{ "ID": 2020851, //区域入口 "Events": { "OnStart": { "Actions": [ //镜头 { "$type": "Share.CConfigCameraMove", "StretchKey": "Far", "Type": "CustomBound", "BoundIndexX":261, "BoundIndexY":351 }, { "$type": "Share.CConfigWaitSeconds", "Time": "0.5" }, //关门 { "$type": "Share.CConfigSetMapState", "X": 6, "Y": 19, "Position": "Absolute", "Radius": 0, "Count": 1, "FromVisibleState": [ "Visible" ], "ToVisibleState": [ "VisibleByTriggerEvent" ] }, { "$type": "Share.CConfigSetMapState", "X": 11, "Y": 16, "Position": "Absolute", "Radius": 0, "Count": 1, "FromVisibleState": [ "Visible" ], "ToVisibleState": [ "VisibleByTriggerEvent" ] }, { "$type": "Share.CConfigWaitSeconds", "Time": "0.5" }, //敌人1 //下一步出现 { "$type": "Share.CConfigEventModification", "X": 8, "Y": 16, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, "TargetEventType": 1, "EventID": [ 2020852 ], //移动敌人 "EventState": "ShowEvent", "VisibleState": "Visible" }, //上一步还原 { "$type": "Share.CConfigEventModification", "X": 7, "Y": 16, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, "TargetEventID": [ 2020852 ], "TargetEventType": 1, "EventID": [ 1000 ], "EventState": "Unstable", "VisibleState": "Visible" }, //敌人2 //下一步出现 { "$type": "Share.CConfigEventModification", "X": 9, "Y": 19, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, "TargetEventType": 1, "EventID": [ 2020852 ], //移动敌人 "EventState": "ShowEvent", "VisibleState": "Visible" }, //上一步还原 { "$type": "Share.CConfigEventModification", "X": 10, "Y": 19, "Position": "Absolute", "Radius": 0, "ModificationNum": 1, "ModificationType": 1, "TargetEventID": [ 2020852 ], "TargetEventType": 1, "EventID": [ 1000 ], "EventState": "Unstable", "VisibleState": "Visible" }, //入口格子失效 //拿到玩家坐标 { "$type":"Share.CConfigSetSpecial", "SpecialName":"Player_X", "SpecialValue":"playerpos(X)" }, { "$type":"Share.CConfigSetSpecial", "SpecialName":"Player_Y", "SpecialValue":"playerpos(Y)" }, //判断玩家在哪 { "$type":"Share.CConfigJump", "Jump":"switch_1", "Predicates":[ { "$type": "Share.CConfigEventBySpecials", "ParamName": "Player_X", "Param": 7, "CompareType": "Equal" }, { "$type": "Share.CConfigEventBySpecials", "ParamName": "Player_Y", "Param": 19, "CompareType": "Equal" } ] } ] }, "switch_1":{ "Actions":[ { "$type": "Share.CConfigShowTip", "TipID": 202080508 }, { "$type": "Share.CConfigShowTip", "TipID": 202080509 }, { "$type": "Share.CConfigWaitSeconds", "Time": "1" }, { "$type": "Share.CConfigCameraMove", "StretchKey": "Back", "Type": "Player" }, //关门标记 { "$type": "Share.CConfigSetHollowVariable", "Key": "CloseDoor.2020834", "Value": 1 }, { "$type": "Share.CConfigFinishEvent" } ] } } }