//全局 { "ID": 2011308, "Specials":{ //empty(占位符) "empty":0, //goto跳转返回 "Return":0, //是否主动相撞 "Trigger":0, //是否被动相撞 "BeTriggered":0, //复活标记 "Relive":0, //循环控制 "Init":0, "Loop":0, "ite":0, "CurIdx":0, "NxtIdx":0, "Event":2011310, //战斗base "EvtID":0, //相撞相合记录 "ID":0, "CurrentIndex":0, "NextIndex":0, //战斗强度变更 "PrevBattleType":0, //1重生&2再次移动 "flag1":0, //玩家位置&reset,用于踩到战斗后格子修复 "PrevPlayerIdx":0, "GridFix":0, "movecount":0 //***GRP1*** //CurIdx20113_1 //NxtIdx20113_1 //CurIdx20113_2 //NxtIdx20113_2 //CurIdx20113_3 //NxtIdx20113_3 //***GRP2*** //CurIdx20113_4 //NxtIdx20113_4 //CurIdx20113_5 //NxtIdx20113_5 //***GRP3*** //CurIdx20113_6 //NxtIdx20113_6 //CurIdx20113_7 //NxtIdx20113_7 //***GRP4*** //CurIdx20113_8 //NxtIdx20113_8 //CurIdx20113_9 //NxtIdx20113_9 //***GRP5*** //CurIdx20113_10 //NxtIdx20113_10 //***ability触发*** //AbilityTrigger_20113 //AbilityTrigger_ID_201113 //***每个单位的方向*** //HDir_{ID} //VDir_{ID} //***当前战斗强度*** //BattleType_20113 //***relive标记(OnTurn结束时清理)*** //Relive_20113 //***等待标记(OnTurn结束时清理)*** //Wait_20113 //***事件触发标记*** //EventTriggered_20113 }, "Events": { "Skip":{ "Actions":[ { //CConfigEmpty "$type":"Share.CConfigSetSpecial", "SpecialName":"empty", "SpecialValue":0 }, { //脚下是巡逻怪 "$type":"Share.CConfigSetSpecial", "SpecialName":"movecount", "SpecialValue":"specials(movecount)+1", "Predicates":[ { "$type":"Share.CConfigEventByEventState", "X":0, "Y":0, "Position":"Relative", "EventTags":[ "Patrol" ], "Radius":0, "VisibleState":["Visible"], "Count":1, "CompareType":"Equal" } ] }, { "$type":"Share.CConfigSetSpecial", "SpecialName":"movecount", "SpecialValue":0, "Predicates":[ { "$type": "Share.CConfigEventByCompareParam", "Param1":"specials(movecount)", "Param2":2, "CompareType":"Equal" } ] }, { "$type":"Share.CConfigGoto", "GotoID":"specials(Return)", "Predicates":[ { "$type": "Share.CConfigEventByCompareParam", "Param1":"specials(movecount)", "Param2":0, "CompareType":"Equal" } ] } ] }, "OnPlayerMove": { "Actions": [ //***主动触发,推迟巡逻时间*** // { // "$type":"Share.CConfigSetSpecial", // "SpecialName":"Return", // "SpecialValue":1 // }, // { // "$type": "Share.CConfigJump", // "Jump": "Skip", // "Predicates":[ // { // "$type": "Share.CConfigEventByCompareParam", // "Param1":"specials(movecount)", // "Param2":0, // "CompareType":"Equal" // } // ] // }, // { // //CConfigEmpty // "$type":"Share.CConfigSetSpecial", // "SpecialName":"empty", // "SpecialValue":0, // "ID":1 // }, // { // "$type":"Share.CConfigSetSpecial", // "SpecialName":"movecount", // "SpecialValue":0 // }, //老格子修复(用于解决相撞后格子置为finished) //--设置reset为true { "$type":"Share.CConfigSetSpecial", "SpecialName":"GridFix", "SpecialValue":1, "Predicates":[ { "$type": "Share.CConfigEventByHollowVariable", "Key": "EventTriggered_20113", "CompareType": "Equal", "Count": 1 } ] }, { //战斗计数器+1 "$type": "Share.CConfigSetHollowVariable", "Key": "EventTriggered_20113", "Value": 0 }, { "$type":"Share.CConfigSetSpecial", "SpecialName":"Return", "SpecialValue":1100 }, { "$type": "Share.CConfigJump", "Jump": "GridFix", "Predicates":[ { "$type": "Share.CConfigEventByCompareParam", "Param1":"specials(GridFix)", "Param2":1, "CompareType":"Equal" } ] }, { //CConfigEmpty "$type":"Share.CConfigSetSpecial", "SpecialName":"empty", "SpecialValue":0, "ID":1100 }, //初始化标记 { //初始化设置 "$type":"Share.CConfigSetSpecial", "SpecialName":"ID", "SpecialValue":0 }, { //初始化设置 "$type":"Share.CConfigSetSpecial", "SpecialName":"CurrentIndex", "SpecialValue":0 }, { //初始化设置 "$type":"Share.CConfigSetSpecial", "SpecialName":"NextIndex", "SpecialValue":0 }, { //初始化设置 "$type":"Share.CConfigSetSpecial", "SpecialName":"BeTriggered", "SpecialValue":0 }, { //初始化设置 "$type":"Share.CConfigSetSpecial", "SpecialName":"Trigger", "SpecialValue":0 }, { //初始化 "$type": "Share.CConfigSetHollowVariable", "Key": "AbilityTrigger", "Value":0 }, { //初始化 "$type": "Share.CConfigSetHollowVariable", "Key": "AbilityTrigger_ID", "Value":0 }, //***GRP1*** { "$type":"Share.CConfigSetSpecial", "SpecialName":"Return", "SpecialValue":1101 }, { //初始化设置 "$type":"Share.CConfigSetSpecial", "SpecialName":"Init", "SpecialValue":1 }, { //初始化设置 "$type":"Share.CConfigSetSpecial", "SpecialName":"Loop", "SpecialValue":3 }, { "$type": "Share.CConfigJump", "Jump": "GrpControl", "Predicates":[ { "$type": "Share.CConfigEventByHollowVariable", "Key": "Area1_2011302", "CompareType": "Equal", "Count": 1 } ] }, { //CConfigEmpty "$type":"Share.CConfigSetSpecial", "SpecialName":"empty", "SpecialValue":0, "ID":1101 }, //***GRP2*** { "$type":"Share.CConfigSetSpecial", "SpecialName":"Return", "SpecialValue":1102 }, { //初始化设置 "$type":"Share.CConfigSetSpecial", "SpecialName":"Init", "SpecialValue":4 }, { //初始化设置 "$type":"Share.CConfigSetSpecial", "SpecialName":"Loop", "SpecialValue":2 }, { "$type": "Share.CConfigJump", "Jump": "GrpControl", "Predicates":[ { "$type": "Share.CConfigEventByHollowVariable", "Key": "Area2_2011302", "CompareType": "Equal", "Count": 1 } ] }, { //CConfigEmpty "$type":"Share.CConfigSetSpecial", "SpecialName":"empty", "SpecialValue":0, "ID":1102 }, //***GRP3*** { "$type":"Share.CConfigSetSpecial", "SpecialName":"Return", "SpecialValue":1103 }, { //初始化设置 "$type":"Share.CConfigSetSpecial", "SpecialName":"Init", "SpecialValue":6 }, { //初始化设置 "$type":"Share.CConfigSetSpecial", "SpecialName":"Loop", "SpecialValue":2 }, { "$type": "Share.CConfigJump", "Jump": "GrpControl", "Predicates":[ { "$type": "Share.CConfigEventByHollowVariable", "Key": "Area3_2011302", "CompareType": "Equal", "Count": 1 } ] }, { //CConfigEmpty "$type":"Share.CConfigSetSpecial", "SpecialName":"empty", "SpecialValue":0, "ID":1103 }, //***GRP4*** { "$type":"Share.CConfigSetSpecial", "SpecialName":"Return", "SpecialValue":1104 }, { //初始化设置 "$type":"Share.CConfigSetSpecial", "SpecialName":"Init", "SpecialValue":8 }, { //初始化设置 "$type":"Share.CConfigSetSpecial", "SpecialName":"Loop", "SpecialValue":2 }, { "$type": "Share.CConfigJump", "Jump": "GrpControl", "Predicates":[ { "$type": "Share.CConfigEventByHollowVariable", "Key": "Area4_2011302", "CompareType": "Equal", "Count": 1 } ] }, { //CConfigEmpty "$type":"Share.CConfigSetSpecial", "SpecialName":"empty", "SpecialValue":0, "ID":1104 }, //***GRP5*** { "$type":"Share.CConfigSetSpecial", "SpecialName":"Return", "SpecialValue":1105 }, { //初始化设置 "$type":"Share.CConfigSetSpecial", "SpecialName":"Init", "SpecialValue":10 }, { //初始化设置 "$type":"Share.CConfigSetSpecial", "SpecialName":"Loop", "SpecialValue":1 }, { "$type": "Share.CConfigJump", "Jump": "GrpControl", "Predicates":[ { "$type": "Share.CConfigEventByHollowVariable", "Key": "Area5_2011302", "CompareType": "Equal", "Count": 1 } ] }, { //CConfigEmpty "$type":"Share.CConfigSetSpecial", "SpecialName":"empty", "SpecialValue":0, "ID":1105 }, //处理相撞相合 { "$type":"Share.CConfigSetSpecial", "SpecialName":"Return", "SpecialValue":1201 }, { "$type": "Share.CConfigJump", "Jump": "OnTrigger", "Predicates":[ { "$type": "Share.CConfigEventByCompareParam", "Param1":"specials(CurrentIndex)", "Param2":"specials(NextIndex)", "CompareType":"NotEqual" } ] }, { //CConfigEmpty "$type":"Share.CConfigSetSpecial", "SpecialName":"empty", "SpecialValue":0, "ID":1201 } ] }, "GrpControl":{ "Actions":[ { "$type":"Share.CConfigSetSpecial", "SpecialName":"ite", "SpecialValue":0 }, { "$type":"Share.CConfigGoto", "ID":101, "GotoID":"specials(Return)", "Predicates": [ { "$type": "Share.CConfigEventByCompareParam", "Param1":"specials(ite)", "Param2":"specials(Loop)", "CompareType":"GreaterEqual" } ] }, //***正常移动*** //取全局变量 { "$type":"Share.CConfigSetSpecial", "SpecialName":"CurIdx", "SpecialValue":"scenevar(CurIdx20113_{specials(Init)+specials(ite)})" }, { "$type":"Share.CConfigSetSpecial", "SpecialName":"NxtIdx", "SpecialValue":"scenevar(NxtIdx20113_{specials(Init)+specials(ite)})" }, //计算ID { "$type":"Share.CConfigSetSpecial", "SpecialName":"EvtID", "SpecialValue":"specials(Event)+specials(Init)+specials(ite)" }, { //抹除 "$type": "Share.CConfigEventModification", "ModificationNum":1, "ModificationType":1, "IndexList":[ "specials(CurIdx)" ], "TargetCoreNode":0, "TargetEventType":1, "EventID":[ 1003 ], "EventState":"Unstable", "VisibleState":"Visible", "Predicates":[ //如果玩家和巡逻兵不相撞 { "$type": "Share.CConfigEventByCompareParam", "Param1":"specials(CurIdx)", "Param2":"getindex(0,0,0,0,0)", "CompareType":"NotEqual" }, //如果玩家和巡逻兵目的地不相合 { "$type": "Share.CConfigEventByCompareParam", "Param1":"specials(NxtIdx)", "Param2":"getindex(0,0,0,0,0)", "CompareType":"NotEqual" } ] }, { //新建 "$type": "Share.CConfigEventModification", "ModificationNum":1, "ModificationType":1, "IndexList":[ "specials(NxtIdx)" ], "TargetCoreNode":0, "TargetEventType":1, "EventID":[ "specials(EvtID)" ], "EventState":"ShowEvent", "VisibleState":"Visible", "Predicates":[ //如果玩家和巡逻兵不相撞 { "$type": "Share.CConfigEventByCompareParam", "Param1":"specials(CurIdx)", "Param2":"getindex(0,0,0,0,0)", "CompareType":"NotEqual" }, //如果玩家和巡逻兵目的地不相合 { "$type": "Share.CConfigEventByCompareParam", "Param1":"specials(NxtIdx)", "Param2":"getindex(0,0,0,0,0)", "CompareType":"NotEqual" } ] }, //***碰撞单位标记*** { "$type":"Share.CConfigSetSpecial", "SpecialName":"ID", "SpecialValue":"specials(Init)+specials(ite)", "Predicates":[ { "$type":"Share.CConfigEventByNot", "Predicates": [ //如果玩家和巡逻兵不相撞 { "$type": "Share.CConfigEventByCompareParam", "Param1":"specials(CurIdx)", "Param2":"getindex(0,0,0,0,0)", "CompareType":"NotEqual" }, //如果玩家和巡逻兵目的地不相合 { "$type": "Share.CConfigEventByCompareParam", "Param1":"specials(NxtIdx)", "Param2":"getindex(0,0,0,0,0)", "CompareType":"NotEqual" } ] } ] }, { "$type":"Share.CConfigSetSpecial", "SpecialName":"NextIndex", "SpecialValue":"specials(NxtIdx)", "Predicates":[ { "$type":"Share.CConfigEventByNot", "Predicates": [ //如果玩家和巡逻兵不相撞 { "$type": "Share.CConfigEventByCompareParam", "Param1":"specials(CurIdx)", "Param2":"getindex(0,0,0,0,0)", "CompareType":"NotEqual" }, //如果玩家和巡逻兵目的地不相合 { "$type": "Share.CConfigEventByCompareParam", "Param1":"specials(NxtIdx)", "Param2":"getindex(0,0,0,0,0)", "CompareType":"NotEqual" } ] } ] }, { "$type":"Share.CConfigSetSpecial", "SpecialName":"CurrentIndex", "SpecialValue":"specials(CurIdx)", "Predicates":[ { "$type":"Share.CConfigEventByNot", "Predicates": [ //如果玩家和巡逻兵不相撞 { "$type": "Share.CConfigEventByCompareParam", "Param1":"specials(CurIdx)", "Param2":"getindex(0,0,0,0,0)", "CompareType":"NotEqual" }, //如果玩家和巡逻兵目的地不相合 { "$type": "Share.CConfigEventByCompareParam", "Param1":"specials(NxtIdx)", "Param2":"getindex(0,0,0,0,0)", "CompareType":"NotEqual" } ] } ] }, //***循环逻辑*** { "$type":"Share.CConfigSetSpecial", "SpecialName":"ite", "SpecialValue":"specials(ite)+1" }, { "$type":"Share.CConfigGoto", "GotoID":101 } ] }, "OnTrigger":{ "Actions":[ //如果玩家位置是cur,pass { //CConfigEmpty "$type":"Share.CConfigSetSpecial", "SpecialName":"BeTriggered", "SpecialValue":1, "Predicates":[ //如果玩家和巡逻兵目的地相合 { "$type": "Share.CConfigEventByCompareParam", "Param1":"specials(NextIndex)", "Param2":"getindex(0,0,0,0,0)", "CompareType":"Equal" } ] }, { //CConfigEmpty "$type":"Share.CConfigSetSpecial", "SpecialName":"Trigger", "SpecialValue":1, "Predicates":[ //如果玩家和巡逻兵目的地相合 { "$type": "Share.CConfigEventByCompareParam", "Param1":"specials(CurrentIndex)", "Param2":"getindex(0,0,0,0,0)", "CompareType":"Equal" } ] }, //如果是相合,需要借助ability { "$type": "Share.CConfigJump", "Jump": "RunEvent", "Predicates":[ //如果玩家和巡逻兵目的地相合 { "$type": "Share.CConfigEventByCompareParam", "Param1":"specials(BeTriggered)", "Param2":1, "CompareType":"Equal" } ] }, //否则直接返回 { "$type":"Share.CConfigGoto", "ID":201, "GotoID":"specials(Return)" } ] }, "RunEvent":{ "Actions":[ { //需要触发战斗 "$type": "Share.CConfigSetHollowVariable", "Key": "AbilityTrigger_20113", "Value":1 }, { //触发的战斗ID "$type": "Share.CConfigSetHollowVariable", "Key": "AbilityTrigger_ID_20113", "Value":"specials(Event)+specials(ID)" } ] }, "GridFix":{ "Actions":[ { "$type":"Share.CConfigSetSpecial", "SpecialName":"GridFix", "SpecialValue":0, "Predicates":[ { "$type": "Share.CConfigEventByCompareParam", "Param1":"specials(PrevPlayerIdx)", "Param2":"getindex(0,0,0,0,0)", "CompareType":"Equal" } ] }, { //新建 "$type": "Share.CConfigEventModification", "ModificationNum":1, "ModificationType":1, "IndexList":[ "specials(PrevPlayerIdx)" ], "TargetCoreNode":0, "TargetEventType":1, "EventID":[ 1003 ], "EventState":"Unstable", "VisibleState":"Visible", "ExcludePlayerPos":true }, { "$type":"Share.CConfigGoto", "GotoID":"specials(Return)" } ] }, "OnTurn":{ "Actions":[ { //日志 "$type":"Share.CConfigLog", "Message":"OnTurn开始执行" }, //战斗难度是否提高(表现) { "$type":"Share.CConfigGoto", "GotoID":1305, "Predicates":[ { "$type": "Share.CConfigEventByCompareParam", "Param1":"scenevar(BattleType_20113)", "Param2":"specials(PrevBattleType)", "CompareType":"Equal" } ] }, { "$type":"Share.CConfigSetSpecial", "SpecialName":"PrevBattleType", "SpecialValue":"scenevar(BattleType_20113)" }, //***GRP1*** { "$type":"Share.CConfigSetSpecial", "SpecialName":"Return", "SpecialValue":1301 }, { //初始化设置 "$type":"Share.CConfigSetSpecial", "SpecialName":"Init", "SpecialValue":1 }, { //初始化设置 "$type":"Share.CConfigSetSpecial", "SpecialName":"Loop", "SpecialValue":3 }, { "$type": "Share.CConfigJump", "Jump": "ChangeLevel", "Predicates":[ { "$type": "Share.CConfigEventByHollowVariable", "Key": "Area1_2011302", "CompareType": "Equal", "Count": 1 } ] }, { //CConfigEmpty "$type":"Share.CConfigSetSpecial", "SpecialName":"empty", "SpecialValue":0, "ID":1301 }, //***GRP2*** { "$type":"Share.CConfigSetSpecial", "SpecialName":"Return", "SpecialValue":1302 }, { //初始化设置 "$type":"Share.CConfigSetSpecial", "SpecialName":"Init", "SpecialValue":4 }, { //初始化设置 "$type":"Share.CConfigSetSpecial", "SpecialName":"Loop", "SpecialValue":2 }, { "$type": "Share.CConfigJump", "Jump": "ChangeLevel", "Predicates":[ { "$type": "Share.CConfigEventByHollowVariable", "Key": "Area2_2011302", "CompareType": "Equal", "Count": 1 } ] }, { //CConfigEmpty "$type":"Share.CConfigSetSpecial", "SpecialName":"empty", "SpecialValue":0, "ID":1302 }, //***GRP3*** { "$type":"Share.CConfigSetSpecial", "SpecialName":"Return", "SpecialValue":1303 }, { //初始化设置 "$type":"Share.CConfigSetSpecial", "SpecialName":"Init", "SpecialValue":6 }, { //初始化设置 "$type":"Share.CConfigSetSpecial", "SpecialName":"Loop", "SpecialValue":2 }, { "$type": "Share.CConfigJump", "Jump": "ChangeLevel", "Predicates":[ { "$type": "Share.CConfigEventByHollowVariable", "Key": "Area3_2011302", "CompareType": "Equal", "Count": 1 } ] }, { //CConfigEmpty "$type":"Share.CConfigSetSpecial", "SpecialName":"empty", "SpecialValue":0, "ID":1303 }, //***GRP4*** { "$type":"Share.CConfigSetSpecial", "SpecialName":"Return", "SpecialValue":1304 }, { //初始化设置 "$type":"Share.CConfigSetSpecial", "SpecialName":"Init", "SpecialValue":8 }, { //初始化设置 "$type":"Share.CConfigSetSpecial", "SpecialName":"Loop", "SpecialValue":2 }, { "$type": "Share.CConfigJump", "Jump": "ChangeLevel", "Predicates":[ { "$type": "Share.CConfigEventByHollowVariable", "Key": "Area4_2011302", "CompareType": "Equal", "Count": 1 } ] }, { //CConfigEmpty "$type":"Share.CConfigSetSpecial", "SpecialName":"empty", "SpecialValue":0, "ID":1304 }, //***GRP5*** { "$type":"Share.CConfigSetSpecial", "SpecialName":"Return", "SpecialValue":1305 }, { //初始化设置 "$type":"Share.CConfigSetSpecial", "SpecialName":"Init", "SpecialValue":10 }, { //初始化设置 "$type":"Share.CConfigSetSpecial", "SpecialName":"Loop", "SpecialValue":1 }, { "$type": "Share.CConfigJump", "Jump": "ChangeLevel", "Predicates":[ { "$type": "Share.CConfigEventByHollowVariable", "Key": "Area5_2011302", "CompareType": "Equal", "Count": 1 } ] }, { //CConfigEmpty "$type":"Share.CConfigSetSpecial", "SpecialName":"empty", "SpecialValue":0, "ID":1305 }, //是否需要再次触发OnPlayerMove(表现) //是否需要重生(表现),已知ID { //重生 "$type":"Share.CConfigSetSpecial", "SpecialName":"flag1", "SpecialValue":0 }, { //重生 "$type":"Share.CConfigSetSpecial", "SpecialName":"flag1", "SpecialValue":1, "Predicates":[ { "$type": "Share.CConfigEventByCompareParam", "Param1":"scenevar(Relive_20113)", "Param2":1, "CompareType":"Equal" } ] }, { //等待 "$type":"Share.CConfigSetSpecial", "SpecialName":"flag1", "SpecialValue":2, "Predicates":[ { "$type": "Share.CConfigEventByCompareParam", "Param1":"scenevar(Wait_20113)", "Param2":1, "CompareType":"Equal" } ] }, { //仅记录 "$type":"Share.CConfigSetSpecial", "SpecialName":"flag1", "SpecialValue":3, "Predicates":[ { "$type": "Share.CConfigEventByCompareParam", "Param1":"scenevar(Wait_20113)", "Param2":2, "CompareType":"Equal" } ] }, //--clear-- { "$type": "Share.CConfigSetHollowVariable", "Key": "Wait_20113", "Value":0 }, { "$type": "Share.CConfigSetHollowVariable", "Key": "Relive_20113", "Value":0 }, //--最后的跳转处理-- { "$type": "Share.CConfigJump", "Jump": "Relive", "Predicates":[ { "$type": "Share.CConfigEventByCompareParam", "Param1":"specials(flag1)", "Param2":1, "CompareType":"Equal" } ] }, { "$type": "Share.CConfigJump", "Jump": "MoveAgain", "Predicates":[ { "$type": "Share.CConfigEventByCompareParam", "Param1":"specials(flag1)", "Param2":2, "CompareType":"Equal" } ] }, { "$type": "Share.CConfigJump", "Jump": "MoveAgain", "Predicates":[ { "$type": "Share.CConfigEventByCompareParam", "Param1":"specials(flag1)", "Param2":3, "CompareType":"Equal" } ] }, { //日志 "$type":"Share.CConfigLog", "Message":"OnTurn执行---空" } ] }, "ChangeLevel":{ "Actions":[ //相机居中 //等待 //循环,更改curidx的事件至对应level(屏蔽relive.ID) //等待 //完成后返回 { "$type":"Share.CConfigGoto", "GotoID":"specials(Return)" } ] }, "MoveAgain":{ "Actions":[ { "$type":"Share.CConfigSetSpecial", "SpecialName":"PrevPlayerIdx", "SpecialValue":"getindex(0,0,0,0,0)" }, { "$type": "Share.CConfigWaitSeconds", "Time": 0.5 }, { "$type": "Share.CConfigJump", "Jump": "OnPlayerMove", "Predicates":[ { "$type": "Share.CConfigEventByCompareParam", "Param1":"specials(flag1)", "Param2":2, "CompareType":"Equal" } ] } ] }, "Relive":{ "Actions":[ //记录当前玩家位置PrevPlayerIdx { "$type":"Share.CConfigSetSpecial", "SpecialName":"PrevPlayerIdx", "SpecialValue":"getindex(0,0,0,0,0)" }, //******************* //取得nxt { "$type":"Share.CConfigSetSpecial", "SpecialName":"NxtIdx", "SpecialValue":"scenevar(NxtIdx20113_{specials(ID)})" }, //计算事件ID { "$type":"Share.CConfigSetSpecial", "SpecialName":"EvtID", "SpecialValue":"specials(Event)+specials(ID)" }, //fairy { "$type": "Share.CConfigShowTip", "TipID": 201130801 }, //相机移动 { "$type": "Share.CConfigCameraMoveV2", "StretchKey": "Target", "Type": "CustomBound", "BoundIndexX":"specials(NxtIdx)-1", "BoundIndexY":"specials(NxtIdx)+1", "CanControl":false, "UseStretchZ":true, "FreezeZ":true }, //等待 { "$type": "Share.CConfigWaitSeconds", "Time": 0.5 }, //设置为事件 { //新建 "$type": "Share.CConfigEventModification", "ModificationNum":1, "ModificationType":1, "IndexList":[ "specials(NxtIdx)" ], "TargetCoreNode":0, "TargetEventType":1, "EventID":[ "specials(EvtID)" ], "EventState":"ShowEvent", "VisibleState":"Visible" }, //等待 { "$type": "Share.CConfigWaitSeconds", "Time": 1 }, //相机归位 { "$type": "Share.CConfigCameraMoveV2", "StretchKey": "Back", "Type": "Back", "CanControl":true, "UseStretchZ":false, "FreezeZ":true }, { //日志 "$type":"Share.CConfigLog", "Message":"OnTurn执行---复活" } ] } } }