//普通战斗

{

    "ID": 2020532,

    "Specials": {

        //Patrol_2020530

        //Difficult_2020530

        //TopDir_2020530

        //MidDir_2020530

        //BottomDir_2020530



        //战斗位置 0-top/1-mid/2-bottom

        "offset_Y":0,

        //战斗强度 1-normal/2-elite

        "difficult":2,

        //当前位置

        "Cur_PosX":0,

        "Cur_PosY":0,

        //有效区域AABB

        "BoundX1":3,

        "BoundY1":2,

        "BoundX2":7,

        "BoundY2":4,



        "Gold": 300,

        "Stamina": 20,

        "Hp": 10,

        "ShowGold": 900001,

        "ShowStamina": 900002,

        "ShowHp": 900003

    },

    "Events": {

        "OnCreate":{

            "Actions":[

                //提取公共参数

                {

                    "$type": "Share.CConfigSetSpecial",

                    "SpecialName": "Cur_PosX",

                    "SpecialValue": "getpos(X,2)"

                },

                {

                    "$type": "Share.CConfigSetSpecial",

                    "SpecialName": "Cur_PosY",

                    "SpecialValue": "getpos(Y,2)"

                },



                //逻辑跳转

                {

                    "$type": "Share.CConfigJump",

                    "Jump": "Top",

                    "Predicates":[

                        {

                            "$type": "Share.CConfigEventBySpecials",

                            "ParamName": "offset_Y",

                            "Param":0,

                            "CompareType":"Equal"

                        }

                    ]

                },

                {

                    "$type": "Share.CConfigJump",

                    "Jump": "Mid",

                    "Predicates":[

                        {

                            "$type": "Share.CConfigEventBySpecials",

                            "ParamName": "offset_Y",

                            "Param":1,

                            "CompareType":"Equal"

                        }

                    ]

                },

                {

                    "$type": "Share.CConfigJump",

                    "Jump": "Bottom",

                    "Predicates":[

                        {

                            "$type": "Share.CConfigEventBySpecials",

                            "ParamName": "offset_Y",

                            "Param":2,

                            "CompareType":"Equal"

                        }

                    ]

                }

            ]

        },

        "Top":{

            "Actions":[

                //取Dir试探

                {

                    "$type": "Share.CConfigSetHollowVariable",

                    "Key": "TopDir_2020530",

                    "Value": 2,

                    "Predicates":[

                        {

                            "$type": "Share.CConfigEventBySpecials",

                            "ParamName": "Cur_PosX",

                            "Param":"specials(BoundX1)",

                            "CompareType":"Equal"

                        }

                    ]

                },

                {

                    "$type": "Share.CConfigSetHollowVariable",

                    "Key": "TopDir_2020530",

                    "Value": 1,

                    "Predicates":[

                        {

                            "$type": "Share.CConfigEventBySpecials",

                            "ParamName": "Cur_PosX",

                            "Param":"specials(BoundX2)",

                            "CompareType":"Equal"

                        }

                    ]

                },

                //成功则直接modified，需要屏蔽玩家位置

                //失败则改变方向，然后以新方向modified，需要屏蔽玩家位置

                {

                    "$type": "Share.CConfigEventModification",

                    "ID":101,

                    "X": "specials(Cur_PosX)-1",

                    "Y": "specials(Cur_PosY)",

                    "Position": "Absolute",

                    "Radius": 0,

                    "ModificationNum": 1,

                    "ModificationType": 1,

                    "TargetEventID": [ 

                        2020531

                    ],

                    "TargetEventType": 1,

                    "TargetEventState": ["Locked"],

                    //"TargetVisibleState": "Visible",

                    "EventID": [ 2020536],

                    "EventState": "Locked",

                    "VisibleState": "Visible",

                    "ExcludePlayerPos":true,

                    "Predicates":[

                        {

                            "$type":"Share.CConfigEventByHollowVariable",

                            "Key":"TopDir_2020530",

                            "Count":1,

                            "CompareType":"Equal"

                        }

                    ]

