{

    //比利小子侧方翻滚

    "AbilityName" : "Billy_SideRoll",

    "AbilityStacking": "Unique",



    "AbilityMixins" : 

    [

        {

            "$type" : "MoleMole.AttachStateWithModifierMixin",

            "ConfigList":

            [

                //持续射击计时

                {

                    "AnimatorStateName": "Attack_Normal_03_Start",

                    "LayerIndex": 0,

                    "NormalizedTimeLow": 0.293,

                    "NormalizedTimeHigh": 1.0,

                    "ModifierNameList":

                    [

                        "CountDownModifier",

                    ] 

                },

                {

                    "LayerIndex": 0,

                    "AnimatorStateName": "Attack_Normal_03_Start_02_B_01",

                    "NormalizedTimeLow": 0.561,

                    "NormalizedTimeHigh": 1.0,

                    "ModifierNameList":

                    [

                        "CountDownModifier",

                    ], 

                },

                {

                    "LayerIndex": 0,

                    "AnimatorStateName": "Attack_Normal_03_Start_02_B_02",

                    "NormalizedTimeLow": 0.561,

                    "NormalizedTimeHigh": 1.0,

                    "ModifierNameList":

                    [

                        "CountDownModifier",

                    ], 

                },

                {

                    "LayerIndex": 0,

                    "AnimatorStateName": "Attack_Normal_03_Start_02_F_01",

                    "NormalizedTimeLow": 0.549,

                    "NormalizedTimeHigh": 1.0,

                    "ModifierNameList":

                    [

                        "CountDownModifier",

                    ], 

                },

                {

                    "LayerIndex": 0,

                    "AnimatorStateName": "Attack_Normal_03_Start_02_F_02",

                    "NormalizedTimeLow": 0.549,

                    "NormalizedTimeHigh": 1.0,

                    "ModifierNameList":

                    [

                        "CountDownModifier",

                    ], 

                },

                {

                    "LayerIndex": 0,

                    "AnimatorStateName": "Attack_Normal_03_Start_02_L_01",

                    "NormalizedTimeLow": 0.549,

                    "NormalizedTimeHigh": 1.0,

                    "ModifierNameList":

                    [

                        "CountDownModifier",

                    ], 

                },

                {

                    "LayerIndex": 0,

                    "AnimatorStateName": "Attack_Normal_03_Start_02_L_02",

                    "NormalizedTimeLow": 0.549,

                    "NormalizedTimeHigh": 1.0,

                    "ModifierNameList":

                    [

                        "CountDownModifier",

                    ], 

                },

                {

                    "LayerIndex": 0,

                    "AnimatorStateName": "Attack_Normal_03_Start_02_R_01",

                    "NormalizedTimeLow": 0.549,

                    "NormalizedTimeHigh": 1.0,

                    "ModifierNameList":

                    [

                        "CountDownModifier",

                    ], 

                },

                {

                    "LayerIndex": 0,

                    "AnimatorStateName": "Attack_Normal_03_Start_02_R_02",

                    "NormalizedTimeLow": 0.549,

                    "NormalizedTimeHigh": 1.0,

                    "ModifierNameList":

                    [

                        "CountDownModifier",

                    ], 

                },

                {

                    "AnimatorStateName": "Attack_Normal_03_A",

                    "LayerIndex": 0,

                    "NormalizedTimeLow": 0.0,

                    "NormalizedTimeHigh": 1.0,

                    "IsLoop": true,

                    "ModifierNameList":

                    [

                        "CountDownModifier",

                    ] 

                },

                {

                    "AnimatorStateName": "Attack_Normal_03_B",

                    "LayerIndex": 0,

                    "NormalizedTimeLow": 0.0,

                    "NormalizedTimeHigh": 1.0,

                    "IsLoop": true,

                    "ModifierNameList":

                    [

                        "CountDownModifier",

                    ] 

                },

                {

                    "AnimatorStateName": "Attack_Normal_03_End",

                    "LayerIndex": 0,

                    "NormalizedTimeLow": 0.0,

                    "NormalizedTimeHigh": 1.0,

                    "ModifierNameList":

                    [

                        "CountDownModifier",

                    ] 

                },

            ]

        },

    ],



    "Modifiers" : 

    {

        "CountDownModifier":

        {

            "ModifierStacking": "Unique",

            "Duration": -1,

            "IgnoreTimeScale" : false,



            "OnAdded" :

            [

                {

                    "$type" : "MoleMole.SetAnimCtrlerParamAction",

                    "ParamType" : 2,

                    "ParamName" : "Bool_SideRollReady",

                    "Target" : "Self",

                    "BoolVal" : false

                },

            ],



            "DelayHandlers" :

            [

                {

                    "DelayTime" : "%AS_RollInterval",

                    "TimeUpActions":

                    [

                        {

                            "$type" : "MoleMole.SetAnimCtrlerParamAction",

                            "ParamType" : 2,

                            "ParamName" : "Bool_SideRollReady",

                            "Target" : "Self",

                            "BoolVal" : true

                        },

                    ]

                },

            ],

            

            "OnRemoved" :

            [

                {

                    "$type" : "MoleMole.SetAnimCtrlerParamAction",

                    "ParamType" : 2,

                    "ParamName" : "Bool_SideRollReady",

                    "Target" : "Self",

                    "BoolVal" : false

                },

                // {  

                //     "$type" : "MoleMole.FireEffect",

                //     "EffectPattern" : "Eff_Avatar_LevelUp_01",

                //     "Target" : "Self",

                // }

            ],

        },

    },



    "AbilitySpecials" : 

    {

        //翻滚延迟时间

        "AS_RollInterval" :

        {

            "Value" : 0.5

        },

    }

}