{

	//增加暴击率

	"AbilityName" : "Blessing_Type01_CritRatioUp", 

	"AbilityStacking":"UniqueOverrideMap",

	"DefaultModifier":

	{

		"ModifierStacking": "Unique",

		"Properties" : 

		{

			"Actor_CriticalDelta" : "%AddedCriticalRatio",

		},

	},



	"AbilitySpecials":

	{

		"AddedCriticalRatio":

		{

			"Value" : 0.25

		},

	}

}