                },

                {

                    "$type": "Share.CConfigEventModification",

                    // "ID":101,

                    "X": "specials(Cur_PosX)-1",

                    "Y": "specials(Cur_PosY)",

                    "Position": "Absolute",

                    "Radius": 0,

                    "ModificationNum": 1,

                    "ModificationType": 1,

                    "TargetEventID": [ 

                        2020531

                    ],

                    "TargetEventType": 1,

                    "TargetEventState": ["Unstable"],

                    //"TargetVisibleState": "Visible",

                    "EventID": [ 2020536],

                    "EventState": "Unstable",

                    "VisibleState": "Visible",

                    "ExcludePlayerPos":true,

                    "Predicates":[

                        {

                            "$type":"Share.CConfigEventByHollowVariable",

                            "Key":"TopDir_2020530",

                            "Count":1,

                            "CompareType":"Equal"

                        }

                    ]

                },

                //如果是玩家位置&方向正确，则记录，等到global进行修改

                {

                    //战斗计数器+1

                    "$type": "Share.CConfigSetHollowVariable",

                    "Key": "Glitch_2020532",

                    "Value": 1,

                    "Predicates":[

                        {

                            "$type": "Share.CConfigEventBySpecials",

                            "ParamName": "Cur_PosX",

                            "Param":"playerpos(X)+1",

                            "CompareType":"Equal"

                        },

                        {

                            "$type": "Share.CConfigEventBySpecials",

                            "ParamName": "Cur_PosY",

                            "Param":"playerpos(Y)",

                            "CompareType":"Equal"

                        },

                        {

                            "$type":"Share.CConfigEventByHollowVariable",

                            "Key":"TopDir_2020530",

                            "Count":1,

                            "CompareType":"Equal"

                        }

                    ]

                },

                {

                    "$type": "Share.CConfigEventModification",

                    "ID":102,

                    "X": "specials(Cur_PosX)+1",

                    "Y": "specials(Cur_PosY)",

                    "Position": "Absolute",

                    "Radius": 0,

                    "ModificationNum": 1,

                    "ModificationType": 1,

                    "TargetEventID": [ 

                        2020531

                    ],

                    "TargetEventType": 1,

                    "TargetEventState": ["Locked"],

                    //"TargetVisibleState": "Visible",

                    "EventID": [ 2020536],

                    "EventState": "Locked",

                    "VisibleState": "Visible",

                    "ExcludePlayerPos":true,

                    "Predicates":[

                        {

                            "$type":"Share.CConfigEventByHollowVariable",

                            "Key":"TopDir_2020530",

                            "Count":2,

                            "CompareType":"Equal"

                        }

                    ]

                },

                {

                    "$type": "Share.CConfigEventModification",

                    // "ID":102,

                    "X": "specials(Cur_PosX)+1",

                    "Y": "specials(Cur_PosY)",

                    "Position": "Absolute",

                    "Radius": 0,

                    "ModificationNum": 1,

                    "ModificationType": 1,

                    "TargetEventID": [ 

                        2020531

                    ],

                    "TargetEventType": 1,

                    "TargetEventState": ["Unstable"],

                    //"TargetVisibleState": "Visible",

                    "EventID": [ 2020536],

                    "EventState": "Unstable",

                    "VisibleState": "Visible",

                    "ExcludePlayerPos":true,

                    "Predicates":[

                        {

                            "$type":"Share.CConfigEventByHollowVariable",

                            "Key":"TopDir_2020530",

                            "Count":2,

                            "CompareType":"Equal"

                        }

                    ]

                },

                //如果是玩家位置&方向正确，则记录，等到global进行修改

                {

                    //战斗计数器+1

                    "$type": "Share.CConfigSetHollowVariable",

                    "Key": "Glitch_2020532",

                    "Value": 1,

                    "Predicates":[

                        {

                            "$type": "Share.CConfigEventBySpecials",

                            "ParamName": "Cur_PosX",

                            "Param":"playerpos(X)-1",

                            "CompareType":"Equal"

                        },

                        {

                            "$type": "Share.CConfigEventBySpecials",

                            "ParamName": "Cur_PosY",

                            "Param":"playerpos(Y)",

                            "CompareType":"Equal"

                        },

                        {

                            "$type":"Share.CConfigEventByHollowVariable",

                            "Key":"TopDir_2020530",

                            "Count":2,

                            "CompareType":"Equal"

                        }

                    ]

                },

                {

                    "$type": "Share.CConfigJump",

                    "Jump": "ModifyEnd"

                }

            ]

        },

        "Mid":{

            "Actions":[

                //取Dir试探

                {

                    "$type": "Share.CConfigSetHollowVariable",

                    "Key": "MidDir_2020530",

                    "Value": 2,

                    "Predicates":[

                        {

                            "$type": "Share.CConfigEventBySpecials",

                            "ParamName": "Cur_PosX",

                            "Param":"specials(BoundX1)",

                            "CompareType":"Equal"

