{ // 投影信号斧身体特效触发 "AbilityName" : "Satyrus_Body_TrafficLight", "AbilityStacking": "Unique", "DefaultModifier": { "OnAdded": [ { "$type": "MoleMole.ApplyModifier", "ModifierName": "Satyrus_Body_TrafficLight", "Target": "Self", } ] }, "AbilityMixins" : [ { "$type" : "MoleMole.AttachStateWithModifierMixin", "ConfigList": [ { "LayerIndex": 0, "AnimatorStateName": "Attack_4", "NormalizedTimeLow": 0.0, "NormalizedTimeHigh": 1.0, "ModifierNameList": [ "Satyrus_Body_TrafficLight_ATK04", ] }, { "LayerIndex": 0, "AnimatorStateName": "Evade", "NormalizedTimeLow": 0.0, "NormalizedTimeHigh": 1.0, "ModifierNameList": [ "Satyrus_Body_TrafficLight_Evade", ] }, { "LayerIndex": 0, "AnimatorStateName": "Stun_Start", "NormalizedTimeLow": 0.0, "NormalizedTimeHigh": 1.0, "ModifierNameList": [ "Satyrus_Body_TrafficLight_Stun_Start", ] }, { "LayerIndex": 0, "AnimatorStateName": "Stun_Loop", "NormalizedTimeLow": 0.0, "NormalizedTimeHigh": 1.0, "ModifierNameList": [ "Satyrus_Body_TrafficLight_Stun_Loop", ] } ] } ], "Modifiers" : { //添加信号灯特效 "Satyrus_Body_TrafficLight": { "ModifierStacking" : "Unique", "Duration": -1, "OnAdded": [ { "$type": "MoleMole.AttachEffect", "EffectPattern": "Eff_Monster_Satyrus_Body_TrafficLight", "Target": "Self", "AttachEffectPosRot" : { "CoordsOption" : "ReferTarget", "TargetOption" : { "$type" : "MoleMole.ConfigPosRotReferTarget", "OffsetReferTarget" : "Self", "AttachPoint" : "ChestPoint", "IsUseAttachPointPos" : true, "IsUseAttachPointRotation" : true, }, "Offset" : { "PositionOffset" : {"x":0.0, "y":0.0, "z":0.0}, "AngleOffset" : {"x":0.0, "y":0.0, "z":0.0}, "IsUseRotationY" : true, "IsUseRotationXZ" : true, } }, }, ], }, //技能4 红绿灯变化 "Satyrus_Body_TrafficLight_ATK04": { "ModifierStacking" : "Unique", "Duration": -1, "OnAdded": [ { "$type" : "MoleMole.SpecialEffectFadeAction", "EffectNames" : ["Eff_Monster_Satyrus_Body_TrafficLight"], "OverrideFadeOutTime" : 0.0, "OverrideFadeOutCurve" : "QuintEaseInReverse", "Target" : "Self", }, { "$type": "MoleMole.RemoveModifier", "ModifierName" : "Satyrus_Body_TrafficLight", "Target" : "Self", }, ], "OnRemoved": [ { "$type" : "MoleMole.ApplyModifier", "ModifierName" : "Satyrus_Body_TrafficLight", "Target" : "Self", }, ] }, //后撤 红绿灯变化 "Satyrus_Body_TrafficLight_Evade": { "ModifierStacking" : "Unique", "Duration": -1, "OnAdded": [ { "$type" : "MoleMole.SpecialEffectFadeAction", "EffectNames" : ["Eff_Monster_Satyrus_Dodge_TrafficLight"], "OverrideFadeOutTime" : 0.0, "OverrideFadeOutCurve" : "QuintEaseInReverse", "Target" : "Self", }, { "$type": "MoleMole.RemoveModifier", "ModifierName" : "Satyrus_Body_TrafficLight", "Target" : "Self", }, ], "OnRemoved": [ { "$type" : "MoleMole.ApplyModifier", "ModifierName" : "Satyrus_Body_TrafficLight", "Target" : "Self", }, ] }, //眩晕_开始 红绿灯变化 "Satyrus_Body_TrafficLight_Stun_Start": { "ModifierStacking" : "Unique", "Duration": -1, "OnAdded": [ { "$type" : "MoleMole.SpecialEffectFadeAction", "EffectNames" : ["Eff_Monster_Satyrus_Body_TrafficLight_Stun_Start"], "OverrideFadeOutTime" : 0.0, "OverrideFadeOutCurve" : "QuintEaseInReverse", "Target" : "Self", }, { "$type": "MoleMole.RemoveModifier", "ModifierName" : "Satyrus_Body_TrafficLight", "Target" : "Self", }, ], "OnRemoved": [ { "$type" : "MoleMole.ApplyModifier", "ModifierName" : "Satyrus_Body_TrafficLight", "Target" : "Self", }, ] }, //眩晕_循环 红绿灯变化 "Satyrus_Body_TrafficLight_Stun_Loop": { "ModifierStacking" : "Unique", "Duration": -1, "OnAdded": [ { "$type" : "MoleMole.SpecialEffectFadeAction", "EffectNames" : ["Eff_Monster_Satyrus_Body_TrafficLight_Stun_Loop"], "OverrideFadeOutTime" : 0.0, "OverrideFadeOutCurve" : "QuintEaseInReverse", "Target" : "Self", }, { "$type": "MoleMole.RemoveModifier", "ModifierName" : "Satyrus_Body_TrafficLight", "Target" : "Self", }, ], "OnRemoved": [ { "$type" : "MoleMole.ApplyModifier", "ModifierName" : "Satyrus_Body_TrafficLight", "Target" : "Self", }, ] }, }, }