{ //路径过程中触发的以太爆弹反击刺陷阱 "AbilityName": "GamePlayGDRun_FierySerpent_ChainSkill", "AbilityStacking": "Unique", "DefaultModifier": { "OnAdded": [ { "$type" : "MoleMole.ApplyModifier", "ModifierName" : "SkillTrigger_Delay", "Target" : "Self", }, ] }, "Modifiers" : { "SkillTrigger_Delay": { "ModifierStacking" : "Unique", "Duration": 0.25, "OnRemoved": [ { "$type" : "MoleMole.ApplyModifier", "ModifierName" : "Trigger_Skill02", "Target" : "Self", }, ], }, "Trigger_Skill02": { "ModifierStacking" : "Unique", "Duration": 1.5, "OnAdded": [ { "$type" : "MoleMole.SetAnimCtrlerParamAction", "ParamType" : 3, "ParamName" : "Int_AttackIndex", "Target" : "Self", "IntVal" : 2, }, { "$type" : "MoleMole.SetAnimCtrlerParamAction", "ParamType" : 1, "ParamName" : "Trigger_PressAttackA", "Target" : "Self", "BoolVal" : true, }, ], "OnRemoved": [ { "$type" : "MoleMole.ApplyModifier", "ModifierName" : "Trigger_Skill01", "Target" : "Self", }, ], }, "Trigger_Skill01": { "ModifierStacking" : "Unique", "Duration": -1, "OnAdded": [ { "$type" : "MoleMole.SetAnimCtrlerParamAction", "ParamType" : 3, "ParamName" : "Int_AttackIndex", "Target" : "Self", "IntVal" : 1, }, { "$type" : "MoleMole.SetAnimCtrlerParamAction", "ParamType" : 1, "ParamName" : "Trigger_PressAttackA", "Target" : "Self", "BoolVal" : true, }, { "$type" : "MoleMole.RemoveAbilityAction", "AbilityName" : "GamePlayGDRun_FierySerpent_ChainSkill" }, ], }, } }