{ "AbilityName" : "StrikeJaeger_Attack_04_Bullet_0", "AbilityStacking":"Unique", "AbilityMixins" : [ { //初始位置及朝向 "$type" : "MoleMole.BulletMixin", "BulletName" : "Bullet_Knife_01", "Targetting" : "Enemy", "AliveDuration" : 2.45, "BulletInitPosRot" : { "CoordsOption" : "Self", "TargetOption" : { "$type" : "MoleMole.ConfigPosRotReferTarget", "OffsetReferTarget" : "Self", }, "Offset" : { "PositionOffset" : {"x":0.0, "y":1.3, "z":1.05}, "AngleOffset" : {"x":0.0, "y":0.0, "z":0.0}, "IsUseRotationY" : true, "IsUseRotationXZ" : false, }, }, //位移 "MovementConfig" : { "$type" : "MoleMole.ConfigMovementSimple", "Duration" : -1, "Gravity" : -100.0, "HitTangentialRatio" : 0, "HitNormalRatio" : 0, "TimesUpMoveOption" : "Remain", "InitVelocity" : {"x":0, "y":0, "z":30}, "Acceleration" : {"x":0, "y":0, "z":0}, "CoordinateType" : "Local", }, //子弹打击相关 "BulletColliderConfig": { "ColliderType" : "Sphere", "SphereColliderRadius" : 0.3, "ColliderPosOffset" : {"x":0.0, "y":0.0, "z":0.0}, "ColliderAngleOffset" : {"x":0.0, "y":0.0, "z":0.0}, }, "BulletHitTypeName" : "Normal", //Normal为每次触碰时攻击,Penetrate为接触时持续攻击 "CanHitStage" : true, //能否命中墙壁 "IsCanReflect" : false, //能否被反弹 "MaxHitNum" : -1, //总打击次数 "MaxHitTargetNum" : 1, //单位打击次数 "MaxHitStageNum" : 1, //墙壁打击次数 "MaxTouchStageNum" : 0, //墙壁反弹次数 "HitAnimEventID" : "Monster_StrikeJaeger_ATK04_Attackproperty_1", //子弹爆炸相关 "HitOtherExplode" : true, //命中怪物是否爆炸 "HitStageExplode" : false, //命中墙壁是否爆炸 "DestroyExplode" : false, //消失是否爆炸(达到最大打击次数时即为消失) "ExplodePosType": "HitPoint", "HitExplodeRadius" : 2.5, //"ExplodeAnimEventID" : "Monster_StrikeJaeger_ATK04_Attackproperty_1", //拖尾特效 "TrailEffect" : { "EffectPattern" : "Eff_Monster_StrikeJaeger_Attack_04_Bullet_Trail" }, //爆炸特效 "HitExplodeEffect" : { }, //消失特效 "DestroyEffect" : { "EffectPattern" : "Hit_Smash_Large" }, "OnBulletDestroyAction": [ { "$type" : "MoleMole.TriggerAbilityAction", "AbilityName" : "StrikeJaeger_Attack_04_Bullet_HitGround", "ExtraParam" : "HitStage" }, ], } ] }