                        }

                    ]

                },

                {

                    "$type": "Share.CConfigSetHollowVariable",

                    "Key": "MidDir_2020530",

                    "Value": 1,

                    "Predicates":[

                        {

                            "$type": "Share.CConfigEventBySpecials",

                            "ParamName": "Cur_PosX",

                            "Param":"specials(BoundX2)",

                            "CompareType":"Equal"

                        }

                    ]

                },

                //成功则直接modified，需要屏蔽玩家位置

                //失败则改变方向，然后以新方向modified，需要屏蔽玩家位置

                {

                    "$type": "Share.CConfigEventModification",

                    "ID":111,

                    "X": "specials(Cur_PosX)-1",

                    "Y": "specials(Cur_PosY)",

                    "Position": "Absolute",

                    "Radius": 0,

                    "ModificationNum": 1,

                    "ModificationType": 1,

                    "TargetEventID": [ 

                        2020531

                    ],

                    "TargetEventType": 1,

                    "TargetEventState": ["Locked"],

                    //"TargetVisibleState": "Visible",

                    "EventID": [ 2020537],

                    "EventState": "Locked",

                    "VisibleState": "Visible",

                    "ExcludePlayerPos":true,

                    "Predicates":[

                        {

                            "$type":"Share.CConfigEventByHollowVariable",

                            "Key":"MidDir_2020530",

                            "Count":1,

                            "CompareType":"Equal"

                        }

                    ]

                },

                {

                    "$type": "Share.CConfigEventModification",

                    // "ID":111,

                    "X": "specials(Cur_PosX)-1",

                    "Y": "specials(Cur_PosY)",

                    "Position": "Absolute",

                    "Radius": 0,

                    "ModificationNum": 1,

                    "ModificationType": 1,

                    "TargetEventID": [ 

                        2020531

                    ],

                    "TargetEventType": 1,

                    "TargetEventState": ["Unstable"],

                    //"TargetVisibleState": "Visible",

                    "EventID": [ 2020537],

                    "EventState": "Unstable",

                    "VisibleState": "Visible",

                    "ExcludePlayerPos":true,

                    "Predicates":[

                        {

                            "$type":"Share.CConfigEventByHollowVariable",

                            "Key":"MidDir_2020530",

                            "Count":1,

                            "CompareType":"Equal"

                        }

                    ]

                },

                //如果是玩家位置&方向正确，则记录，等到global进行修改

                {

                    //战斗计数器+1

                    "$type": "Share.CConfigSetHollowVariable",

                    "Key": "Glitch_2020532",

                    "Value": 2,

                    "Predicates":[

                        {

                            "$type": "Share.CConfigEventBySpecials",

                            "ParamName": "Cur_PosX",

                            "Param":"playerpos(X)+1",

                            "CompareType":"Equal"

                        },

                        {

                            "$type": "Share.CConfigEventBySpecials",

                            "ParamName": "Cur_PosY",

                            "Param":"playerpos(Y)",

                            "CompareType":"Equal"

                        },

                        {

                            "$type":"Share.CConfigEventByHollowVariable",

                            "Key":"MidDir_2020530",

                            "Count":1,

                            "CompareType":"Equal"

                        }

                    ]

                },

                {

                    "$type": "Share.CConfigEventModification",

                    "ID":112,

                    "X": "specials(Cur_PosX)+1",

                    "Y": "specials(Cur_PosY)",

                    "Position": "Absolute",

                    "Radius": 0,

                    "ModificationNum": 1,

                    "ModificationType": 1,

                    "TargetEventID": [ 

                        2020531

                    ],

                    "TargetEventType": 1,

                    "TargetEventState": ["Locked"],

                    //"TargetVisibleState": "Visible",

                    "EventID": [ 2020537],

                    "EventState": "Locked",

                    "VisibleState": "Visible",

                    "ExcludePlayerPos":true,

                    "Predicates":[

                        {

                            "$type":"Share.CConfigEventByHollowVariable",

                            "Key":"MidDir_2020530",

                            "Count":2,

                            "CompareType":"Equal"

                        }

                    ]

