{

	//可琳天赋04：释放sp和exsp期间，引爆前连续击中敌人的攻击段数越多，引爆时造成的伤害越高(每4hit伤害提升10%，1s内未再次造成伤害则清0)，最高提升100%，最多40hit

	"AbilityName": "Corin_Talent_04",

	"AbilityStacking": "Unique",

	"DefaultModifier": {

		"OnAdded": [

			{

				"$type": "MoleMole.SetAnimCtrlerParamAction",

				"ParamType": 2,

				"ParamName": "Bool_Talent_04",

				"Target": "Self",

				"BoolVal": true

			}

		]

	},

	"AbilityMixins": [

		//可琳各攻击动作

		{

			"$type": "MoleMole.AttachStateWithModifierMixin",

			"ConfigList": [

				//exsp sp

				{

					"AnimatorStateName": "Attack_Branch_02",

					"LayerIndex": 0,

					"Target": "Self",

					"NormalizedTimeLow": 0.0,

					"NormalizedTimeHigh": 1.0,

					"ModifierNameList": [

						"CorinTalent04Modifier"

					]

				},

				{

					"AnimatorStateName": "Attack_Branch_02_Loop",

					"LayerIndex": 0,

					"Target": "Self",

					"NormalizedTimeLow": 0.0,

					"NormalizedTimeHigh": 1.0,

					"IsLoop": true,

					"ModifierNameList": [

						"CorinTalent04Modifier"

					]

				},

				{

					"AnimatorStateName": "Attack_Branch_02_Walk",

					"LayerIndex": 0,

					"Target": "Self",

					"NormalizedTimeLow": 0.0,

					"NormalizedTimeHigh": 1.0,

					"IsLoop": true,

					"ModifierNameList": [

						"CorinTalent04Modifier"

					]

				},

				{

					"AnimatorStateName": "Attack_Branch_01",

					"LayerIndex": 0,

					"Target": "Self",

					"NormalizedTimeLow": 0.0,

					"NormalizedTimeHigh": 1.0,

					"ModifierNameList": [

						"CorinTalent04Modifier"

					]

				},

				//引爆动作增伤modifier

				{

					"AnimatorStateName": "Attack_Branch_01_Explode",

					"LayerIndex": 0,

					"Target": "Self",

					"NormalizedTimeLow": 0.0,

					"NormalizedTimeHigh": 1.0,

					"ModifierNameList": [

						"CorinExplodeModifier"

					]

				},

				{

					"AnimatorStateName": "Attack_Branch_02_Explode",

					"LayerIndex": 0,

					"Target": "Self",

					"NormalizedTimeLow": 0.0,

					"NormalizedTimeHigh": 1.0,

					"ModifierNameList": [

						"CorinExplodeModifier"

					]

				}

			]

		},

		//根据命中数提升伤害

		{

			"$type": "MoleMole.ActionsOnPropertyChangeMixin",

			"PropertyActions": [

				{

					"PropertyType": "Custom",

					"CustomPropertyType": "Talent04Hits",

					"IsUsePercentage": false,

					"ValueRangeActions": [

						{

							"Val": 4,

							"LowToValueActions": [

								{

									"$type": "MoleMole.SetAbilitySpecialsByPropertyAction",

									"Target": "Self",

									"ParamName": "AS_AddedDamageRatio_Talent_04",

									"ModifyFunction": "Replace",

									"PropertyType" : "Custom",

									"CustomPropertyType": "Talent04Hits",

									"Percentage" : 0.025

								}

							]

						},

						{

							"Val": 8,

							"LowToValueActions": [

								{

									"$type": "MoleMole.SetAbilitySpecialsByPropertyAction",

									"Target": "Self",

									"ParamName": "AS_AddedDamageRatio_Talent_04",

									"ModifyFunction": "Replace",

									"PropertyType" : "Custom",

									"CustomPropertyType": "Talent04Hits",

									"Percentage" : 0.025

								}

							]

						},

						{

							"Val": 12,

							"LowToValueActions": [

								{

									"$type": "MoleMole.SetAbilitySpecialsByPropertyAction",

									"Target": "Self",

									"ParamName": "AS_AddedDamageRatio_Talent_04",

									"ModifyFunction": "Replace",

									"PropertyType" : "Custom",

									"CustomPropertyType": "Talent04Hits",

									"Percentage" : 0.025

								}

							]

						},

						{

							"Val": 16,

							"LowToValueActions": [

								{

									"$type": "MoleMole.SetAbilitySpecialsByPropertyAction",

									"Target": "Self",

									"ParamName": "AS_AddedDamageRatio_Talent_04",

									"ModifyFunction": "Replace",

									"PropertyType" : "Custom",

									"CustomPropertyType": "Talent04Hits",

									"Percentage" : 0.025

								}

							]

