{

    //比利小子冲刺攻击切换

    "AbilityName" : "Billy_Attack_Rush_Switch",

    "AbilityStacking": "Unique",



    "AbilityMixins" : 

    [

        {

            "$type" : "MoleMole.AttachStateWithModifierMixin",

            "ConfigList":

            [

                //冲刺攻击时

                {

                    "AnimatorStateName": "Attack_Rush_02",

                    "LayerIndex": 0,

                    "NormalizedTimeLow": 0.0,

                    "NormalizedTimeHigh": 1.0,

                    "ModifierNameList":

                    [

                        "SwitchModifier_Add",

                        "SwitchModifier_Reset"

                    ] 

                },

                {

                    "LayerIndex": 0,

                    "AnimatorStateName": "Evade_Front",

                    "NormalizedTimeLow": 0.0,

                    "NormalizedTimeHigh": 1.0,

                    "ModifierNameList":

                    [

                        "SwitchModifier_Reset",

                    ], 

                },

            ]

        },

    ],



    "Modifiers" : 

    {

        "SwitchModifier_Add":

        {

            "ModifierStacking": "Unique",

            "Duration": -1,

            "IgnoreTimeScale" : false,



            "OnAdded" :

            [

                {

                    "$type" : "MoleMole.SetAnimCtrlerParamAction",

                    "ParamType" : 3,

                    "ParamName" : "Int_AttackRush_Index",

                    "Target" : "Self",

                    "IntVal" : 1,

                },

            ],

        },



        "SwitchModifier_Reset":

        {

            "ModifierStacking": "Unique",

            "Duration": -1,

            "IgnoreTimeScale" : false,



            "OnRemoved" :

            [

                {

                    "$type" : "MoleMole.SetAnimCtrlerParamAction",

                    "ParamType" : 3,

                    "ParamName" : "Int_AttackRush_Index",

                    "Target" : "Self",

                    "IntVal" : 0,

                },

            ],

        },

    },

}