                },

                {

                    "$type": "Share.CConfigEventModification",

                    // "ID":112,

                    "X": "specials(Cur_PosX)+1",

                    "Y": "specials(Cur_PosY)",

                    "Position": "Absolute",

                    "Radius": 0,

                    "ModificationNum": 1,

                    "ModificationType": 1,

                    "TargetEventID": [ 

                        2020531

                    ],

                    "TargetEventType": 1,

                    "TargetEventState": ["Unstable"],

                    //"TargetVisibleState": "Visible",

                    "EventID": [ 2020537],

                    "EventState": "Unstable",

                    "VisibleState": "Visible",

                    "ExcludePlayerPos":true,

                    "Predicates":[

                        {

                            "$type":"Share.CConfigEventByHollowVariable",

                            "Key":"MidDir_2020530",

                            "Count":2,

                            "CompareType":"Equal"

                        }

                    ]

                },

                //如果是玩家位置&方向正确，则记录，等到global进行修改

                {

                    //战斗计数器+1

                    "$type": "Share.CConfigSetHollowVariable",

                    "Key": "Glitch_2020532",

                    "Value": 2,

                    "Predicates":[

                        {

                            "$type": "Share.CConfigEventBySpecials",

                            "ParamName": "Cur_PosX",

                            "Param":"playerpos(X)-1",

                            "CompareType":"Equal"

                        },

                        {

                            "$type": "Share.CConfigEventBySpecials",

                            "ParamName": "Cur_PosY",

                            "Param":"playerpos(Y)",

                            "CompareType":"Equal"

                        },

                        {

                            "$type":"Share.CConfigEventByHollowVariable",

                            "Key":"MidDir_2020530",

                            "Count":2,

                            "CompareType":"Equal"

                        }

                    ]

                },

                {

                    "$type": "Share.CConfigJump",

                    "Jump": "ModifyEnd"

                }

            ]

        },

        "Bottom":{

            "Actions":[

                //取Dir试探

                {

                    "$type": "Share.CConfigSetHollowVariable",

                    "Key": "BottomDir_2020530",

                    "Value": 2,

                    "Predicates":[

                        {

                            "$type": "Share.CConfigEventBySpecials",

                            "ParamName": "Cur_PosX",

                            "Param":"specials(BoundX1)",

                            "CompareType":"Equal"

                        }

                    ]

                },

                {

                    "$type": "Share.CConfigSetHollowVariable",

                    "Key": "BottomDir_2020530",

                    "Value": 1,

                    "Predicates":[

                        {

                            "$type": "Share.CConfigEventBySpecials",

                            "ParamName": "Cur_PosX",

                            "Param":"specials(BoundX2)",

                            "CompareType":"Equal"

                        }

                    ]

                },

                //成功则直接modified，需要屏蔽玩家位置

                //失败则改变方向，然后以新方向modified，需要屏蔽玩家位置

                {

                    "$type": "Share.CConfigEventModification",

                    "ID":121,

                    "X": "specials(Cur_PosX)-1",

                    "Y": "specials(Cur_PosY)",

                    "Position": "Absolute",

                    "Radius": 0,

                    "ModificationNum": 1,

                    "ModificationType": 1,

                    "TargetEventID": [ 

                        2020531

                    ],

                    "TargetEventType": 1,

                    "TargetEventState": ["Locked"],

                    //"TargetVisibleState": "Visible",

                    "EventID": [ 2020538],

                    "EventState": "Locked",

                    "VisibleState": "Visible",

                    "ExcludePlayerPos":true,

                    "Predicates":[

                        {

                            "$type":"Share.CConfigEventByHollowVariable",

                            "Key":"BottomDir_2020530",

                            "Count":1,

                            "CompareType":"Equal"

                        }

                    ]

                },

                {

                    "$type": "Share.CConfigEventModification",

                    // "ID":121,

                    "X": "specials(Cur_PosX)-1",

                    "Y": "specials(Cur_PosY)",

                    "Position": "Absolute",

                    "Radius": 0,

                    "ModificationNum": 1,

                    "ModificationType": 1,

                    "TargetEventID": [ 

                        2020531

                    ],

                    "TargetEventType": 1,

                    "TargetEventState": ["Unstable"],

                    //"TargetVisibleState": "Visible",

                    "EventID": [ 2020538],

                    "EventState": "Unstable",

                    "VisibleState": "Visible",

                    "ExcludePlayerPos":true,

                    "Predicates":[

                        {

                            "$type":"Share.CConfigEventByHollowVariable",

                            "Key":"BottomDir_2020530",

                            "Count":1,

                            "CompareType":"Equal"

