{

	"ID" : 2020806,

	"Events" : 

	{

		"OnStart" : 

		{"Actions":[

			{

				"$type" : "Share.CConfigOpenDialog"

			},

			{

				//根据选项模式选择选项

				"$type" : "Share.CConfigChoiceServer",

				"OptionsMode" : "Normal",

				"Title":"紧张地决策",

				"Description": "几番躲避后，你找到了一个可以歇脚的地方，终于有时间查看一下空洞的结构了，只不过...\n为什么对空科要把火力装备和防御装备放到两个地点啊！",

				"QuestionDescription": "要去哪条路",

				"Choices" : 

				[

					{

						"OptionText": "去找火力装备",

						"OptionIcon1": 101,

						"OptionContents": [

							{

								"Actions": [

									{

										"$type": "Share.CConfigJump",

										"Jump": "On_AttackCard"

									}

								]

							}

						]

					},

					{

						"OptionText": "去找防御装备",

						"OptionIcon1": 101,

						"OptionContents": [

							{

								"Actions": [



									{

										"$type": "Share.CConfigJump",

										"Jump": "On_DefendCard"

									}

								]

							}

						]

					},

					{

						"OptionText": "去米奇妙妙屋",

						"OptionIcon1": 107,

						"OptionContents": [

							{

								//离开

								"Actions": [

									{

										"$type": "Share.CConfigJump",

										"Jump": "On_CurseShop"

									}

								]

							}

						]

					}

				]

			}

		]},

		"On_DefendCard":{

			"Actions":[

				{

                    "$type": "Share.CConfigCloseDialog"

                },

				{

                    "$type": "Share.CConfigWaitSeconds",

                    "Time": 0.5

                },

				{

                    "$type": "Share.CConfigCameraMove",

                    "Type": "CustomBound",

                    "StretchKey": "Far",

                    "CanControl": false ,

                    "BoundIndexX":3,

                    "BoundIndexY":51

                },

				{

                    "$type": "Share.CConfigWaitSeconds",

                    "Time": 0.5

                },

				//去掉下面两条路

				{

                    "$type": "Share.CConfigSetMapState",

                    "X": 4,

                    "Y": 2,

                    "Position": "Absolute",

                    "Radius": 0,

                    "Count": 1,

                    "FromVisibleState": [

                        "Visible"

                    ],

                    "ToVisibleState": ["VisibleByTriggerEvent"]

                },

				{

                    "$type": "Share.CConfigSetMapState",

                    "X": 5,

                    "Y": 2,

                    "Position": "Absolute",

                    "Radius": 0,

                    "Count": 1,

                    "FromVisibleState": [

                        "Visible"

                    ],

                    "ToVisibleState": ["VisibleByTriggerEvent"]

                },

				{

                    "$type": "Share.CConfigSetMapState",

                    "X": 6,

                    "Y": 2,

                    "Position": "Absolute",

                    "Radius": 0,

                    "Count": 1,

                    "FromVisibleState": [

                        "Visible"

                    ],

                    "ToVisibleState": ["VisibleByTriggerEvent"]

                },

				{

                    "$type": "Share.CConfigSetMapState",

                    "X": 3,

                    "Y": 4,

                    "Position": "Absolute",

                    "Radius": 0,

                    "Count": 1,

                    "FromVisibleState": [

                        "Visible"

                    ],

                    "ToVisibleState": ["VisibleByTriggerEvent"]

                },

				{

                    "$type": "Share.CConfigSetMapState",

                    "X": 4,

                    "Y": 4,

                    "Position": "Absolute",

                    "Radius": 0,

                    "Count": 1,

                    "FromVisibleState": [

                        "Visible"

                    ],

                    "ToVisibleState": ["VisibleByTriggerEvent"]

                },

				{

                    "$type": "Share.CConfigSetMapState",

                    "X": 5,

                    "Y": 4,

                    "Position": "Absolute",

                    "Radius": 0,

                    "Count": 1,

                    "FromVisibleState": [

                        "Visible"

                    ],

                    "ToVisibleState": ["VisibleByTriggerEvent"]

                },

				{

                    "$type": "Share.CConfigSetMapState",

                    "X": 6,

                    "Y": 4,

                    "Position": "Absolute",

                    "Radius": 0,

                    "Count": 1,

                    "FromVisibleState": [

                        "Visible"

                    ],

                    "ToVisibleState": ["VisibleByTriggerEvent"]

