{

    "AbilityName" : "Bangboo_Eous001_Normal_Bomb",

    "AbilityStacking":"Unique",



    //普攻，炸弹



    "AbilityMixins" : 

    [

        {

            //初始位置及朝向

            "$type" : "MoleMole.BulletMixin",

            "BulletName" : "Bullet_Empty",

            "Targetting" : "Enemy",

            "AliveDuration" : 10,



            "BulletInitPosRot" : 

            {

                "CoordsOption" : "Self",

                "TargetOption" : 

                {

                    "$type" : "MoleMole.ConfigPosRotReferTarget",

                    "OffsetReferTarget" : "Self",

                },

                "Offset" : 

                {

                    "PositionOffset" : {"x":0.0, "y":0.67, "z":0.36},

                    "AngleOffset" : {"x":0.0, "y":0.0, "z":0.0},



                    "IsUseRotationY" : true,

                    "IsUseRotationXZ" : false,

                },

            },



            //位移

            "MovementConfig" :

            {

                "$type" : "MoleMole.ConfigMovementParabola",

                "Duration" : -1,

                "Gravity" : 0.0,

                "HitTangentialRatio" : 1,

                "HitNormalRatio" : 1,

                "TimesUpMoveOption" : "Remain",

                "TargetPosRot" : 

                {

                    "CoordsOption" : "Relative",

                    "TargetOption" : 

                    {

                        "$type" : "MoleMole.ConfigPosRotReferTarget",

                        "OffsetReferTarget" : "Target",

                    },

                    "Offset" : 

                    {

                        "PositionOffset" : {"x":0.0, "y":0.0, "z":0.0},

                        "AngleOffset" : {"x":0.0, "y":0.0, "z":0.0},

                        "IsClampOffsetDistance" : true,

                    },

                },

                "DefaultOffset" : {"x":0.0, "y":0.0, "z":5},

                "s1" : 3,

                "s2" : 8,

                "h1" : 0.5,

                "h2" : 0.7,

                "t1" : 0.5,

                "t2" : 0.6,

            },

            

            //子弹打击相关

            "BulletColliderConfig": 

            {

                "ColliderType" : "Sphere",

                "SphereColliderRadius" : 0.3,

                "ColliderPosOffset" : {"x":0.0, "y":0.0, "z":0.0},

                "ColliderAngleOffset" : {"x":0.0, "y":0.0, "z":0.0},

            },

            "BulletHitTypeName" : "Normal", //Normal为每次触碰时攻击，Penetrate为接触时持续攻击

            "CanHitStage" : true, //能否命中墙壁

            "MaxHitNum" : 0, //总打击次数

            "MaxHitTargetNum" : 0, //单位打击次数

            "MaxHitStageNum" : 0, //墙壁打击次数

            "MaxTouchStageNum" : 0, //墙壁反弹次数

            //"HitAnimEventID" : "Bangboo_Eous001_Normal_Bomb_Attackproperty_01",

    

            //子弹爆炸相关

            "HitOtherExplode" : true, //命中怪物是否爆炸

            "HitStageExplode" : true, //命中墙壁是否爆炸

            "DestroyExplode" : true, //消失是否爆炸（达到最大打击次数时即为消失）

            "ExplodePosType": "HitPoint",

            "HitExplodeRadius" : 2,

            "ExplodeAnimEventID" : "Bangboo_Eous001_Normal_Bomb_Attackproperty_01",

            

            //子弹特效

            "BulletEffect" : 

            {

                "EffectPattern" : "Eff_Bangboo_Bomb_Bullet"

            },



            //拖尾特效

            "TrailEffect" : 

            {

                "EffectPattern" : "Eff_Bangboo_Bomb_Trail"

            },



            //爆炸特效

            "HitExplodeEffect" : 

            {

                "EffectPattern" : "Eff_Bangboo_Bomb_Explosion_2"

            },

    

            "OnBulletDestroyAction":

            [

                {

                    "$type" : "MoleMole.AttackCameraShakeAction",

                    "ShakeConfigKey" : "Bangboo_Normal_Bomb_CamShake_01",

                    "ExtraParam" : "HitStage"

                },

                {

                    "$type" : "MoleMole.AttackCameraShakeAction",

                    "ShakeConfigKey" : "Bangboo_Normal_Bomb_CamShake_01",

                    "ExtraParam" : "HitOther"

                },

                {

                    "$type" : "MoleMole.AttackCameraShakeAction",

                    "ShakeConfigKey" : "Bangboo_Normal_Bomb_CamShake_01",

                    "ExtraParam" : "TimeUp"

                },

            ],

        }

    ]

}