{

    "ID": 1011001,

    "Events": {

        "OnHollowCreated":         //将邦布的初始状态设置为打烊；打烊=1，戒备=2，嘲笑=3 	

        {

            "Actions": [

                {

                    "$type": "Share.CConfigSetHollowVariable",

                    "Key": "DoorStatus.1011001",

                    "Value": 1

                },

                {

                    "$type": "Share.CConfigFinishEvent"

                }

            ]

        },

        "OnStart":         //判断邦布的状态是否为【打烊】

        {

            "Actions": [

                {

                    "$type": "Share.CConfigIf",

                    "Conditions": [

                        {

                            "$type": "Share.CConfigEventByHollowVariable",

                            "Key": "DoorStatus.1011001",

                            "Count": 1,

                            "CompareType": "Equal"

                        }

                    ],

                    "OnSuccess": "OnDoorStatus_Ajar",

                    //成功则走打烊路线

                    "OnFailure": "OnDoorStatus_OpenOrClosed"

                    //失败则再次跳转

                }

            ]

        },

        "OnDoorStatus_OpenOrClosed":         //判断是Open还是Closed

        {

            "Actions": [

                {

                    "$type": "Share.CConfigIf",

                    "Conditions": [

                        {

                            "$type": "Share.CConfigEventByHollowVariable",

                            "Key": "DoorStatus.1011001",

                            "Count": 2,

                            "CompareType": "Equal"

                        }

                    ],

                    "OnSuccess": "OnDoorStatus_Open",

                    //成功则走戒备开场对话

                    "OnFailure": "OnDoorStatus_Closed"

                    //失败则再次跳转

                }

            ]

        },

        "OnDoorStatus_Ajar":         //打烊 支线

        {

            "Actions": [

                {

                    "$type": "Share.CConfigOpenDialog"

                },

                //打烊-开场对话   		

                {

                    "$type": "Share.CConfigLogText",

                    "Messages": [

                        "Event_1011001_Log_1_1"

                        //前方孤零零的矗立着一扇邦布，邦布打烊着。似乎有一些光从邦布缝透了出来

                    ]

                },

                {

                    "$type": "Share.CConfigChoiceServer",

                    "OptionsMode": "Normal",

                    "Description": "Event_1011001_Des_1",

                    //要怎么做？

                    "Choices": [

                        //打烊：Option_1

                        {

                            "OptionText": "Event_1011001_op_1_Ajar",

                            "OptionText2": "Event_1011001_op_1_Ajar_split",

                            //一脚踹开

                            "OptionContents": [

                                {

                                    "Actions": [

                                        {

                                            "$type": "Share.CConfigJump",

                                            "Jump": "Op_1_Over_1_Ajar"

                                        }

                                    ]

                                }

                            ]

                        },

                        //打烊：Option_2

                        {

                            "OptionText": "Event_1011001_op_2_Ajar",

                            "OptionText2": "Event_1011001_op_2_Ajar_split",

                            //谨慎推开

                            "OptionContents": [

                                {

                                    "Actions": [

                                        {

                                            "$type": "Share.CConfigJump",

                                            "Jump": "Op_2_Over_1_Ajar"

                                        }

                                    ]

                                }

                            ]

                        },

                        //打烊：Option_3

                        {

                            "OptionText": "Event_1011001_op_3_Ajar",

                            "OptionText2": "Event_1011001_op_3_Ajar_split",

                            //迅速离开

                            "OptionContents": [

                                {

                                    "Actions": [

                                        {

                                            "$type": "Share.CConfigJump",

                                            "Jump": "Op_3_Over_1_Ajar"

                                        }

                                    ]

                                }

                            ]

                        }

                    ]

                }

            ]

        },

        "OnDoorStatus_Open":         //戒备 支线

        {

            "Actions": [

                //戒备-开场对话          

                {

                    "$type": "Share.CConfigOpenDialog"

                },

                {

                    "$type": "Share.CConfigLogText",

                    "Messages": [

                        "Event_1011001_Log_1_2"

                        //前方孤零零的矗立着一扇邦布，邦布敞开着。邦布后雾蒙蒙的，什么也看不清楚

                    ]

                },

                {

                    "$type": "Share.CConfigChoiceServer",

                    "OptionsMode": "Normal",

                    "Description": "Event_1011001_Des_1",

                    //要怎么做？

                    "Choices": [

                        //戒备：Option_1

                        {

                            "OptionText": "Event_1011001_op_1_Open",

                            "OptionText2": "Event_1011001_op_1_Open_split",

                            //饱和攻击

                            "OptionContents": [

                                {

                                    "Actions": [

                                        {

                                            "$type": "Share.CConfigJump",

                                            "Jump": "Op_1_Over_1_Open"

