{ "AbilityName" : "DeathXIII_Attack03_Bullet", "AbilityStacking":"Unique", "AbilityMixins" : [ { //初始位置及朝向 "$type" : "MoleMole.BulletMixin", "BulletName" : "Bullet_Empty", "Targetting" : "Enemy", "AliveDuration" : 10, "BulletInitPosRot" : { "CoordsOption" : "ReferTarget", "TargetOption" : { "$type" : "MoleMole.ConfigPosRotReferTarget", "OffsetReferTarget" : "Self", "AttachPoint" : "AimPoint", "IsUseAttachPointPos" : true, "IsUseAttachPointRotation" : true, }, "Offset" : { "PositionOffset" : {"x":0.0, "y":0.0, "z":0.0}, "AngleOffset" : {"x":0.0, "y":0.0, "z":0.0}, "IsUseRotationY" : true, "IsUseRotationXZ" : true, }, }, "MovementConfig" : { "$type" : "MoleMole.ConfigMovementSimple", "Duration" : -1, "Gravity" : 0.0, "HitTangentialRatio" : 1, "HitNormalRatio" : 1, "TimesUpMoveOption" : "Remain", "InitVelocity" : {"x":0, "y":0, "z":30}, "Acceleration" : {"x":0, "y":0, "z":0}, "CoordinateType" : "Local", }, //子弹打击相关 "BulletColliderConfig": { "ColliderType" : "Box", "BoxColliderWidth" : 3.0, "BoxColliderHeight" : 0.7, "BoxColliderDistance" : 0.2, "ColliderPosOffset" : {"x":0.0, "y":0.0, "z":-0.2},//向后移0.2略微削弱判定框和特效不符的情况 "ColliderAngleOffset" : {"x":0.0, "y":0.0, "z":0.0}, }, "BulletHitTypeName" : "Normal", //Normal为每次触碰时攻击,Penetrate为接触时持续攻击 "CanHitStage" : true, //能否命中墙壁 "IsCanReflect" : false, //能否被反弹 "MaxHitNum" : 0, //总打击次数 "MaxHitTargetNum" : 0, //单位打击次数 "MaxHitStageNum" : 0, //墙壁打击次数 "MaxTouchStageNum" : 0, //墙壁反弹次数 //"HitAnimEventID" : "Monster_DeathXIII_ATK03_Attackproperty_1", //子弹爆炸相关 "HitOtherExplode" : false, //命中怪物是否爆炸 "HitStageExplode" : false, //命中墙壁是否爆炸 "DestroyExplode" : true, //消失是否爆炸(达到最大打击次数时即为消失) "ExplodePosType": "HitPoint", "HitExplodeRadius" : 2, "ExplodeAnimEventID" : "Monster_DeathXIII_ATK03_Attackproperty_1", //子弹预判定相关 "DodgeColliderConfig": { "ColliderType" : "Box", "BoxColliderWidth" : 3.35, "BoxColliderHeight" : 0.7, "BoxColliderDistance" : 16.0, "ColliderPosOffset" : {"x":0.0, "y":0.0, "z":0.0}, "ColliderAngleOffset" : {"x":0.0, "y":0.0, "z":0.0}, }, //子弹特效 "BulletEffect" : { "EffectPattern" : "Eff_Monster_Death_Attack_03_Bullet_01" }, //爆炸特效 "HitExplodeEffect" : { "EffectPattern" : "Eff_Monster_Death_Attack_03_Bullet_die_01" }, //消失特效 "DestroyEffect" : { "EffectPattern" : "Eff_Monster_Death_Attack_03_Bullet_die_01" }, "OnBulletDestroyAction": [ { "$type" : "MoleMole.AttackCameraShakeAction", "ShakeConfigKey" : "Monster_DeathXIII_ATK3_CamShake_01", "ExtraParam" : "HitStage" }, { "$type" : "MoleMole.AttackCameraShakeAction", "ShakeConfigKey" : "Monster_DeathXIII_ATK3_CamShake_01", "ExtraParam" : "HitOther" }, { "$type" : "MoleMole.AttackCameraShakeAction", "ShakeConfigKey" : "Monster_DeathXIII_ATK3_CamShake_01", "ExtraParam" : "TimeUp" }, ], } ] }