{ "ID": 2010303, "EventTypeTag": [ "LostChild" ], "Specials":{ "branch":0, "stamina":-25 }, "Events": { "OnStart": { "Actions": [ //------观测任务------ { //布布存钱罐 "$type":"Share.CConfigSetConditionProgress", "ConditionID":30060117, "Progress":1, "ModifyType":"Add" }, //------------ { "$type": "Share.CConfigOpenDialog" }, { "$type": "Share.CConfigChoiceServer", "OptionsMode": "Normal", "Title":"Event2010303_Title", //指路人 "Description": "Event2010303_1", //你们见到了一群席地而坐的冒险者。「小狗?」他们面面相觑,纷纷摇头。 "QuestionDescription": "Event2010303_2", //总觉得并不是特别可靠。 "Choices": [ { "OptionText": "Event2010303_3",//道谢后离开。 "OptionText2": "Event2010303_4",//降低{specials(stamina)}点压力值。 "OptionIcon1":105, "Predicates": [ { "$type":"Share.CConfigEventByEventState", "X":5, "Y":5, "NodeType":"All", "EventID":[2010302], "Position":"Absolute", "Radius":8, "VisibleState":["Visible"], "State":["Unlocked"], "Count":1, "CompareType":"Less" } ], "OptionContents": [ { "Actions": [ { "$type": "Share.CConfigModifySceneProperty", "Property": "Stamina", "Count": "specials(stamina)" }, { "$type": "Share.CConfigJump", "Jump": "OnFinish" } ] } ] }, { "OptionText": "Event2010303_5",//相信他的话,去捧碰运气。 "OptionText2": "Event2010303_6",//揭露1个线索的位置。 "OptionIcon1":113, "Predicates": [ { "$type":"Share.CConfigEventByEventState", "X":5, "Y":5, "NodeType":"All", "EventID":[2010302], "Position":"Absolute", "Radius":8, "VisibleState":["Visible"], "State":["Unlocked"], "Count":1, "CompareType":"GreaterEqual" } ], "OptionContents": [ { "Actions": [ { "$type": "Share.CConfigJump", "Jump": "Op_1_Over_1" } ] } ] } ] } ] }, "OnFinish": { "Actions": [ { "$type": "Share.CConfigCloseDialog" }, { "$type": "Share.CConfigJump", "Jump": "OnEnd" } ] }, "Op_1_Over_1": { "Actions": [ { "$type": "Share.CConfigCloseDialog" }, { "$type": "Share.CConfigCameraMove", "StretchKey": "Far", "Type": "Center", "CanControl": false }, { "$type": "Share.CConfigWaitSeconds", "Time": 0.5 }, { "$type": "Share.CConfigSetMapState", "Position": "Absolute", "X":5, "Y":5, "NodeType": "All", "Radius": 8, "Count": 1, "EventTypeTag": "LostChild", "FromState": [ "Locked" ], "ToState": ["ShowEvent"] }, { "$type": "Share.CConfigWaitSeconds", "Time": 0.5 }, { "$type": "Share.CConfigCameraMove", "StretchKey": "Back", "Type": "Player" }, { "$type": "Share.CConfigJump", "Jump": "OnEnd" } ] }, "OnEnd": { "Actions": [ { //任务进度(找到孩子+1) "$type": "Share.CConfigSetConditionProgress", "ConditionID": 30060001, "Progress": 1, "ModifyType": "Add" }, { "$type": "Share.CConfigFinishEvent" } ] } } }