{

   //去除无敌模式_超血量护盾/高霸体/高受击晕值

   "AbilityName" : "GamePlaySUMO_MonsterHyperShield",

   "AbilityStacking": "Unique",



   "DefaultModifier":

   {

      "OnAdded":

      [

         //默认出生时添加护盾

         {

            "$type": "MoleMole.ApplyModifier",

            "ModifierName": "HPShieldModifier",

            "Target": "Self",

         },

         //调整受击晕值

         {

            "$type": "MoleMole.ApplyModifier",

            "ModifierName": "ChangeBreakStunTakeRatio",

            "Target": "Self",

         },

      ],         

   },



   "Modifiers" : 

   {

      "HPShieldModifier":

      {

         "ModifierStacking": "MultipleRefresh",

         "Duration": -1,



         "ModifierMixins":

         [

            {

               "$type" : "MoleMole.HpShieldMixin",

               "Duration": -1, //有效时长,

               "Tag": "MonsterHyperShield",

               //护盾值

               "TotalValueConfig": 

               {

                  "PropertyType": "MaxHP",

                  "Percentage": "%HpPercentage",

                  "Amount": 0

               },

               "RecoverPercentage": 0.0, //每秒回复百分比

               "RecoverAmount": 0, //每秒回复固定值

               "Priority": 0, //扣除优先级

               "IfTakeRestDamageWhenEmpty": true, //护盾值归零时是否承受剩余伤害,



            }

         ]

      },



      "ChangeBreakStunTakeRatio":

      {

         "Properties":

         {

            "BreakStunTake_Ratio": 99,

         }

      },

   },



   "AbilitySpecials" : 

   {

      //表格参数

      "HpPercentage" :

      {

         "Value" : 300.0

      },

   }

}