                        }

                    ]

                },

                //如果是玩家位置&方向正确，则记录，等到global进行修改

                {

                    //战斗计数器+1

                    "$type": "Share.CConfigSetHollowVariable",

                    "Key": "Glitch_2020532",

                    "Value": 3,

                    "Predicates":[

                        {

                            "$type": "Share.CConfigEventBySpecials",

                            "ParamName": "Cur_PosX",

                            "Param":"playerpos(X)+1",

                            "CompareType":"Equal"

                        },

                        {

                            "$type": "Share.CConfigEventBySpecials",

                            "ParamName": "Cur_PosY",

                            "Param":"playerpos(Y)",

                            "CompareType":"Equal"

                        },

                        {

                            "$type":"Share.CConfigEventByHollowVariable",

                            "Key":"BottomDir_2020530",

                            "Count":1,

                            "CompareType":"Equal"

                        }

                    ]

                },

                {

                    "$type": "Share.CConfigEventModification",

                    "ID":122,

                    "X": "specials(Cur_PosX)+1",

                    "Y": "specials(Cur_PosY)",

                    "Position": "Absolute",

                    "Radius": 0,

                    "ModificationNum": 1,

                    "ModificationType": 1,

                    "TargetEventID": [ 

                        2020531

                    ],

                    "TargetEventType": 1,

                    "TargetEventState": ["Locked"],

                    //"TargetVisibleState": "Visible",

                    "EventID": [ 2020538],

                    "EventState": "Locked",

                    "VisibleState": "Visible",

                    "ExcludePlayerPos":true,

                    "Predicates":[

                        {

                            "$type":"Share.CConfigEventByHollowVariable",

                            "Key":"BottomDir_2020530",

                            "Count":2,

                            "CompareType":"Equal"

                        }

                    ]

                },

                {

                    "$type": "Share.CConfigEventModification",

                    // "ID":122,

                    "X": "specials(Cur_PosX)+1",

                    "Y": "specials(Cur_PosY)",

                    "Position": "Absolute",

                    "Radius": 0,

                    "ModificationNum": 1,

                    "ModificationType": 1,

                    "TargetEventID": [ 

                        2020531

                    ],

                    "TargetEventType": 1,

                    "TargetEventState": ["Unstable"],

                    //"TargetVisibleState": "Visible",

                    "EventID": [ 2020538],

                    "EventState": "Unstable",

                    "VisibleState": "Visible",

                    "ExcludePlayerPos":true,

                    "Predicates":[

                        {

                            "$type":"Share.CConfigEventByHollowVariable",

                            "Key":"BottomDir_2020530",

                            "Count":2,

                            "CompareType":"Equal"

                        }

                    ]

                },

                //如果是玩家位置&方向正确，则记录，等到global进行修改

                {

                    //战斗计数器+1

                    "$type": "Share.CConfigSetHollowVariable",

                    "Key": "Glitch_2020532",

                    "Value": 3,

                    "Predicates":[

                        {

                            "$type": "Share.CConfigEventBySpecials",

                            "ParamName": "Cur_PosX",

                            "Param":"playerpos(X)-1",

                            "CompareType":"Equal"

                        },

                        {

                            "$type": "Share.CConfigEventBySpecials",

                            "ParamName": "Cur_PosY",

                            "Param":"playerpos(Y)",

                            "CompareType":"Equal"

                        },

                        {

                            "$type":"Share.CConfigEventByHollowVariable",

                            "Key":"BottomDir_2020530",

                            "Count":2,

                            "CompareType":"Equal"

                        }

                    ]

                },

                {

                    "$type": "Share.CConfigJump",

                    "Jump": "ModifyEnd"

                }

            ]

        },

        "ModifyEnd":{

            "Actions":[

                {

                    "$type":"Share.CConfigLog",

                    "Message":"=======战斗创建=========",

                    "ShowVariables":"All"

                },

                {

                    "$type": "Share.CConfigFinishEvent"

                }

            ]

        },

        "OnStart": {

            "Actions": [

                //------观测任务-----

                {

                    

                    "$type": "Share.CConfigSetHollowVariable",

                    "Key": "Discovered_2020532",

                    "Value":1

                },

                {

                    "$type":"Share.CConfigSetConditionProgress",

                    "ConditionID":30060120,

                    "Progress":1,

                    "ModifyType":"Add"

