{

    //属性伤害<color=#2BAD00>提升50%</color>，被属性影响的敌人伤害<color=#CF4029>降低25%</color>。

  

    "AbilityName": "Card_DailyUse_1000934",

    "AbilityStacking": "Unique",

    "DefaultModifier":

	{

		"ModifierStacking":"Unique",

        //加属性伤害

        "OnHitOther":

        [

			{

                "$type": "MoleMole.ModifyAttackDataAction",

                "Target" : "Self",

                "PropertyKey": "Actor_AddedDamageRatio", 

                "PropertyValue": "%AddedDamageRatio",

				"Predicates":[

					{

						"$type":"MoleMole.ByDamageElementType",

						"Target":"Self",

						"DamageElement":"Fire"

					}

				]

            },

            {

                "$type": "MoleMole.ModifyAttackDataAction",

                "Target" : "Self",

                "PropertyKey": "Actor_AddedDamageRatio", 

                "PropertyValue": "%AddedDamageRatio",

				"Predicates":[

					{

						"$type":"MoleMole.ByDamageElementType",

						"Target":"Self",

						"DamageElement":"Elec"

					}

				]

            },

            {

                "$type": "MoleMole.ModifyAttackDataAction",

                "Target" : "Self",

                "PropertyKey": "Actor_AddedDamageRatio", 

                "PropertyValue": "%AddedDamageRatio",

				"Predicates":[

					{

						"$type":"MoleMole.ByDamageElementType",

						"Target":"Self",

						"DamageElement":"Ice"

					}

				]

            },

            {

                "$type": "MoleMole.ModifyAttackDataAction",

                "Target" : "Self",

                "PropertyKey": "Actor_AddedDamageRatio", 

                "PropertyValue": "%AddedDamageRatio",

				"Predicates":[

					{

						"$type":"MoleMole.ByDamageElementType",

						"Target":"Self",

						"DamageElement":"Wind"

					}

				]

            },

            {

                "$type": "MoleMole.ModifyAttackDataAction",

                "Target" : "Self",

                "PropertyKey": "Actor_AddedDamageRatio", 

                "PropertyValue": "%AddedDamageRatio",

				"Predicates":[

					{

						"$type":"MoleMole.ByDamageElementType",

						"Target":"Self",

						"DamageElement":"Ether"

					}

				]

            }

        ],

        //降低受到的伤害

        "OnBeingHitPre":[

            {   

                "$type":"MoleMole.ModifyAttackDataAction",

                "PropertyKey":"Actor_DamageTakeRatio",

                "PropertyValue":"%DamageTakeRatio",

                "Target":"TeamAvatars",

                "Predicates" : [

                    {

                        "$type" : "MoleMole.ByBuffID",

                        "BuffIDList" : [1,2,3],

                        "Target" : "Target"

                    }

                ]  

            }

        ]

	},

	"AbilitySpecials" : 

	{

        "AddedDamageRatio" :

        {

        	"Value" : 10

        },

        "DamageTakeRatio":

        {

            "Value": -0.9

        }

    }

  }