{ //十一号天赋02:强化普攻动作中,抗打断等级提升(+1级) "AbilityName": "Longinus_Talent_02", "AbilityStacking": "Unique", "DefaultModifier": { "OnAdded": [ { "$type": "MoleMole.SetAnimCtrlerParamAction", "ParamType": 2, "ParamName": "Bool_Talent_02", "Target": "Self", "BoolVal": true } ] }, "AbilityMixins": //强化普攻动作 [ { "$type": "MoleMole.AttachStateWithModifierMixin", "ConfigList": [ { "LayerIndex": 0, "AnimatorStateName": "Attack_Normal_Enhance_01", "MaxFrameCountLow": false, "FrameCountLow": 0, "MaxFrameCountHigh": false, "FrameCountHigh": 17, "IsLoop": false, "ModifierNameList": [ "LonginusTalent02Modifier", ], }, { "LayerIndex": 0, "AnimatorStateName": "Attack_Normal_Enhance_02", "MaxFrameCountLow": false, "FrameCountLow": 0, "MaxFrameCountHigh": false, "FrameCountHigh": 14, "IsLoop": false, "ModifierNameList": [ "LonginusTalent02Modifier", ], }, { "LayerIndex": 0, "AnimatorStateName": "Attack_Normal_Enhance_03", "MaxFrameCountLow": false, "FrameCountLow": 0, "MaxFrameCountHigh": false, "FrameCountHigh": 29, "IsLoop": false, "ModifierNameList": [ "LonginusTalent02Modifier", ], }, { "LayerIndex": 0, "AnimatorStateName": "Attack_Normal_Enhance_04", "MaxFrameCountLow": false, "FrameCountLow": 0, "MaxFrameCountHigh": false, "FrameCountHigh": 59, "IsLoop": false, "ModifierNameList": [ "LonginusTalent02Modifier", ], }, { "LayerIndex": 0, "AnimatorStateName": "Attack_Rush_Enhance", "MaxFrameCountLow": false, "FrameCountLow": 0, "MaxFrameCountHigh": false, "FrameCountHigh": 32, "IsLoop": false, "ModifierNameList": [ "LonginusTalent02Modifier", ], }, ] } ], "Modifiers": { //modifier持续期间抗打断等级提升至3 "LonginusTalent02Modifier": { "ModifierStacking": "Refresh", "Duration": -1, "IgnoreTimeScale": false, "OnAdded": [ { "$type": "MoleMole.SetRBLOffsetAction", "Tag": "Longinus_Talent_02", "RBLOffset": 1, "Target": "Self" }, ], "OnRemoved": [ { "$type": "MoleMole.UnsetRBLOffsetAction", "Tag": "Longinus_Talent_02", "Target": "Self" } ] } } }