{

	//受到普通敌人的伤害提高30%

	"AbilityName" : "Curse_DamageTakenDown_NormalMonster",

	"AbilityStacking":"UniqueOverrideMap",

	"DefaultModifier" : 

	{

		"OnBeingHitPre" :

		[

			{

				"$type": "MoleMole.ModifyAttackDataAction",

				"Target" : "Self",

				"PropertyKey": "Actor_DamageTakeRatio", 

				"PropertyValue": "%DamageTakeRatio", 

				"Predicates" :

				[

					{

						"$type" : "MoleMole.ByMonsterStrengthType",

						"Target" : "Target",

						"CompareType" : "Equal",

						"StrengthType" : "Normal",

					},

				]

			}

		]

	},

	"AbilitySpecials" : 

	{

        //表格参数

        "DamageTakeRatio" :

        {

        	"Value" : 0.3

        }

    }

}