{

	//受到攻击后，触发反击

	"AbilityName" : "Golem_Ability_BeatBack",

	"AbilityStacking":"Unique",



    "AbilityMixins" : 

    [

        {

            "$type" : "MoleMole.AttachStateWithModifierMixin",

            "ConfigList":

            [

                {

                    "LayerIndex": 0,

                    "AnimatorStateName": "Hit_InDefence",

                    "NormalizedTimeLow": 0.0,

                    "NormalizedTimeHigh": 1.0,

                    "ModifierNameList":

                    [

                        "Golem_Ability_BeatBack",

                    ]

                }

            ]

        }

    ],



    "Modifiers" : 

    {

        //反击检测器

        "Golem_Ability_BeatBack": 

        {

            "ModifierStacking" : "Unique",

            "Duration": -1,



            "OnBeingHit" :

            [

                // {

                //     "$type":"MoleMole.SetAbilitySpecialAction",

                //     "ParamName":"DefenceBlockCount",

                //     "ModifyFunction" : "Add",

                //     "Param": 1,

                //     "ParamType":"int"

                // },

                {

                    "$type" : "MoleMole.SetAnimCtrlerParamAction",

                    "ParamType" : 3,

                    "ParamName" : "Int_AttackIndex",

                    "IntVal" : 6,

                    "Target" : "Self",

                },

                {

                    "$type" : "MoleMole.SetAnimCtrlerParamAction",

                    "ParamType" : 1,

                    "ParamName" : "Trigger_PressAttackA",

                    "BoolVal" : true,

                    "Target" : "Self"

                },

            ],



            // "OnRemove" :

            // [

            //     {

            //         "$type":"MoleMole.SetAbilitySpecialAction",

            //         "ParamName":"DefenceBlockCount",

            //         "ModifyFunction" : "Replace",

            //         "Param": 0,

            //         "ParamType":"int"

            //     }

            // ]

        }

    },



 //    "AbilitySpecials" : 

	// {

 //        //内部计数

 //        "DefenceBlockCount" ://防御格挡计次

 //        {

 //            "Value" : 0

 //        },

 //    }

}