                },

				{

                    "$type": "Share.CConfigSetMapState",

                    "X": 7,

                    "Y": 4,

                    "Position": "Absolute",

                    "Radius": 0,

                    "Count": 1,

                    "FromVisibleState": [

                        "Visible"

                    ],

                    "ToVisibleState": ["VisibleByTriggerEvent"]

                },

				{

                    "$type": "Share.CConfigWaitSeconds",

                    "Time": 0.5

                },

				{

                    "$type": "Share.CConfigTransfer",

                    "X": 3,

                    "Y": 0,

                    "Random":false

                },

				{

                    "$type": "Share.CConfigCameraMove",

                    "Type": "Player",

                    "StretchKey": "Back"

                },

				{

					"$type" : "Share.CConfigFinishEvent"

				}

			]

		},

		"On_AttackCard":{

			"Actions":[

				{

                    "$type": "Share.CConfigCloseDialog"

                },

				{

                    "$type": "Share.CConfigWaitSeconds",

                    "Time": 0.5

                },

				{

                    "$type": "Share.CConfigCameraMove",

                    "Type": "CustomBound",

                    "StretchKey": "Far",

                    "CanControl": false ,

                    "BoundIndexX":3,

                    "BoundIndexY":51

                },

				{

                    "$type": "Share.CConfigWaitSeconds",

                    "Time": 0.5

                },

				//去掉上面两条路

				{

                    "$type": "Share.CConfigSetMapState",

                    "X": 4,

                    "Y": 2,

                    "Position": "Absolute",

                    "Radius": 0,

                    "Count": 1,

                    "FromVisibleState": [

                        "Visible"

                    ],

                    "ToVisibleState": ["VisibleByTriggerEvent"]

                },

				{

                    "$type": "Share.CConfigSetMapState",

                    "X": 5,

                    "Y": 2,

                    "Position": "Absolute",

                    "Radius": 0,

                    "Count": 1,

                    "FromVisibleState": [

                        "Visible"

                    ],

                    "ToVisibleState": ["VisibleByTriggerEvent"]

                },

				{

                    "$type": "Share.CConfigSetMapState",

                    "X": 6,

                    "Y": 2,

                    "Position": "Absolute",

                    "Radius": 0,

                    "Count": 1,

                    "FromVisibleState": [

                        "Visible"

                    ],

                    "ToVisibleState": ["VisibleByTriggerEvent"]

                },

				{

                    "$type": "Share.CConfigSetMapState",

                    "X": 3,

                    "Y": 0,

                    "Position": "Absolute",

                    "Radius": 0,

                    "Count": 1,

                    "FromVisibleState": [

                        "Visible"

                    ],

                    "ToVisibleState": ["VisibleByTriggerEvent"]

                },

				{

                    "$type": "Share.CConfigSetMapState",

                    "X": 4,

                    "Y": 0,

                    "Position": "Absolute",

                    "Radius": 0,

                    "Count": 1,

                    "FromVisibleState": [

                        "Visible"

                    ],

                    "ToVisibleState": ["VisibleByTriggerEvent"]

                },

				{

                    "$type": "Share.CConfigSetMapState",

                    "X": 5,

                    "Y": 0,

                    "Position": "Absolute",

                    "Radius": 0,

                    "Count": 1,

                    "FromVisibleState": [

                        "Visible"

                    ],

                    "ToVisibleState": ["VisibleByTriggerEvent"]

                },

				{

                    "$type": "Share.CConfigSetMapState",

                    "X": 6,

                    "Y": 0,

                    "Position": "Absolute",

                    "Radius": 0,

                    "Count": 1,

                    "FromVisibleState": [

                        "Visible"

                    ],

                    "ToVisibleState": ["VisibleByTriggerEvent"]

                },

				{

                    "$type": "Share.CConfigSetMapState",

                    "X": 7,

                    "Y": 0,

                    "Position": "Absolute",

                    "Radius": 0,

                    "Count": 1,

                    "FromVisibleState": [

                        "Visible"

                    ],

                    "ToVisibleState": ["VisibleByTriggerEvent"]

                },

				{

                    "$type": "Share.CConfigWaitSeconds",

                    "Time": 0.5

                },

				{

                    "$type": "Share.CConfigTransfer",

                    "X": 3,

                    "Y": 4,

                    "Random":false

                },

				{

                    "$type": "Share.CConfigCameraMove",

                    "Type": "Player",

                    "StretchKey": "Back"

                },

				{

					"$type" : "Share.CConfigFinishEvent"

				}

			]