                                        }

                                    ]

                                }

                            ]

                        },

                        //戒备：Option_2

                        {

                            "OptionText": "Event_1011001_op_2_Open",

                            "OptionText2": "Event_1011001_op_2_Open_split",

                            //谨慎步入

                            "OptionContents": [

                                {

                                    "Actions": [

                                        {

                                            "$type": "Share.CConfigJump",

                                            "Jump": "Op_2_Over_1_Open"

                                        }

                                    ]

                                }

                            ]

                        },

                        //戒备：Option_3

                        {

                            "OptionText": "Event_1011001_op_3_Open",

                            "OptionText2": "Event_1011001_op_3_Open_split",

                            //迅速离开

                            "OptionContents": [

                                {

                                    "Actions": [

                                        {

                                            "$type": "Share.CConfigJump",

                                            "Jump": "Op_3_Over_1_Open"

                                        }

                                    ]

                                }

                            ]

                        }

                    ]

                }

            ]

        },

        "OnDoorStatus_Closed":         //嘲笑 支线

        {

            "Actions": [

                //嘲笑-开场对话

                {

                    "$type": "Share.CConfigOpenDialog"

                },

                {

                    "$type": "Share.CConfigLogText",

                    "Messages": [

                        "Event_1011001_Log_1_3"

                        //前方孤零零的矗立着一扇邦布，邦布紧闭着

                    ],

                    "Predicates": [

                        {

                            "$type": "Share.CConfigEventByHollowVariable",

                            "Key": "DoorStatus.1011001",

                            "Count": 3,

                            "CompareType": "Equal"

                        }

                    ]

                },

                {

                    "$type": "Share.CConfigChoiceServer",

                    "OptionsMode": "Normal",

                    "Description": "Event_1011001_Des_1",

                    //要怎么做？

                    "Choices": [

                        //嘲笑：Option_1

                        {

                            "OptionText": "Event_1011001_op_1_Closed",

                            "OptionText2": "Event_1011001_op_1_Closed_split",

                            //谨慎步入

                            "OptionContents": [

                                {

                                    "Actions": [

                                        {

                                            "$type": "Share.CConfigJump",

                                            "Jump": "Op_1_Over_1_Closed"

                                        }

                                    ]

                                }

                            ]

                        },

                        //嘲笑：Option_2

                        {

                            "OptionText": "Event_1011001_op_2_Closed",

                            "OptionText2": "Event_1011001_op_2_Closed_split",

                            //迅速离开

                            "OptionContents": [

                                {

                                    "Actions": [

                                        {

                                            "$type": "Share.CConfigJump",

                                            "Jump": "Op_2_Over_1_Closed"

                                        }

                                    ]

                                }

                            ]

                        }

                    ]

                }

            ]

        },

        "Op_1_Over_1_Ajar":         //打烊-->戒备

        {

            "Actions": [

                {

                    "$type": "Share.CConfigLogText",

                    "Messages": [

                        "Event_1011001_op_1_over_1_Ajar"

                        //一脚踹开了大邦布后，小队在邦布内发现了一个装满齿轮硬币的盒子

                    ]

                },

                {

                    //+999金币

                    "$type": "Share.CConfigAddItem",

                    "ItemID": 1,

                    "Count": "specials(Op_1_Over_1_Ajar)"

                },

                //将邦布的状态设置为戒备

                {

                    "$type": "Share.CConfigSetHollowVariable",

                    "Key": "DoorStatus.1011001",

                    "Value": 2

                },

                {

                    "$type": "Share.CConfigJump",

                    "Jump": "OnEnd"

                }

            ]

        },

        "Op_2_Over_1_Ajar":         //打烊-->嘲笑

        {

            "Actions": [

                {

                    "$type": "Share.CConfigLogText",

                    "Messages": [

                        "Event_1011001_op_2_over_1_Ajar"

                        //慢慢开邦布时，邦布突然从另一侧被嘲笑了，小队成员被哈了一跳

                    ]

                },

                {

                    //+25压力值

                    "$type": "Share.CConfigModifySceneProperty",

                    "Property": "Stamina",

                    "Count": "specials(Op_2_Over_1_Ajar)"

                },

                //将邦布的状态设置为嘲笑

                {

                    "$type": "Share.CConfigSetHollowVariable",

                    "Key": "DoorStatus.1011001",

                    "Value": 3

                },

                {

                    "$type": "Share.CConfigJump",

                    "Jump": "OnEnd"

                }

            ]

        },

        "Op_3_Over_1_Ajar":         //打烊-->打烊

        {

            "Actions": [

                {

                    "$type": "Share.CConfigLogText",

                    "Messages": [

                        "Event_1011001_op_3_over_1_Ajar"

                        //太哈人了，我们先润吧

                    ]

