{ // 增加怪物最大血量 "AbilityName" : "Hollow_Bane_EnemyHPUp", "AbilityStacking":"Unique", "DefaultModifier": { "ModifierStacking": "Unique", "Properties" : { "Actor_MaxHPRatio" : "%AddedEnemyHPRatio", }, }, "AbilitySpecials": { "AddedEnemyHPRatio": { "Value" : 1.4 }, } }