{

    //妮可强化特殊技（站立开炮）（黑洞）（无天赋）

    "AbilityName" : "Nostradamus_BulletType_10_Explosion_01",

    "AbilityStacking":"Unique",

    

    "AbilityMixins" : 

    [

        {

            //初始位置及朝向

            "$type" : "MoleMole.BulletMixin",

            "BulletName" : "Bullet_Empty_IgnoreWall",

            "Targetting" : "Enemy",

            "AliveDuration" : 2.0,



            "BulletInitPosRot" : 

            {

                "CoordsOption" : "Self",

                "NeedRaycastGround": true,

                "RaycastGroundOffset": 0.0,

                "TargetOption" : 

                {

                    "$type" : "MoleMole.ConfigPosRotReferTarget",

                    "OffsetReferTarget" : "Self",

                },

                "Offset" : 

                {

                    "PositionOffset" : {"x":0.0, "y":0.0, "z":0.0},

                    "AngleOffset" : {"x":0.0, "y":0.0, "z":0.0},



                    "IsUseRotationY" : true,

                    "IsUseRotationXZ" : false,

                },

            },



            //子弹打击相关

            "BulletColliderConfig": 

            {

                "ColliderType" : "Sphere",

                "SphereColliderRadius" : 4.5,

                "ColliderPosOffset" : {"x":0.0, "y":0.0, "z":0.0},

                "ColliderAngleOffset" : {"x":0.0, "y":0.0, "z":0.0},

            },

            "BulletHitTypeName" : "Penetrate", //Normal为每次触碰时攻击，Penetrate为接触时持续攻击

            "HitInterval" : 0.1, //多段打击间隔（仅在Penetrate类型中生效）

            "CanHitStage" : false, //能否命中墙壁

            "MaxHitNum" : -1, //总打击次数

            "MaxHitTargetNum" : -1, //单位打击次数

            "MaxHitStageNum" : 0, //墙壁打击次数

            "MaxTouchStageNum" : 0, //墙壁反弹次数

            "HitAnimEventID" : "Nostradamus_Attack_Branch_01_Explosion_AttackProperty_01",

    

            //子弹爆炸相关

            "HitOtherExplode" : false, //命中怪物是否爆炸

            "HitStageExplode" : false, //命中墙壁是否爆炸

            "DestroyExplode" : false, //消失是否爆炸（达到最大打击次数时即为消失）

            "ExplodePosType": "HitPoint",

            "HitExplodeRadius" : 2,

            //"ExplodeAnimEventID" : "Nostradamus_Attack_Branch_01_Explosion_AttackProperty_01",

            

            //子弹特效

            "BulletEffect" : 

            {

                "EffectPattern" : "Eff_Nostradamus_Attack_Branch_01_Core"

            },

    

            //摧毁特效

            "DestroyEffect" : 

            {

                "EffectPattern" : "Eff_Nostradamus_Attack_Branch_01_Core_End"

            },



            "OnBulletCreateAction":

            [

                {

                    "$type" : "MoleMole.AttackCameraShakeAction",

                    "ShakeConfigKey" : "Nostradamus_Bullet_Core_CamShake_E_20s",

                },

            ],

        }

    ]

}