{

	//本天赋03：通过支援攻击入场后，10s内造成的眩晕值提升50%

	"AbilityName": "Ben_Talent_03",

	"AbilityStacking": "Unique",

	"DefaultModifier": 

	{

		"OnAdded": 

		[

			{

				"$type": "MoleMole.SetAnimCtrlerParamAction",

				"ParamType": 2,

				"ParamName": "Bool_Talent_03",

				"Target": "Self",

				"BoolVal": true

			}

		]

	},

	"AbilityMixins": 

	[

		{

			"$type": "MoleMole.AttachStateWithModifierMixin",

			"ConfigList": 

			[

				//AidAttack攻击

				{

					"AnimatorStateName": "Attack_Counter",

					"LayerIndex": 0,

					"Target": "Self",

					"NormalizedTimeLow": 0.0,

					"NormalizedTimeHigh": 1.0,

					"ModifierNameList": 

					[

						"BenTalent03Modifier"

					]

				}

			]

		}

	],

	"Modifiers":

	{

		//通过支援攻击入场后，10s内造成的眩晕值提升50%

		"BenTalent03Modifier": 

		{

			"ModifierStacking": "Unique",

			"Duration": -1,

			"IgnoreTimeScale": false,

			"OnAdded":

			[

				{

					"$type": "MoleMole.ApplyModifier",

					"ModifierName": "ChangeBreakStunModifier",

					"Target": "Self",

					"Predicates" :

					[

						{

							"$type": "MoleMole.ByAnimCtrlerParam",

							"ParamType": 3,

							"ParamName": "Int_SwitchType_In",

							"CompareType": "Equal",

							"IntVal" : 30

						}

					]

				}

			],

			//Aidattack播放完将Int_SwitchType_In归0，以免普通counter也触发效果

			"OnRemoved": 

			[

				{

					"$type": "MoleMole.SetAnimCtrlerParamAction",

					"ParamType": 3,

					"ParamName": "Int_SwitchType_In",

					"Target": "Self",

					"IntVal" : 0

				}

			]

		},

		

		"ChangeBreakStunModifier": 

		{

			"ModifierStacking": "Unique",

			"Duration": 10,

			"IgnoreTimeScale": false,

			//击晕力提升50%

			"Properties": 

			{

				"BreakStun_Ratio": "%AS_BreakStunRatio_Talent_03"

			}

		}

	},

	"AbilitySpecials": 

	{

		//击晕力提升50% 实测20%时效果甚微，难以识别

		"AS_BreakStunRatio_Talent_03": 

		{

			"Value": 0.5

		}

	}

}