{ "AbilityName" : "Player_ActiveTalent", "AbilityStacking":"Unique", "DefaultModifier" : { "Properties" : { "Actor_BaseAttackRatio" : "%baseAttackUp", "Actor_BaseDefenceRatio" : "%baseDefenceUp", "Actor_BaseHPRatio" : "%baseHpUp", } }, "AbilitySpecials" : { "baseAttackUp" : { "Value" : 0, }, "baseDefenceUp" : { "Value" : 0, }, "baseHpUp" : { "Value" : 0, } } }