//战斗模板 { "ID": 9991177, "EventTypeTag": [ "TrapStamina" ], "Specials": { //表格参数 "stamina": 20 }, "Events": { "OnStart": { "Actions": [ { //+压力值 "$type": "Share.CConfigModifySceneProperty", "Property": "Stamina", "Count": "specials(stamina)" }, { "$type": "Share.CConfigShowTip", "TipID": 101201, "Delay": 0 }, { "$type": "Share.CConfigPlayAnim", "WaitingTime": 0.5 }, //---------------- { "$type":"Share.CConfigSetHollowVariable", "Key":"Trap.9991175", "Value": "scenevar(Trap.9991175)+1" }, { //触发所有陷阱,2个 "$type":"Share.CConfigSetConditionProgress", "ConditionID":30060022, "Progress":1, "ModifyType":"Add", "Predicates": [ { "$type": "Share.CConfigEventByHollowVariable", "Key": "Trap.9991175", "Count": 2, "CompareType": "GreaterEqual" } ] }, //---------------- { "$type": "Share.CConfigFinishEvent" } ] } } }