                },

                {

                    "$type":"Share.CConfigSetConditionProgress",

                    "ConditionID":30060121,

                    "Progress":1,

                    "ModifyType":"Add"

                },

                //-----------------

                //发出死亡信号

                {

                    "$type":"Share.CConfigEmpty"

                },

                {

                    "$type": "Share.CConfigSetHollowVariable",

                    "Key": "TopDie_2020532",

                    "Value": 1,

                    "Predicates":[

                        {

                            "$type": "Share.CConfigEventBySpecials",

                            "ParamName": "offset_Y",

                            "Param":0,

                            "CompareType":"Equal"

                        }

                    ]

                },

                {

                    "$type": "Share.CConfigSetHollowVariable",

                    "Key": "MidDie_2020532",

                    "Value": 1,

                    "Predicates":[

                        {

                            "$type": "Share.CConfigEventBySpecials",

                            "ParamName": "offset_Y",

                            "Param":1,

                            "CompareType":"Equal"

                        }

                    ]

                },

                {

                    "$type": "Share.CConfigSetHollowVariable",

                    "Key": "BottomDie_2020532",

                    "Value": 1,

                    "Predicates":[

                        {

                            "$type": "Share.CConfigEventBySpecials",

                            "ParamName": "offset_Y",

                            "Param":2,

                            "CompareType":"Equal"

                        }

                    ]

                },

                {

                    //normal

                    "$type":"Share.CConfigDropBattleID",

                    "Type":[100],

                    "SpecialName":"BattleID",

                    "Predicates":[

                        {

                            "$type": "Share.CConfigEventBySpecials",

                            "ParamName": "difficult",

                            "Param":1,

                            "CompareType":"Equal"

                        }

                    ]

                },

                {

                    //elite

                    "$type":"Share.CConfigDropBattleID",

                    "Type":[102],

                    "SpecialName":"BattleID",

                    "Predicates":[

                        {

                            "$type": "Share.CConfigEventBySpecials",

                            "ParamName": "difficult",

                            "Param":2,

                            "CompareType":"Equal"

                        }

                    ]

                },

                {

                    "$type": "Share.CConfigTriggerBattle",

                    "BattleID": "specials(BattleID)",

                    "OnSuccess": "BattleNormal",

                    "Predicates":[

                        {

                            "$type": "Share.CConfigEventBySpecials",

                            "ParamName": "difficult",

                            "Param":1,

                            "CompareType":"Equal"

                        }

                    ]

                },

                {

                    "$type": "Share.CConfigTriggerBattle",

                    "BattleID": "specials(BattleID)",

                    "OnSuccess": "BattleElite",

                    "Predicates":[

                        {

                            "$type": "Share.CConfigEventBySpecials",

                            "ParamName": "difficult",

                            "Param":2,

                            "CompareType":"Equal"

                        }

                    ]

                }

                //处理战斗相关的逻辑

            ]

        },

        "BattleNormal":{

            "Actions":[

                {

                    "$type": "Share.CConfigPreset",

                    "PerformKey" : "Chessboard_BattleEnd_None"

                },

                {

                    "$type": "Share.CConfigJump",

                    "Jump": "OnBattleEnd"

                }

            ]

        },

        "BattleElite":{

            "Actions":[

                {

                    "$type": "Share.CConfigPreset",

                    "PerformKey" : "Chessboard_BattleEnd_Pre"

                },

                {

                    "$type": "Share.CConfigChoiceServer",

                    "OptionsMode": "Normal",

                    "ShowMode": "Event",

                    "Choices": [

                        {

                            "OptionText": "Event_Common_RecoverHp",

                             

                            "OptionItemID1": "specials(ShowHp)",

                            "OptionDesc1": "Event_Common_RecoverHp_Des",

                            "TitleText": "Item_TeamMedicineHp_02_name",

                            "OptionContents": [

                                {

                                    "Actions": [

                                        {

                                            "$type": "Share.CConfigModifyProperty",

                                            "Property": "Hp",

                                            "Count": "property(HpMax_Battle)*specials(Hp)*0.01"

                                        },

                                        {

                                            "$type": "Share.CConfigJump",

                                            "Jump": "Elite_End"

                                        }

                                    ]

                                }

                            ]

                        },

                        {

                            "OptionText": "Event_Common_GetCoin",

                              

