{ // 随行者给主角剑属性伤害 "AbilityName" : "Follower_CompanyCDmg_Increase", "AbilityStacking":"Unique", "DefaultModifier": { "ModifierStacking": "Unique", "Properties" : { "CForceDamageRatioDelta" : "%CForceDamageRatioDelta", }, }, "AbilitySpecials": { "CForceDamageRatioDelta": { "Value" : 0.1 }, } }