{ "ID": 2000118, "Events": { "OnStart": { "Actions": [ { "$type": "Share.CConfigOpenDialog" }, { "$type": "Share.CConfigChoiceServer", "OptionsMode": "Normal", "Title":"充满期待的盗洞客", "Description": "「怎么样!」盗洞客看起来有些激动:「你们觉得好玩吗!哪里还需要迭代更新的!没事!有建议大胆提!」", "QuestionDescription": "向他阐述你的观点吧!", "Choices": [ { "OptionText": "不太行。", "OptionIcon1": 107, "OptionContents": [ { "Actions": [ { "$type": "Share.CConfigJump", "Jump": "Option_0" } ] } ] }, { "OptionText": "好玩极了!我的邦布神啊,简直太有趣了!", "OptionIcon1": 107, "OptionContents": [ { "Actions": [ { "$type": "Share.CConfigJump", "Jump": "Option_Feedback_Good" } ] } ] } ] } ] }, "Option_0":{ "Actions": [ { "$type": "Share.CConfigChoiceServer", "OptionsMode": "Normal", "Title":"垮起脸的盗洞客", "Description": "「啊?不好玩吗?」盗洞客看起来不太高兴,但还是继续问到:「哪里不好玩啊?是美术表现,玩法设计,还是奖励投放啊?」", "QuestionDescription": "向他阐述你的观点吧!", "Choices": [ { "OptionText": "美术表现不太行",//-2500 "OptionIcon1": 107, "OptionContents": [ { "Actions": [ { "$type": "Share.CConfigJump", "Jump": "Option_Feedback_Bad" } ] } ] }, { "OptionText": "玩法设计太无聊了", "OptionIcon1": 107, "OptionContents": [ { "Actions": [ { "$type": "Share.CConfigJump", "Jump": "Option_Feedback_Bad" } ] } ] }, { "OptionText": "你设计的这个奖励概率...", "OptionIcon1": 107, "OptionContents": [ { "Actions": [ { "$type": "Share.CConfigJump", "Jump": "Option_Feedback_Bad" } ] } ] } ] } ] }, "Option_Feedback_Good":{ "Actions": [ { "$type": "Share.CConfigChoiceServer", "OptionsMode": "Normal", "Title":"喜笑颜开的盗洞客", "Description": "盗洞客看起来非常开心:「别嘛,给点建议嘛!」,你们一致认为没什么可以修改的了,他看起来更开心了:「嗨,真是可爱的玩家啊,这些东西就都留给你们了哦~」", "QuestionDescription": "", "Choices": [ { "OptionText": "祝您早日成功!", "OptionIcon1": 107, "OptionContents": [ { "Actions": [ { "$type": "Share.CConfigJump", "Jump": "Option_Unlock1" } ] } ] } ] } ] }, "Option_Feedback_Bad":{ "Actions": [ { "$type": "Share.CConfigChoiceServer", "OptionsMode": "Normal", "Title":"垮起脸的盗洞客", "Description": "盗洞客仔细听取了你的想法,脸色越来越差,最后似乎有些愤怒了:「算了算了,我再研究研究吧,这些东西扔这了,你自己处理吧。」", "QuestionDescription": "诶你别走啊!", "Choices": [ { "OptionText": "唉,可能语言有些过激了", "OptionIcon1": 107, "OptionContents": [ { "Actions": [ { "$type": "Share.CConfigJump", "Jump": "Option_Unlock2" } ] } ] } ] } ] }, "Option_Unlock1":{ "Actions": [ { "$type": "Share.CConfigCloseDialog" }, { "$type": "Share.CConfigWaitSeconds", "Time": 0.5 }, { "$type": "Share.CConfigCameraMove", "Type": "CustomBound", "StretchKey": "Far", "CanControl": false , "BoundIndexX":0, "BoundIndexY":18 }, { "$type": "Share.CConfigSetMapState", "NodeType": "All", "IndexList":[ 0,1,2,8,10,16,17,18 ], "Count": 8, "FromVisibleState": [ "VisibleByTriggerEvent" ], "ToVisibleState": ["Visible"] }, { "$type": "Share.CConfigWaitSeconds", "Time": 0.8 }, { "$type": "Share.CConfigCameraMove", "Type": "Player", "StretchKey": "Back" }, { "$type": "Share.CConfigFinishEvent" } ] }, "Option_Unlock2":{ "Actions": [ { "$type": "Share.CConfigCloseDialog" }, { "$type": "Share.CConfigWaitSeconds", "Time": 0.5 }, { "$type": "Share.CConfigCameraMove", "Type": "CustomBound", "StretchKey": "Far", "CanControl": false , "BoundIndexX":0, "BoundIndexY":18 }, { "$type": "Share.CConfigSetMapState", "NodeType": "All", "IndexList":[ 1,8,10,17 ], "Count": 4, "FromVisibleState": [ "VisibleByTriggerEvent" ], "ToVisibleState": ["Visible"] }, { "$type": "Share.CConfigWaitSeconds", "Time": 0.8 }, { "$type": "Share.CConfigCameraMove", "Type": "Player", "StretchKey": "Back" }, { "$type": "Share.CConfigFinishEvent" } ] } } }