{

    //路径过程中触发的以太爆弹反击刺陷阱

    "AbilityName": "GamePlayGDRun_FierySerpent_ChainSkill",

    "AbilityStacking": "Unique",



    "DefaultModifier":

    {

        "OnAdded":

        [

            {

                "$type" : "MoleMole.ApplyModifier",

                "ModifierName" : "SkillTrigger_Delay",

                "Target" : "Self",

            },

        ]

    },



    "Modifiers" : 

    {

        "SkillTrigger_Delay": 

        {

            "ModifierStacking" : "Unique",

            "Duration": 0.25,



            "OnRemoved":

            [

                {

                    "$type" : "MoleMole.ApplyModifier",

                    "ModifierName" : "Trigger_Skill02",

                    "Target" : "Self",

                },

            ],

        },

        "Trigger_Skill02": 

        {

            "ModifierStacking" : "Unique",

            "Duration": 1.5,



            "OnAdded":

            [

                {

                    "$type" : "MoleMole.SetAnimCtrlerParamAction",

                    "ParamType" : 3,

                    "ParamName" : "Int_AttackIndex",

                    "Target" : "Self",

                    "IntVal" : 2,

                },

                {

                    "$type" : "MoleMole.SetAnimCtrlerParamAction",

                    "ParamType" : 1,

                    "ParamName" : "Trigger_PressAttackA",

                    "Target" : "Self",

                    "BoolVal" : true,

                },

            ],

            "OnRemoved":

            [

                {

                    "$type" : "MoleMole.ApplyModifier",

                    "ModifierName" : "Trigger_Skill01",

                    "Target" : "Self",

                },

            ],

        },



        "Trigger_Skill01": 

        {

            "ModifierStacking" : "Unique",

            "Duration": -1,



            "OnAdded":

            [

                {

                    "$type" : "MoleMole.SetAnimCtrlerParamAction",

                    "ParamType" : 3,

                    "ParamName" : "Int_AttackIndex",

                    "Target" : "Self",

                    "IntVal" : 1,

                },

                {

                    "$type" : "MoleMole.SetAnimCtrlerParamAction",

                    "ParamType" : 1,

                    "ParamName" : "Trigger_PressAttackA",

                    "Target" : "Self",

                    "BoolVal" : true,

                }, 



                {

                    "$type" : "MoleMole.RemoveAbilityAction",

                    "AbilityName" : "GamePlayGDRun_FierySerpent_ChainSkill"

                },

            ],

        },

    }

}