{ // 被动技能,强力打击,增加角色攻击力 "AbilityName" : "TalentTreeAbility_AttackUp", "AbilityStacking":"Unique", "DefaultModifier": { "ModifierStacking": "Unique", "Properties" : { "Actor_AddedDamageRatio" : "%AddedPlayerAttackRatio", }, }, "AbilitySpecials": { "AddedPlayerAttackRatio": { "Value" : 0.1 }, } }