{

	// 增加怪物最大血量

	"AbilityName" : "Hollow_Bane_EnemyHPUp", 

	"AbilityStacking":"Unique",

	"DefaultModifier":

	{

		"ModifierStacking": "Unique",

		"Properties" : 

		{

			"Actor_MaxHPRatio" : "%AddedEnemyHPRatio",

		},

	},



	"AbilitySpecials":

	{

		"AddedEnemyHPRatio":

		{

			"Value" : 1.4

		},

	}

}