{

    //循环状态测试脚本

    "AbilityName": "TestPlayer_Ability_Tianheng_82",

    "AbilityStacking": "Unique",



    "OnAbilityStart":

    [

        {  

            "$type" : "MoleMole.FireEffect",

            "EffectPattern" : "Eff_Avatar_LevelUp_01",

            "Target" : "Self",

            "Predicates" :

            [

                {

                    "$type": "MoleMole.ByAnimatorStateNormalizedTime",

                    //"Target" : "Self",  //这个注释掉，Predicate就不生效了，待处理

                    "AnimatorStateName": "Idle",

                    "LayerIndex": 0,

                    "NormalizedTimeLow" : 0.0,

                    "NormalizedTimeHigh" : 0.5,

                    "IsLoop": true,

                },

            ]

        }

    ],

}