{

    //对生命高于50%的敌人造成额外50%晕值





    "AbilityName":"Suit_Ability_50231100",

    "AbilityStacking":"Unique",

    "DefaultModifier":

    {

        

        "ModifierStacking":"Unique",

        "OnHitOther":

        [

           

            

            

            {

                "$type": "MoleMole.ModifyAttackDataAction",

                "Target" : "Self",

                "PropertyKey": "BreakStun_Ratio", 

                "PropertyValue": "%BreakStunRatio", 

                "Predicates" :

                [

                    {

                        "$type": "MoleMole.ByPlayerPropertyValue",

                        "IsUsePercent" : true,

                        "Numerator":"CurHP",

                        "Denominator":"MaxHP", 

                        "CompareType": "Greater", 

                        "Val1" : "%TargetHPPercent",

                        "Val2" : 0,

                        "Target" : "Target"

                    }

                ]

                

            }

        ]

    },



    "AbilitySpecials" : 

    {

        "TargetHPPercent" ://敌人HP要求

        {

            "Value" : 0.5

        },



        //表格参数

        "BreakStunRatio" :

        {

            "Value" : 0.5

        }



        

    }

















    

}