                            "OptionItemID1": "specials(ShowGold)",

                            "OptionDesc1": "Event_Common_GetCoin_Des",

                            "TitleText": "Item_RL_Purse_03_name",

                            "OptionContents": [

                                {

                                    "Actions": [

                                        {

                                            "$type": "Share.CConfigAddItem",

                                            "ItemID": 1,

                                            "Count": "specials(Gold)"

                                        },

                                        {

                                            "$type": "Share.CConfigJump",

                                            "Jump": "Elite_End"

                                        }

                                    ]

                                }

                            ]

                        },

                        {

                            "OptionText": "Event_Common_StaminaDown",

                            "OptionItemID1": "specials(ShowStamina)",

                            "OptionDesc1": "Event_Common_StaminaDown_Des",

                            "TitleText": "Item_TeamMedicinePr_03_name",

                            "OptionContents": [

                                {

                                    "Actions": [

                                        {

                                            "$type": "Share.CConfigModifySceneProperty",

                                            "Property": "Stamina",

                                            "Count": "-specials(Stamina)"

                                        },

                                        {

                                            "$type": "Share.CConfigJump",

                                            "Jump": "Elite_End"

                                        }

                                    ]

                                }

                            ]

                        }

                    ]

                }



            ]

        },

        "Elite_End":{

            "Actions":[



                {

                    "$type": "Share.CConfigPreset",

                    "PerformKey" : "Chessboard_BattleEnd_After"

                },

                {

                    "$type": "Share.CConfigJump",

                    "Jump": "OnBattleEnd"

                }



            ]

        },

        "OnBattleEnd":{

            "Actions":[

                //把左右的glitch干掉

                {

                    "$type": "Share.CConfigEventModification",

                    "X": "specials(Cur_PosX)+1",

                    "Y": "specials(Cur_PosY)",

                    "Position": "Absolute",

                    "Radius": 0,

                    "ModificationNum": 1,

                    "ModificationType": 1,

                    "TargetEventID": [ 

                        2020538,2020536,2020537

                    ],

                    "TargetEventType": 1,

                    "TargetEventState": ["Locked"],

                    //"TargetVisibleState": "Visible",

                    "EventID": [ 2020531],

                    "EventState": "Locked",

                    "VisibleState": "Visible",

                    "ExcludePlayerPos":true

                },

                {

                    "$type": "Share.CConfigEventModification",

                    "X": "specials(Cur_PosX)+1",

                    "Y": "specials(Cur_PosY)",

                    "Position": "Absolute",

                    "Radius": 0,

                    "ModificationNum": 1,

                    "ModificationType": 1,

                    "TargetEventID": [ 

                        2020538,2020536,2020537

                    ],

                    "TargetEventType": 1,

                    "TargetEventState": ["Unstable"],

                    //"TargetVisibleState": "Visible",

                    "EventID": [ 2020531],

                    "EventState": "Unstable",

                    "VisibleState": "Visible",

                    "ExcludePlayerPos":true

                },

                //*

                {

                    "$type": "Share.CConfigEventModification",

                    "X": "specials(Cur_PosX)-1",

                    "Y": "specials(Cur_PosY)",

                    "Position": "Absolute",

                    "Radius": 0,

                    "ModificationNum": 1,

                    "ModificationType": 1,

                    "TargetEventID": [ 

                        2020538,2020536,2020537

                    ],

                    "TargetEventType": 1,

                    "TargetEventState": ["Locked"],

                    //"TargetVisibleState": "Visible",

                    "EventID": [ 2020531],

                    "EventState": "Locked",

                    "VisibleState": "Visible",

                    "ExcludePlayerPos":true

                },

                {

                    "$type": "Share.CConfigEventModification",

                    "X": "specials(Cur_PosX)-1",

                    "Y": "specials(Cur_PosY)",

                    "Position": "Absolute",

                    "Radius": 0,

                    "ModificationNum": 1,

                    "ModificationType": 1,

                    "TargetEventID": [ 

                        2020538,2020536,2020537

                    ],

                    "TargetEventType": 1,

                    "TargetEventState": ["Unstable"],

                    //"TargetVisibleState": "Visible",

                    "EventID": [ 2020531],

                    "EventState": "Unstable",

                    "VisibleState": "Visible",

                    "ExcludePlayerPos":true

                },



                {

                    "$type": "Share.CConfigFinishEvent"

                }

            ]

        }



    }

}

