{ //受到普通敌人的伤害提高30% "AbilityName" : "Curse_DamageTakenDown_NormalMonster", "AbilityStacking":"UniqueOverrideMap", "DefaultModifier" : { "OnBeingHitPre" : [ { "$type": "MoleMole.ModifyAttackDataAction", "Target" : "Self", "PropertyKey": "Actor_DamageTakeRatio", "PropertyValue": "%DamageTakeRatio", "Predicates" : [ { "$type" : "MoleMole.ByMonsterStrengthType", "Target" : "Target", "CompareType" : "Equal", "StrengthType" : "Normal", }, ] } ] }, "AbilitySpecials" : { //表格参数 "DamageTakeRatio" : { "Value" : 0.3 } } }