                },

                //将邦布的状态设置为打烊

                {

                    "$type": "Share.CConfigSetHollowVariable",

                    "Key": "DoorStatus.1011001",

                    "Value": 1

                },

                {

                    "$type": "Share.CConfigJump",

                    "Jump": "OnEnd"

                }

            ]

        },

        "Op_1_Over_1_Open":         //戒备-->戒备

        {

            "Actions": [

                {

                    "$type": "Share.CConfigLogText",

                    "Messages": [

                        "Event_1011001_op_1_over_1_Open",

                        //小队成员对邦布内进行了饱和式攻击，一片硝烟后，小队成员谨慎的步入了邦布中

                        "Event_1011001_op_1_over_2_Open"

                        //邦布后除了火药留下的痕迹外，什么都没有，小队成员们松了一口气

                    ]

                },

                {

                    //-25压力值

                    "$type": "Share.CConfigModifySceneProperty",

                    "Property": "Stamina",

                    "Count": "-specials(Op_1_Over_1_Open)"

                },

                //将邦布的状态设置为戒备

                {

                    "$type": "Share.CConfigSetHollowVariable",

                    "Key": "DoorStatus.1011001",

                    "Value": 2

                },

                {

                    "$type": "Share.CConfigJump",

                    "Jump": "OnEnd"

                }

            ]

        },

        "Op_2_Over_1_Open":         //戒备-->戒备

        {

            "Actions": [

                {

                    "$type": "Share.CConfigLogText",

                    "Messages": [

                        "Event_1011001_op_2_over_1_Open"

                    ]

                },

                {

                    //+25压力值

                    "$type": "Share.CConfigModifySceneProperty",

                    "Property": "Stamina",

                    "Count": "specials(Op_2_Over_1_Open)"

                },

                //将邦布的状态设置为戒备

                {

                    "$type": "Share.CConfigSetHollowVariable",

                    "Key": "DoorStatus.1011001",

                    "Value": 2

                },

                {

                    "$type": "Share.CConfigJump",

                    "Jump": "OnEnd"

                }

            ]

        },

        "Op_3_Over_1_Open":         //戒备-->戒备

        {

            "Actions": [

                {

                    "$type": "Share.CConfigLogText",

                    "Messages": [

                        "Event_1011001_op_3_over_1_Open"

                        //太哈人了，我们先润吧

                    ]

                },

                //将邦布的状态设置为戒备

                {

                    "$type": "Share.CConfigSetHollowVariable",

                    "Key": "DoorStatus.1011001",

                    "Value": 2

                },

                {

                    "$type": "Share.CConfigJump",

                    "Jump": "OnEnd"

                }

            ]

        },

        "Op_1_Over_1_Closed":         //嘲笑-->嘲笑

        {

            "Actions": [

                {

                    "$type": "Share.CConfigLogText",

                    "Messages": [

                        "Event_1011001_op_1_over_1_Closed"

                        //小队成员将邦布轰成了碎片，火力覆盖到了邦布内。一片硝烟后，小队成员谨慎的进入邦布内，发现邦布内一具人形的尸骸正在裂解

                    ]

                },

                {

                    //-25压力值

                    "$type": "Share.CConfigModifySceneProperty",

                    "Property": "Stamina",

                    "Count": "-specials(Op_1_Over_1_Closed)"

                },

                //将邦布的状态设置为戒备

                {

                    "$type": "Share.CConfigSetHollowVariable",

                    "Key": "DoorStatus.1011001",

                    "Value": 2

                },

                {

                    "$type": "Share.CConfigJump",

                    "Jump": "OnEnd"

                }

            ]

        },

        "Op_2_Over_1_Closed":         //嘲笑-->嘲笑

        {

            "Actions": [

                {

                    "$type": "Share.CConfigLogText",

                    "Messages": [

                        "Event_1011001_op_2_over_1_Closed"

                        //太哈人了，我们先润吧

                    ]

                },

                //将邦布的状态设置为嘲笑

                {

                    "$type": "Share.CConfigSetHollowVariable",

                    "Key": "DoorStatus.1011001",

                    "Value": 3

                },

                {

                    "$type": "Share.CConfigJump",

                    "Jump": "OnEnd"

                }

            ]

        },

        "OnEnd": {

            "Actions": [

                {

                    "$type": "Share.CConfigCloseDialog"

                },

                {

                    "$type": "Share.CConfigFinishEvent"

                }

            ]

        }

    },

    "Specials": {

        //表格参数

        "Op_1_Over_1_Ajar": 999,

        "Op_2_Over_1_Ajar": 25,

        "Op_1_Over_1_Open": 25,

        "Op_2_Over_1_Open": 25,

        "Op_1_Over_1_Closed": 25

    }

}

