{ //攻击生命值不足50%的敌人时,全伤害提升60% "AbilityName":"Card_DailyUse_1000903", "AbilityStacking":"Unique", "DefaultModifier": { "ModifierStacking":"Unique", "OnHitOther": [ { "$type": "MoleMole.ModifyAttackDataAction", "Target" : "Self", "PropertyKey": "Actor_AddedDamageRatio", "PropertyValue": "%AddedDamageRatio", "Predicates" : [ { "$type": "MoleMole.ByPlayerPropertyValue", "IsUsePercent" : true, "Numerator":"CurHP", "Denominator":"MaxHP", "CompareType": "LessEqual", "Val1" : "%HpPercentage", "Val2" : 0, "Target" : "Target" } ] } ] }, "AbilitySpecials" : { //表格参数 "HpPercentage" : { "Value" : 0.5 }, "AddedDamageRatio" : { "Value" : 0.6 } } }