{

    //露西亚伤害减免

    "AbilityName" : "Lucia_DamageReduction",

    "AbilityStacking":"Unique",



    //注释防吞

    "AbilityMixins" : 

    [

        {

            "$type" : "MoleMole.AttachStateWithModifierMixin",

            "ConfigList":

            [

                {

                    "LayerIndex": 0,

                    "AnimatorStateName": "Attack_Branch_01",

                    "MaxFrameCountLow": false,

                    "FrameCountLow": 0,

                    "MaxFrameCountHigh": false,

                    "FrameCountHigh": 83,

                    "IsLoop": false,

                    "ModifierNameList":

                    [

                        "DamageTakeRatioModifier",

                    ]

                },

                {

                    "LayerIndex": 0,

                    "AnimatorStateName": "Attack_Branch_02",

                    "MaxFrameCountLow": false,

                    "FrameCountLow": 0,

                    "MaxFrameCountHigh": false,

                    "FrameCountHigh": 84,

                    "IsLoop": false,

                    "ModifierNameList":

                    [

                        "DamageTakeRatioModifier",

                    ]

                },

                {

                    "LayerIndex": 0,

                    "AnimatorStateName": "Attack_Branch_03",

                    "MaxFrameCountLow": false,

                    "FrameCountLow": 0,

                    "MaxFrameCountHigh": false,

                    "FrameCountHigh": 90,

                    "IsLoop": false,

                    "ModifierNameList":

                    [

                        "DamageTakeRatioModifier",

                    ]

                },

                {

                    "LayerIndex": 0,

                    "AnimatorStateName": "Attack_Branch_04",

                    "MaxFrameCountLow": false,

                    "FrameCountLow": 0,

                    "MaxFrameCountHigh": false,

                    "FrameCountHigh": 43,

                    "IsLoop": false,

                    "ModifierNameList":

                    [

                        "DamageTakeRatioModifier",

                    ]

                },

                {

                    "LayerIndex": 0,

                    "AnimatorStateName": "Attack_Branch_ChargeIdle",

                    "MaxFrameCountLow": false,

                    "FrameCountLow": 0,

                    "MaxFrameCountHigh": true,

                    "FrameCountHigh": 0,

                    "IsLoop": true,

                    "ModifierNameList":

                    [

                        "DamageTakeRatioModifier",

                    ]

                },

                {

                    "LayerIndex": 0,

                    "AnimatorStateName": "Attack_Branch_ChargeRun_End",

                    "MaxFrameCountLow": false,

                    "FrameCountLow": 0,

                    "MaxFrameCountHigh": true,

                    "FrameCountHigh": 0,

                    "IsLoop": false,

                    "ModifierNameList":

                    [

                        "DamageTakeRatioModifier",

                    ]

                },

                {

                    "LayerIndex": 0,

                    "AnimatorStateName": "Attack_Branch_ChargeRun_Loop",

                    "MaxFrameCountLow": false,

                    "FrameCountLow": 0,

                    "MaxFrameCountHigh": true,

                    "FrameCountHigh": 0,

                    "IsLoop": true,

                    "ModifierNameList":

                    [

                        "DamageTakeRatioModifier",

                    ]

                },

                {

                    "LayerIndex": 0,

                    "AnimatorStateName": "Attack_Branch_ChargeRun_Start",

                    "MaxFrameCountLow": false,

                    "FrameCountLow": 0,

                    "MaxFrameCountHigh": true,

                    "FrameCountHigh": 0,

                    "IsLoop": false,

                    "ModifierNameList":

                    [

                        "DamageTakeRatioModifier",

                    ]

                },

                {

                    "LayerIndex": 0,

                    "AnimatorStateName": "Attack_Normal_ChargeAttack_01",

                    "MaxFrameCountLow": false,

                    "FrameCountLow": 0,

                    "MaxFrameCountHigh": false,

                    "FrameCountHigh": 49,

                    "IsLoop": false,

                    "ModifierNameList":

                    [

                        "DamageTakeRatioModifier",

                    ]

                },

            ]

        }

    ],



    "Modifiers" : 

    {

        "DamageTakeRatioModifier":

        {

            "ModifierStacking":"Unique",

            "Duration": -1,

            "IgnoreTimeScale" : false,



            "Properties" : 

            {

                "Actor_DamageTakeRatio" : "%AS_DamageTakeRatio"

            }

        }

    },



    "AbilitySpecials" : 

    {

        "AS_DamageTakeRatio" :

        {

            "Value" : -0.80

        }

    }

}