{

    //路径过程中触发的以太爆弹爆炸陷阱

    "AbilityName": "GamePlayGDRun_FierySerpent_Explode",

    "AbilityStacking": "Unique",



    "AbilityMixins" : 

    [

        {

            "$type" : "MoleMole.AttachStateWithModifierMixin",

            "ConfigList":

            [

                {

                    "LayerIndex": 0,

                    "AnimatorStateName": "Teleport",

                    "NormalizedTimeLow": 0.0,

                    "NormalizedTimeHigh": 0.17,

                    "IsLoop": false,

                    "ModifierNameList":

                    [

                        "SkillTrigger_Delay",

                    ], 

                } , 

            ]

        }

    ],



    "Modifiers" : 

    {

        "SkillTrigger_Delay": 

        {

            "ModifierStacking" : "Unique",

            "Duration": -1,



            "OnAdded":

            [

                {

                    "$type" : "MoleMole.RemoveModifier",

                    "ModifierName" : "Trigger_Skill01",

                    "Target" : "Self",

                },

            ],



            "OnRemoved":

            [

                {

                    "$type" : "MoleMole.ApplyModifier",

                    "ModifierName" : "Trigger_Skill01",

                    "Target" : "Self",

                },

            ],

        },

        "Trigger_Skill01": 

        {

            "ModifierStacking" : "Unique",

            "Duration": -1,



            "OnAdded":

            [

                {

                    "$type" : "MoleMole.SetAnimCtrlerParamAction",

                    "ParamType" : 3,

                    "ParamName" : "Int_AttackIndex",

                    "Target" : "Self",

                    "IntVal" : 1,

                },

                {

                    "$type" : "MoleMole.SetAnimCtrlerParamAction",

                    "ParamType" : 1,

                    "ParamName" : "Trigger_PressAttackA",

                    "Target" : "Self",

                    "BoolVal" : true,

                },

            ],

        },

    }

}