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# HollowPS mod by inkursion
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# HollowPS TV experiments
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A Server emulator for closed beta test 1 version (cbt1) of the game [`Zenless Zone Zero`](https://zenless.hoyoverse.com/en-us/) with 5 custom levels and a few new features
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## Changes:
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- New levels can be added and quests actually will send you to different grid maps instead of every HDD quest sending you to the same map (you need to specify which quest links to which map if you want to add new ones in "../gameserver/src/net/handlers/world.rs" and the maps themselves are hardcoded into the server in "../gameserver/src/game/manager/hollow_grid.rs" and can be edited there)
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- New levels can be added (quests themselves are added in "../gameserver/src/net/handlers/world.rs") and quests actually will send you to different grid maps instead of every HDD quest sending you to the same map (you need to specify which quest links to which map in "../gameserver/src/net/handlers/hollow.rs" and the maps themselves are hardcoded into the server in "../gameserver/src/game/manager/hollow_grid.rs" and can be edited there)
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- 5 Custom levels designed by me, sorted by difficulty in the HDD. I wanted them to be non-linear except for 1 which is just a strict time trial(don't get fooled by it being lvl 1, it's the hardest level in the Cretan Hollow). Idk how well I accomplished that tho.
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- 5 Custom levels designed by me built into the server, sorted by difficulty in the HDD. I wanted them to be non-linear except for 1 which is just a strict time trial(don't get fooled by it being lvl 1, it's the hardest level in the Cretan Hollow). Idk how well I accomplished that tho.
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- Different time of day and weather for every commission. ChessboardID ultimately controls this and some battle encounters have set parameters, but the time of day is left blank for most IDs so it can be changed in "world.rs". (ChessboardIDs with their weather and time of day params can be found in ChessBoardPerformTemplateCollection)
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- Different time of day and weather for every commission. ChessboardID ultimately controls this and some battle encounters have set parameters, but the time of day is left blank for most IDs so it can be changed in "hollow.rs". (ChessboardIDs with their weather and time of day params can be found in ChessBoardPerformTemplateCollection in extras)
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- Levels can be replayed now without logging out
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- Separate battle lists for every level (again, hardcoded in "hollow_grid.rs" and can be edited there. All of the game's battle Ids can be found in BattleEventConfigTemplateCollection).
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- Separate battle lists for every level (again, hardcoded in "hollow_grid.rs" and can be edited there. All of the game's battle Ids can be found in BattleEventConfigTemplateCollection in extras).
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- Character parameters (level, ascension, star rank, talents(proto mindscapes), skill levels) and use of manual chain attacks can now be set in the config file
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