		},

		"On_CurseShop":{

			"Actions":[

				{

                    "$type": "Share.CConfigCloseDialog"

                },

				{

                    "$type": "Share.CConfigWaitSeconds",

                    "Time": 0.5

                },

				{

                    "$type": "Share.CConfigCameraMove",

                    "Type": "CustomBound",

                    "StretchKey": "Far",

                    "CanControl": false ,

                    "BoundIndexX":3,

                    "BoundIndexY":51

                },

				//去掉上下两条路

				{

                    "$type": "Share.CConfigSetMapState",

                    "X": 3,

                    "Y": 0,

                    "Position": "Absolute",

                    "Radius": 0,

                    "Count": 1,

                    "FromVisibleState": [

                        "Visible"

                    ],

                    "ToVisibleState": ["VisibleByTriggerEvent"]

                },

				{

                    "$type": "Share.CConfigSetMapState",

                    "X": 4,

                    "Y": 0,

                    "Position": "Absolute",

                    "Radius": 0,

                    "Count": 1,

                    "FromVisibleState": [

                        "Visible"

                    ],

                    "ToVisibleState": ["VisibleByTriggerEvent"]

                },

				{

                    "$type": "Share.CConfigSetMapState",

                    "X": 5,

                    "Y": 0,

                    "Position": "Absolute",

                    "Radius": 0,

                    "Count": 1,

                    "FromVisibleState": [

                        "Visible"

                    ],

                    "ToVisibleState": ["VisibleByTriggerEvent"]

                },

				{

                    "$type": "Share.CConfigSetMapState",

                    "X": 6,

                    "Y": 0,

                    "Position": "Absolute",

                    "Radius": 0,

                    "Count": 1,

                    "FromVisibleState": [

                        "Visible"

                    ],

                    "ToVisibleState": ["VisibleByTriggerEvent"]

                },

				{

                    "$type": "Share.CConfigSetMapState",

                    "X": 7,

                    "Y": 0,

                    "Position": "Absolute",

                    "Radius": 0,

                    "Count": 1,

                    "FromVisibleState": [

                        "Visible"

                    ],

                    "ToVisibleState": ["VisibleByTriggerEvent"]

                },

				{

                    "$type": "Share.CConfigSetMapState",

                    "X": 3,

                    "Y": 4,

                    "Position": "Absolute",

                    "Radius": 0,

                    "Count": 1,

                    "FromVisibleState": [

                        "Visible"

                    ],

                    "ToVisibleState": ["VisibleByTriggerEvent"]

                },

				{

                    "$type": "Share.CConfigSetMapState",

                    "X": 4,

                    "Y": 4,

                    "Position": "Absolute",

                    "Radius": 0,

                    "Count": 1,

                    "FromVisibleState": [

                        "Visible"

                    ],

                    "ToVisibleState": ["VisibleByTriggerEvent"]

                },

				{

                    "$type": "Share.CConfigSetMapState",

                    "X": 5,

                    "Y": 4,

                    "Position": "Absolute",

                    "Radius": 0,

                    "Count": 1,

                    "FromVisibleState": [

                        "Visible"

                    ],

                    "ToVisibleState": ["VisibleByTriggerEvent"]

                },

				{

                    "$type": "Share.CConfigSetMapState",

                    "X": 6,

                    "Y": 4,

                    "Position": "Absolute",

                    "Radius": 0,

                    "Count": 1,

                    "FromVisibleState": [

                        "Visible"

                    ],

                    "ToVisibleState": ["VisibleByTriggerEvent"]

                },

				{

                    "$type": "Share.CConfigSetMapState",

                    "X": 7,

                    "Y": 4,

                    "Position": "Absolute",

                    "Radius": 0,

                    "Count": 1,

                    "FromVisibleState": [

                        "Visible"

                    ],

                    "ToVisibleState": ["VisibleByTriggerEvent"]

                },

				{

                    "$type": "Share.CConfigWaitSeconds",

                    "Time": 0.5

                },

				{

                    "$type": "Share.CConfigTransfer",

                    "X": 4,

                    "Y": 2,

                    "Random":false

                },

				{

                    "$type": "Share.CConfigCameraMove",

                    "Type": "Player",

                    "StretchKey": "Back"

                },

				{

					"$type" : "Share.CConfigFinishEvent"

				}

			]

		}

		// "OnEnd" : 

		// {

		// 	"Actions":[

		// 		{

		// 			"$type" : "Share.CConfigFinishEvent"

		// 		}

		// 	]

		// }

	}

}