

                        "DamageElement":"Ice"

                    }

                ]

            }

        ]

	},

	"AbilitySpecials" : 

	{

        "MaxDmg" :

        {

        	"Value" : 1

        },

        "DmgDelta":

        {

            "Value":0.01

        },

        "CurDmg":

        {

            "Value":0

        }

    }

}