{

    "ID": 9991098,

    "Events": {

        "OnHollowCreated": {

            "Actions": [

                {

                    "$type": "Share.CConfigModifySceneProperty",

                    "Property": "Stamina_Increase",

                    "Count": 0,

                    "ModifyType": "Replace"

                },

                {

                    "$type": "Share.CConfigEventModification",

                    "ModifyID": 9991091

                },

                {

                    "$type": "Share.CConfigEventModification",

                    "ModifyID": 9991092

                },

                {

                    "$type": "Share.CConfigSetHollowVariable",

                    "Key": "Assassin.9991094",

                    "Value": 25

                },

                {

                    "$type": "Share.CConfigOpenDialog"

                },

                {

                    "$type": "Share.CConfigLogText",

                    "Messages": [

                        "JsonText_1486", // 这次的任务是在夜色中夺取宝物！

                        "JsonText_1487" // 只能看见周围的地形，而远处的宝物在闪闪发亮！

                    ]

                },

                {

                    "$type": "Share.CConfigCloseDialog"

                },

                {

                    "$type": "Share.CConfigFinishEvent"

                }

            ]

        }

    }

}

