{ // 巡逻车身体特效触发 "AbilityName" : "Patroller_SFX_Body", "AbilityStacking": "Unique", "DefaultModifier": { "OnAdded": [ { "$type": "MoleMole.ApplyModifier", "ModifierName": "Patroller_SFX_Body_Modifier", "Target": "Self", }, ] }, "AbilityMixins" : [ { "$type" : "MoleMole.AttachStateWithModifierMixin", "ConfigList": [ { "AnimatorStateName": "Stun_Loop", "LayerIndex": 0, "MaxFrameCountLow": false, "FrameCountLow": 0, "MaxFrameCountHigh": true, "FrameCountHigh": 0, "IsLoop": true, "ModifierNameList": [ "Patroller_SFX_Stun_Modifier" ] } ] } ], "Modifiers" : { "Patroller_SFX_Body_Modifier": { "ModifierStacking" : "Unique", "Duration": -1, "OnAdded": [ { "$type": "MoleMole.AttachEffect", "EffectPattern": "Eff_Monster_Patroller_Body_ErrorSpark", "Target": "Self", "AttachEffectPosRot" : { "CoordsOption" : "ReferTarget", "TargetOption" : { "$type" : "MoleMole.ConfigPosRotReferTarget", "OffsetReferTarget" : "Self", "AttachPoint" : "HeadPoint", "IsUseAttachPointPos" : true, "IsUseAttachPointRotation" : true, }, "Offset" : { "PositionOffset" : {"x":0.0, "y":0.0, "z":0.0}, "AngleOffset" : {"x":0.0, "y":0.0, "z":0.0}, "IsUseRotationY" : true, "IsUseRotationXZ" : true, } } }, { "$type": "MoleMole.AttachEffect", "EffectPattern": "Eff_Monster_Patroller_Body_RedLight", "Target": "Self", "AttachEffectPosRot" : { "CoordsOption" : "ReferTarget", "TargetOption" : { "$type" : "MoleMole.ConfigPosRotReferTarget", "OffsetReferTarget" : "Self", "AttachPoint" : "HeadPoint", "IsUseAttachPointPos" : true, "IsUseAttachPointRotation" : true, }, "Offset" : { "PositionOffset" : {"x":0.0, "y":0.0, "z":0.0}, "AngleOffset" : {"x":0.0, "y":0.0, "z":0.0}, "IsUseRotationY" : true, "IsUseRotationXZ" : true, } } }, { "$type": "MoleMole.AttachEffect", "EffectPattern": "Eff_Monster_Patroller_Body_Steam", "Target": "Self", "AttachEffectPosRot" : { "CoordsOption" : "ReferTarget", "TargetOption" : { "$type" : "MoleMole.ConfigPosRotReferTarget", "OffsetReferTarget" : "Self", "AttachPoint" : "HeadPoint", "IsUseAttachPointPos" : true, "IsUseAttachPointRotation" : true, }, "Offset" : { "PositionOffset" : {"x":0.0, "y":0.0, "z":0.0}, "AngleOffset" : {"x":0.0, "y":0.0, "z":0.0}, "IsUseRotationY" : true, "IsUseRotationXZ" : true, } } } ] }, "Patroller_SFX_Stun_Modifier": { "ModifierStacking" : "Unique", "Duration": -1, "OnAdded": [ { "$type": "MoleMole.AttachEffect", "EffectPattern": "Eff_Monster_Patroller_Debuff_Stun_Loop_Spark", "Target": "Self", } ] } } }