{ //伤害降低20% "AbilityName":"Curse_DamageDown", "AbilityStacking":"UniqueOverrideMap", "DefaultModifier": { "ModifierStacking":"Unique", "Properties" : { "Actor_AddedDamageRatio" : "%AddedDamageRatio" } }, "AbilitySpecials" : { //表格参数 "AddedDamageRatio" : { "Value" : -0.2 } } }