{

	// 被动技能，强力打击，增加角色攻击力

	"AbilityName" : "TalentTreeAbility_AttackUp", 

	"AbilityStacking":"Unique",

	"DefaultModifier":

	{

		"ModifierStacking": "Unique",

		"Properties" : 

		{

			"Actor_AddedDamageRatio" : "%AddedPlayerAttackRatio",

		},

	},



	"AbilitySpecials":

	{

		"AddedPlayerAttackRatio":

		{

			"Value" : 0.1

		},

	}

}