{ // Anbi火刀附魔(次数限定版) "AbilityName": "Anbi_Fire_Enhance", "AbilityStacking": "Unique", "DefaultModifier": { "OnAdded": [ { "$type": "MoleMole.ModifyProperty", "PropertyType": "Custom", "CustomPropertyType": "MaxEnhanceNum", "PropertyModifyFunction": "Replace", "Percentage": 0, "Amount": "%AS_MaxEnhanceNum_Default" } ] }, "OnAbilityStart": [ { "$type": "MoleMole.ModifyProperty", "PropertyType": "Custom", "CustomPropertyType": "EnhanceNum", "PropertyModifyFunction": "Add", "Percentage": 0, "Amount": "%AS_EnhanceNum_Default" }, { "$type": "MoleMole.ApplyModifier", "ModifierName": "EnhanceModifier", "Predicates": [ { "$type": "MoleMole.ByAnimCtrlerParam", "ParamType": 2, "ParamName": "Bool_Talent_04", "CompareType": "Equal", "BoolVal": false } ] }, //十一号天赋04:火焰附魔状态下,将不再有次数限制,且增益时长提升至15秒 { "$type": "MoleMole.ApplyModifier", "ModifierName": "Talent04EnhanceModifier", "Predicates": [ { "$type": "MoleMole.ByAnimCtrlerParam", "ParamType": 2, "ParamName": "Bool_Talent_04", "CompareType": "Equal", "BoolVal": true } ] } ], "AbilityMixins": [ { "$type": "MoleMole.ActionsOnPropertyChangeMixin", "PropertyActions": [ { "PropertyType": "Custom", "CustomPropertyType": "EnhanceNum", // "ReferMaxPropertyType": "Custom", // "CustomReferMaxPropertyType": "MaxEnhanceNum", "IsUsePercentage": false, "ValueRangeActions": [ { "Val": 0, "HighToValueActions": [ { "$type": "MoleMole.RemoveModifier", "ModifierName": "EnhanceModifier", //若天赋4解锁次数扣尽后效果也不移除 "Predicates": [ { "$type": "MoleMole.ByAnimCtrlerParam", "ParamType": 2, "ParamName": "Bool_Talent_04", "CompareType": "Equal", "BoolVal": false } ] } ] } ] } ] } ], "Modifiers": { //初始火附魔强化状态 "EnhanceModifier": { "ModifierStacking": "Refresh", "Duration": "%AS_Duration_Default", "IgnoreTimeScale": false, "OnAdded": [ { "$type": "MoleMole.SetAnimCtrlerParamAction", "ParamType": 2, "ParamName": "Bool_IsEnhanced", "Target": "Self", "BoolVal": true }, { "$type": "MoleMole.AttachEffect", "EffectPattern": "Eff_Anbi_Fire_Flame_Loop", "Target": "Self", "AttachEffectPosRot": { "CoordsOption": "ReferTarget", "TargetOption": { "$type": "MoleMole.ConfigPosRotReferTarget", "OffsetReferTarget": "Self", "AttachPoint": "Weapon02", "IsUseAttachPointPos": true, "IsUseAttachPointRotation": true, }, "Offset": { "PositionOffset": { "x": 0.0, "y": 0.0, "z": 0.0 }, "AngleOffset": { "x": 0.0, "y": 0.0, "z": 0.0 }, "IsUseRotationY": true, "IsUseRotationXZ": true, } }, }, //源: Longinus_Talent_01 十一号天赋01:火焰附魔状态下,自身暴击伤害提升15% { "$type": "MoleMole.ApplyModifier", "ModifierName": "LonginusTalent01Modifier", "Target": "Self", "Predicates": [ { "$type": "MoleMole.ByAnimCtrlerParam", "ParamType": 2, "ParamName": "Bool_Talent_01", "CompareType": "Equal", "BoolVal": true } ] } ], "OnRemoved": [ { "$type": "MoleMole.SetAnimCtrlerParamAction", "ParamType": 2, "ParamName": "Bool_IsEnhanced", "Target": "Self", "BoolVal": false }, { "$type": "MoleMole.ModifyProperty", "PropertyType": "Custom", "CustomPropertyType": "EnhanceNum", "PropertyModifyFunction": "Add", "Percentage": 0, "Amount": -99, }, //天赋1效果移除 { "$type": "MoleMole.RemoveModifier", "ModifierName": "LonginusTalent01Modifier", "Target": "Self" } ] }, //十一号天赋04:火焰附魔状态下,将不再有次数限制,且增益时长提升至15秒 "Talent04EnhanceModifier": { "ModifierStacking": "Refresh", "Duration": "%AS_Duration_Talent04", "IgnoreTimeScale": false, "OnAdded": [ { "$type": "MoleMole.SetAnimCtrlerParamAction", "ParamType": 2, "ParamName": "Bool_IsEnhanced", "Target": "Self", "BoolVal": true }, { "$type": "MoleMole.AttachEffect", "EffectPattern": "Eff_Anbi_Fire_Flame_Loop", "Target": "Self", "AttachEffectPosRot": { "CoordsOption": "ReferTarget", "TargetOption": { "$type": "MoleMole.ConfigPosRotReferTarget", "OffsetReferTarget": "Self", "AttachPoint": "Weapon02", "IsUseAttachPointPos": true, "IsUseAttachPointRotation": true, }, "Offset": { "PositionOffset": { "x": 0.0, "y": 0.0, "z": 0.0 }, "AngleOffset": { "x": 0.0, "y": 0.0, "z": 0.0 }, "IsUseRotationY": true, "IsUseRotationXZ": true, } }, }, //源: Longinus_Talent_01 十一号天赋01:火焰附魔状态下,自身暴击伤害提升15% { "$type": "MoleMole.ApplyModifier", "ModifierName": "LonginusTalent01Modifier", "Target": "Self", "Predicates": [ { "$type": "MoleMole.ByAnimCtrlerParam", "ParamType": 2, "ParamName": "Bool_Talent_01", "CompareType": "Equal", "BoolVal": true } ] } ], "OnRemoved": [ { "$type": "MoleMole.SetAnimCtrlerParamAction", "ParamType": 2, "ParamName": "Bool_IsEnhanced", "Target": "Self", "BoolVal": false }, { "$type": "MoleMole.ModifyProperty", "PropertyType": "Custom", "CustomPropertyType": "EnhanceNum", "PropertyModifyFunction": "Add", "Percentage": 0, "Amount": -99, }, //天赋1效果移除 { "$type": "MoleMole.RemoveModifier", "ModifierName": "LonginusTalent01Modifier", "Target": "Self" } ] }, //天赋1爆伤增加15% "LonginusTalent01Modifier": { "ModifierStacking": "Unique", "Duration": -1, "IgnoreTimeScale": false, //爆伤增加30% "Properties": { "Actor_CriticalDamageRatioDelta": "%AS_CriticalDamage_Talent_01" } } }, "AbilitySpecials": { //表格参数 "AS_MaxEnhanceNum_Default": { "Value": 8 }, "AS_EnhanceNum_Default": { "Value": 8 }, "AS_Duration_Default": { "Value": 10 }, "AS_Duration_Talent04": { "Value": 15 }, "AS_CriticalDamage_Talent_01": { "Value": 0.15 } } }