						},

						{

							"Val": 20,

							"LowToValueActions": [

								{

									"$type": "MoleMole.SetAbilitySpecialsByPropertyAction",

									"Target": "Self",

									"ParamName": "AS_AddedDamageRatio_Talent_04",

									"ModifyFunction": "Replace",

									"PropertyType" : "Custom",

									"CustomPropertyType": "Talent04Hits",

									"Percentage" : 0.025

								}

							]

						},

						{

							"Val": 24,

							"LowToValueActions": [

								{

									"$type": "MoleMole.SetAbilitySpecialsByPropertyAction",

									"Target": "Self",

									"ParamName": "AS_AddedDamageRatio_Talent_04",

									"ModifyFunction": "Replace",

									"PropertyType" : "Custom",

									"CustomPropertyType": "Talent04Hits",

									"Percentage" : 0.025

								}

							]

						},

						{

							"Val": 28,

							"LowToValueActions": [

								{

									"$type": "MoleMole.SetAbilitySpecialsByPropertyAction",

									"Target": "Self",

									"ParamName": "AS_AddedDamageRatio_Talent_04",

									"ModifyFunction": "Replace",

									"PropertyType" : "Custom",

									"CustomPropertyType": "Talent04Hits",

									"Percentage" : 0.025

								}

							]

						},

						{

							"Val": 32,

							"LowToValueActions": [

								{

									"$type": "MoleMole.SetAbilitySpecialsByPropertyAction",

									"Target": "Self",

									"ParamName": "AS_AddedDamageRatio_Talent_04",

									"ModifyFunction": "Replace",

									"PropertyType" : "Custom",

									"CustomPropertyType": "Talent04Hits",

									"Percentage" : 0.025

								}

							]

						},

						{

							"Val": 36,

							"LowToValueActions": [

								{

									"$type": "MoleMole.SetAbilitySpecialsByPropertyAction",

									"Target": "Self",

									"ParamName": "AS_AddedDamageRatio_Talent_04",

									"ModifyFunction": "Replace",

									"PropertyType" : "Custom",

									"CustomPropertyType": "Talent04Hits",

									"Percentage" : 0.025

								}

							]

						},

						{

							"Val": 40,

							"LowToValueActions": [

								{

									"$type": "MoleMole.SetAbilitySpecialsByPropertyAction",

									"Target": "Self",

									"ParamName": "AS_AddedDamageRatio_Talent_04",

									"ModifyFunction": "Replace",

									"PropertyType" : "Custom",

									"CustomPropertyType": "Talent04Hits",

									"Percentage" : 0.025

								}

							]

						}

					]

				}

			]

		}

	],

	"Modifiers": {

		//命中时增加次数统计

		"CorinTalent04Modifier": {

			"ModifierStacking": "Refresh",

			"Duration": -1,

			"IgnoreTimeScale": false,

			"OnHitOther": [

				{

					"$type": "MoleMole.ModifyProperty",

					"Target": "Self",

					"PropertyType": "Custom",

					"CustomPropertyType": "Talent04Hits",

					"PropertyModifyFunction": "Add",

					"Percentage": 0,

					"Amount": 1,

					"Predicates": 

					[

						{

							"$type": "MoleMole.ByAnimTagList",

							"TagList": [

								"AttackSpecial"

							]

						}

					]

				}

			]

		},

		//引爆动作增伤buff

		"CorinExplodeModifier": {

			"ModifierStacking": "Unique",

			"Duration": -1,

			"IgnoreTimeScale": false,

			//是否需要限制具体打击帧待测试

			"OnAdded": [

				{

					"$type": "MoleMole.ApplyModifier",

					"ModifierName": "AddedDamageModifier",

					"Target": "Self"

				}

			],

			"OnRemoved": [

				{

					"$type": "MoleMole.RemoveModifier",

					"ModifierName": "AddedDamageModifier",

					"Target": "Self"

				},

				{

					"$type": "MoleMole.ModifyProperty",

					"Target": "Self",

					"PropertyType": "Custom",

					"CustomPropertyType": "Talent04Hits",

					"PropertyModifyFunction": "Replace",

					"Percentage": 0,

					"Amount": 0

				}

			]

		},

		//伤害提升

		"AddedDamageModifier": {

			"ModifierStacking": "Unique",

			"Duration": -1,

			"IgnoreTimeScale": false,

			"Properties": {

				"Actor_AddedDamageRatio": "%AS_AddedDamageRatio_Talent_04"

			}

		}

	},

	"AbilitySpecials": {

		"AS_AddedDamageRatio_Talent_04": {

			"Value": 0.0

		}

	}

}